STAGE 1B: SECOND CHANCE SOLO ONLINE QUALIFIERS (VETERAN RANK OR HIGHER) JULY 2ND - JULY 26TH UTC

We have reopened the Solo Online Qualifiers path to the Call of Duty: Mobile World Championship giving all eligible players a second chance to qualify! Each weekend from July 2nd – July 26th UTC, eligible players ranked veteran or higher will have the chance to play to win Call of Duty: Mobile in-game rewards, and (for the best of the best) individually qualify for the second chance Team-Up Qualifier Stage 2B.    

  • How it works
    • For each of the four weekends, once you accept the official rules and click “Sign Up” in game, the tournament will go live and the first ten ranked matches you play will earn you tournament points. Tournament points are based on individual wins and your current rank; the higher your rank the more points you receive for a win. If you reach 80 points within the first ten ranked matches in any weekend you qualify on to Stage 2B. For eligibility information and a complete list of rules and settings, visit the Official Rules page.   
  • Stage 1B Rewards
    • Registration Reward
      • You’ll earn a Call of Duty: Mobile in-game reward for registering
    • Progression Rewards
      • You’ll continue to earn in-game rewards as you earn tournament points
    • Qualifiers to Stage 2B
      • If you qualify to Stage 2B you will earn an additional in-game reward. Each week we will be giving away a new item so make sure to play each weekend!

STAGE 2B: REGIONAL TOURNAMENT (PLAYERS WHO QUALIFIED FOR STAGE 2B ONLY) AUG 15th - AUG 23rd  

It is up to each player to join or create a team of 5 or 6 players who have all qualified for Stage 2B in order to compete in Stage 2B of the Call of Duty Mobile World Championship 2020. Once you've played one ranked match as a team, your team is locked and cannot be changed for any reason during Stage 2B. Each player has been notified via In-Game Inbox message if they have qualified for Stage 2B.

  • REWARDS!
    • Play 30 Ranked Multiplayer Matches with your team and unlock the Ruin - Championship Purple Soldier!
    • The top 512 teams per region will advance to the Regional Qualifier (Stage 3B) and win 1000 CP!
  • HOW IT WORKS:
    • A Team can play up to thirty (30) Ranked Multiplayer Matches during Stage 2B. The first thirty (30) Ranked Multiplayer Matches will be scored and points are given to the team for Ranked Multiplayer Match wins. 5 of the 6 Team members must play in a Ranked Multiplayer Match together to score points. These points will be used to determine the top 512 Teams per region that will qualify for the Regional Finals (Stage 3B)! The amount of points earned in Stage 2B is based off the team’s average player rank. Teams who have 6 players on their roster can change the lineup of their starting roster between matches.
    • Team progress will be tracked and accessible via the in-game esports page.
  • Team Owners:
    • The player who creates the team will be deemed the "Team Owner". The Team Owner is responsible for entering their teammates’ UIDs and the last 4 digits of their OpenIDs. The Team Owner is also responsible for entering a Team Name.
    • When registering a team, first read and agree to the to the official rules of Stage 2B, and then tap the "Create A Team" button on the landing page to the in-game sign up. Here you will see where to enter the Team Name, Teammate’s UIDs and the last 4 digits of your Teammate’s OpenIDs.
    • IMPORTANT: In order to play these matches, your team needs to be close enough in rank to queue for ranked matches together. For more details, please see "IMPORTANT NOTE ON RANKED QUEUING RESTRICTIONS" section below.
  • Team Members:
    • "Team Members" will be responsible for first agreeing to the terms of Stage 2B and then messaging their individual UIDs and last 4 digits of their OpenIDs to the Team Owner in order to be added to a team. Each Team Member and Team Owner must have qualified for Stage 2B of the CODM World Championship 2020. Teams compete with FIVE players in Ranked Multiplayer Matches but can have up to 6 players on their roster. Team Members and Team Owners must all be in the same region.
  • IMPORTANT NOTE ON RANKED QUEUING RESTRICTIONS:
    • Ranked Overview:
      • Ranked players are organized into 6 groups, starting with Rookie at the lowest, then Veteran, Elite, Pro, Master, and finally Legendary at the top.
      • Each of these groups with the exception of Legendary is broken up into 5 ranks designated with roman numerals, from I to V.  I is the low end, V is the high end.
      • Players make their way up the ranks by winning ranked matches, either playing solo or queuing up with teammates of similar rank.
      • For balanced matchmaking purposes, there are restrictions as to how far apart in rank players can be when queuing up for a Ranked match.
    • Ranked Queuing Restrictions:
      • For all ranks Rookie through Elite, you can queue for Ranked matches with players that are 5 ranks above or below you (for example, Elite V players can queue with players ranked Veteran V to Pro V).
      • Pro I-IV players can queue for ranked matches with players that are 5 ranks below, or 4 ranks above (for example, Pro IV players can queue with Elite IV-Master III players).
      • Pro V players can queue with players that are 5 ranks below, or 3 ranks above (i.e. Elite V-Master III).
      • Master I-II players can queue with players that are 4 ranks below, or 3 ranks above (for example, Master II players can queue with Pro III-Master V players).
      • Master III-V can queue with players that are 4 ranks below, and any rank above including Legendary (for example, Master V players can queue with Master I to Legendary players).
      • Legendary players can queue with players Master III and above.
    • Note: The above reflect how matchmaking queuing restrictions function as of June 2020, and are subject to change in future versions.

