Verdansk: West

ZONE 2F: VERDANSK GRAVEYARD

Size

Classified

Verticality

Classified

Landmark

Classified

Vista

Classified

Seclusion

Classified

Interior

Classified

Accessibility

Classified

Cover

Classified

Complexity

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Loot

Classified

Pro Tips

Warehouse Network

Tip #243

Warehouse Network

SECTOR 5: VERDANSK EAST ZONE 5B: GORENGARD LUMBER YARD

The trio of Lumber Yard Warehouses is filled with loot but can be tricky to navigate. If you get lost, remember where the main open bridge is – towards the east – and make your way over there.

Friends in High Places

Tip #235

Friends in High Places

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4D: DOWNTOWN TAVORSK DISTRICT

Given the verticality of Downtown, use it to your advantage by coordinating team strategies around it. Maybe a teammate can take overwatch on a building and make callouts while the others travel on foot, or each team member takes a section of a building when sweeping for loot.

What Goes Up, Must Come Down

Tip #230

What Goes Up, Must Come Down

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4D: DOWNTOWN TAVORSK DISTRICT

Need to take out a squad who has a penthouse suite in Downtown? The JOKR launcher can target objects on the roof and deliver a powerful payload from the sky. Or, fight fire with fire by taking up residency on another rooftop.

Open the Flood Gates

Tip #218

Open the Flood Gates

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4A: GRAZNA BRIDGE, BCH4 TV STATION

The Gora and Karst Rivers are mostly a transitionary area, save for their Flood Gates, which can be a great place to take cover. Just be careful about climbing the ladders out of here; if you are planning on doing so, it may be wise to pack a pistol along for self-defense.

Towers of Power

Tip #167

Towers of Power

SECTOR 1: VERDANSK NORTH ZONE 1C: ARKLOV PEAK MILITARY BASE

The two Comms Towers are the highest points within the Military Base area. Although they come with a bit of risk, snipers who want to scout ahead for their squad should definitely put both of these points of interest on their radar.

A Chip off the Old Bloc 18

Tip #239

A Chip off the Old Bloc 18

SECTOR 5: VERDANSK EAST ZONE 5A: BLOC 18, KARST BRIDGE

The main area of Bloc 18 east of the Karst River has a few familiar locales: A Fire Station, Gun Store, and Police Station. If you’re searching for guaranteed ammo and other loot that could be a bit out of the way, look no further than here.

Trans-Verdanskian Highway

Tip #150

Trans-Verdanskian Highway

Tac Map: Atlas

If you have a vehicle, the Verdansk Highway system leads to nearly every major area on the map. If you don't, it may be wise to avoid the highways and proceed on foot on dirt trails, gulleys, or through dense forests, as you may be a sitting duck if you decide to play in highway traffic.

An Aside on Riverside

Tip #162

An Aside on Riverside

SECTOR 1: VERDANSK NORTH ZONE 1B: BLOC 23, JARVDINSK SPOMENIK, RIVERSIDE

If you want to potentially get the jump on players at the Dam or other points northwest, skip them and land towards Riverside. With it being at a less extreme location on the map and having plenty of buildings for loot opportunities, your squad could set some ambushes for enemies sprinting towards a safe zone.

Cell Service

Tip #254

Cell Service

SECTOR 5: VERDANSK EAST ZONE 5E: ZORDAYA PRISON COMPLEX

Inside the Zordaya Prison Complex is an intricate network of cells. There is an abundance of Supply Boxes and other goodies inside, but it can be complicated to get in – and out – of the area. Make sure those pings and comms are on point before your squad ventures into here.

Use the Full Map

Tip #146

Use the Full Map

Tac Map: Atlas

If you are the leading team in Plunder and need extra Cash, or want to avoid confrontation, consider exploring the far-flung areas of Verdansk away from the action. They could have unopened Supply Boxes or Contracts that could provide that final push without much confrontation.

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