STAGE 3: REGIONAL QUALIFIERS (PLAYERS WHO QUALIFIED FOR STAGE 3 ONLY)   

Stage 3 of the Call of Duty: Mobile World Championship 2020 is comprised of two Regional Qualifiers hosted on GameBattles for each eligible region. In order to compete in each Regional Qualifier, it is the responsibility of each player who has qualified for Stage 3, to join or create a team of five players (plus one optional substitute) on GameBattles.        

Each player has been notified via an in-game inbox message if they have qualified for Stage 3 and if so, will have received a unique regional code along with a link to the GameBattles page to redeem it, in order to be eligible for both the Regional Qualifiers. Players will need to create or join a team before each Regional Qualifier and the roster for that team cannot be changed once the registration period for a tournament has ended. So, choose your squad mates wisely!

  • REWARDS!
    • Compete in Regional Qualifier tournaments for a chance to advance to the Regional Playoffs!   
    • The top 2 teams per Regional Qualifier tournament will advance to the Regional Playoffs (Stage 4). That means a total of 4 teams will qualify for the next stage and each player on the team will win 10,000 CP in Call of Duty: Mobile for their efforts.
  • HOW IT WORKS:
    • Every player who has qualified for Stage 3 will receive a unique code via an in-game inbox message in Call of Duty: Mobile along with the link to the GameBattles website where the code can be redeemed.
    • Please make a note of this code and do not delete the message sent to you. However, if you have any issues with registration, lost codes, or inquiries on using the Gamebattles website, please email support@gamebattles.com.
      For questions on the format, rules, or other general esports-related queries, please reach out to codmesports@activision.com.
      For matters of misconduct, please reach out to the Online Tournament Support Live Chat: https://gamebattles.majorleaguegaming.com/support/tournament
    • In order to redeem this code, you will first need to create a GameBattles account and complete the following steps:
      • Choose an appropriate GameBattles username. You will need to give this username to other players for them to find you on the GameBattles website. 
        • We recommend using Western alpha-numeric strings to make it easier for other players to find you, and for international broadcasting purposes.
      • Provide all the necessary personal information
      • Verify your email associated with the account
    • You can visit the account creation page by clicking here. You can also create an account when you visit the redemption page by clicking here.
    • Once a player has redeemed their unique code, they are entitled to compete in both Regional Qualifiers for their respective region. For the next step, they have the option of either creating their own team or joining someone else’s team.
  • Team Leaders:
    • A player who creates their own team will be deemed as a Team Leader and will accept the following responsibilities:
      • Inviting other players (who have also redeemed their codes) using their GameBattles usernames, to join their team in order to fill their roster.
        •  A complete roster requires a minimum of five eligible players and can have up to a maximum of six players.
        •  A player needs to have redeemed their unique code before being available to be invited.    
      • Choosing an appropriate team name. We recommend using Western alpha-numeric strings for your team name so as to make it easier for searching and international broadcasting purposes.
      • Inviting or accepting an invite from opponent team leader/member as per bracket on GameBattles to set up a private lobby.
      • FOR JAPAN ONLY: Inviting a member of the broadcasting team into your lobby as a spectator if your team makes it to the quarterfinals, semifinals or finals of either Regional Qualifier.
  • Team Members:
    • A player who chooses to join a team can accept their invite in GameBattles from their user profile menu. If you are logged in, you can also visit the team invite page by clicking here.
      • Please note that a player must have redeemed their unique code for the respective Regional Qualifier prior to accepting an invite.
    • A player can assist the Team Leader in setting up the private lobby by inviting opponents as well.   
  • All teams will be required to check-in to a tournament on GameBattles, beginning 12 hours prior to the registration period ending, in order to participate. Teams who register with a complete roster during this period will be automatically checked-in.
  • Any member of the team can check-in on the team’s behalf. If a team fails to check-in, they will be considered a no-show when the tournament begins and forfeit their first-round match.
  • The steps to create a team and invite other players or accept an invitation and join a team on GameBattles have been outlined in the video/guide below.     
  • Teams in each region will have the opportunity to compete in two separate Regional Qualifiers, conducted as per the schedule below. In other words, teams have two chances to qualify for Stage 4 Regional Playoffs!  
  • NOTE: Keep in mind that the teams who qualify for the Stage 4 Regional Playoffs will not be allowed to participate in any subsequent Stage 3 tournaments.
  • The start time for each day of the tournament has been provided and the following matches will be played as soon as both teams have completed their prior matches.  Please click on the links below to visit the official GameBattles Tournament page for that particular Regional Qualifier:
North America
July 2: Thursday 04:00 PM PDT Round of 512
July 3: Friday 04:00 PM PDT Round of 256 Round of 128
July 4: Saturday 11:00 AM PDT Round of 64 Round of 32 Round of 16
July 5: Sunday 11:00 AM PDT Quarter-Finals Semi-Finals Finals
July 16: Thursday 04:00 PM PDT Round of 512
July 17: Friday 04:00 PM PDT Round of 256 Round of 128
July 18: Saturday 11:00 AM PDT Round of 64 Round of 32 Round of 16
July 19: Sunday 11:00 AM PDT Quarter-Finals Semi-Finals Finals
Western Europe
July 2: Thursday 08:00 PM UTC Round of 512
July 3: Friday 07:00 PM UTC Round of 256 Round of 128
July 4: Saturday 02:00 PM UTC Round of 64 Round of 32 Round of 16
July 5: Sunday 02:00 PM UTC Quarter-Finals Semi-Finals Finals
July 16: Thursday 08:00 PM UTC Round of 512
July 17: Friday 07:00 PM UTC Round of 256 Round of 128
July 18: Saturday 02:00 PM UTC Round of 64 Round of 32 Round of 16
July 19: Sunday 02:00 PM UTC Quarter-Finals Semi-Finals Finals
Japan
July 9: Thursday 07:00 PM JST Round of 512
July 10: Friday 06:00 PM JST Round of 256 Round of 128
July 11: Saturday 12:00 PM JST Round of 64 Round of 32 Round of 16
July 12: Sunday 12:00 PM JST Quarter-Finals Semi-Finals Finals
July 16: Thursday 07:00 PM JST Round of 512
July 17: Friday 06:00 PM JST Round of 256 Round of 128
July 18: Saturday 12:00 PM JST Round of 64 Round of 32 Round of 16
July 19: Sunday 12:00 PM JST Quarter-Finals Semi-Finals Finals
Latin America
July 9: Thursday 00:00 UTC (7/10) Round of 512
July 10: Friday 11:00 PM UTC Round of 256 Round of 128
July 11: Saturday 06:00 PM UTC Round of 64 Round of 32 Round of 16
July 12: Sunday 06:00 PM UTC Quarter-Finals Semi-Finals Finals
July 16: Thursday 00:00 UTC (7/17) Round of 512
July 17: Friday 11:00 PM UTC Round of 256 Round of 128
July 18: Saturday 06:00 PM UTC Round of 64 Round of 32 Round of 16
July 19: Sunday 06:00 PM UTC Quarter-Finals Semi-Finals Finals
Other
July 9: Thursday 1:30 PM UTC Round of 512
July 10: Friday 1:30 PM UTC Round of 256 Round of 128
July 11: Saturday 9:30 AM UTC Round of 64 Round of 32 Round of 16
July 12: Sunday 9:30 AM UTC Quarter-Finals Semi-Finals Finals
July 16: Thursday 1:30 PM UTC Round of 512
July 17: Friday 1:30 PM UTC Round of 256 Round of 128
July 18: Saturday 09:30 AM UTC Round of 64 Round of 32 Round of 16
July 19: Sunday 09:30 AM UTC Quarter-Finals Semi-Finals Finals
  • FORMAT
    • Each Regional Qualifier tournament uses the single elimination bracket format, meaning that teams who win their matches advance and those who lose a match are eliminated. The two teams who reach the finals of each tournament will advance to the Stage 4 Regional Playoffs. The two teams in the finals will play the final match to determine the overall winner of each respective tournament and to determine seeding for the Regional Playoffs.  
    • Each round in a Regional Qualifier will be a best-of-5 match, which means the team to win three games will win the match.  Each match will consist of Hardpoint, Search & Destroy and Domination game modes played on various maps. The maps played for each respective round of the tournament are predetermined.
    • For more details on the game mode and map order, along with other corresponding rules, please refer to the Call of Duty: Mobile Esports Settings page here. For a full overview of the tournament format, please refer to the Official Rules which can be found here.
  • TOURNAMENT PROGRESSION
    • Once the registration period has ended, players will be able to see the bracket for the current Regional Qualifier on GameBattles and whom they will be playing against in the first round. Each team leader can then view the opposing team, friend the opposition team leader (and also their teammates) in Call of Duty: Mobile using their gamertag (i.e. their Call of Duty: Mobile username), which is associated with their GameBattles username and invite them to a private match. Once the lobby has been filled with team members from both teams, both team leaders should ensure the settings for each game have been set correctly and the match can get underway.
    • After a match has been completed i.e. a team has won 3 games, it is recommended that both team leaders report the results of their match on GameBattles immediately so as to update the bracket. If a team wishes to dispute a result due to any issues outside of their control that affected the outcome of a match (disconnections, latency, cheating etc.), they should raise a complaint with the GameBattles operations team via Live Chat. Please be ready to provide evidence (screenshots, videos) to the team to support your claim.  
    • Once a team has moved on the next round and the bracket has been updated to reflect who their next opponents are, the team leaders should ensure that their team is ready to play the next round if it is scheduled to take place on the same day.
    • The steps above should be repeated for every round while your team is still alive in the tournament. And remember, if you are eliminated in the first Regional Qualifier, you still have a chance to be one of the top two teams in the second Regional Qualifier, so keep practicing and fight on!
    • Please refer to the video/guide below for a step-by-step walkthrough of each step involved in the tournament progression.
  • You may reach out to the GameBattles team via Live Chat if your team experiences any issues during the course of the tournament.  
  • Good luck and have fun!   
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