3

(66 LOCATIONS)

Segmented along the northern perimeter by the P411 Highway, this Sector stretches southwards from the historic splendor of the Verdansk Train Station to the Kastovian coastal road. Southwest Verdansk also features high-density housing, and the largest number of market stalls, shops, and other closed-down kiosks seen across the map. There are a number of large-scale locations, like the Hospital, Ferris Wheel, and the long Barakett Promenade that stretches almost completely from west to east. Further south near the coast are newer housing tracts, another strange missile hatch, and a few isolated cottages as you reach the edge of the map.

Pro Tips

A Stroll Through the Park

Tip #269

A Stroll Through the Park

VERDANSK CENTRAL AND SOUTH ZONE 4E

If you aren’t in a building within the Tavorsk Park, you may be exposed to those that are. When roaming around the park, try finding natural cover, such as rocks, cliffs, and trees, as you escape to a safer area.

Crane Game

Tip #280

Crane Game

VERDANSK EAST ZONE 5D

It is possible to reach the top of every crane in Port, although it requires some parachuting. If you do, you’ll be rewarded with one incredible 360-degree sightline that goes from across the Karst River all the way to the Gulag.

A Suburb is the True Heart of Verdansk

Tip #250

A Suburb is the True Heart of Verdansk

VERDANSK CENTRAL AND SOUTH ZONE 4B

Forget Downtown – Bloc 6 is closest major area to the absolute center of Verdansk. Therefore, circle collapses have a high probability of including this suburb in the first safe zone, so it’s best to learn this area just as much as Superstore and other popular drops!

Towering Over the Junkyard

Tip #205

Towering Over the Junkyard

VERDANSK WEST Zone 2C

The various structures in the Junkyard don’t have verticality, save for the Comms Tower. It can give you incredible sights over most of Verdank’s West side but will leave you with little cover... Be sure to coordinate with your teammates if you decide to take the climb up here.

Counter-Sniping Summit

Tip #172

Counter-Sniping Summit

VERDANSK NORTH ZONE 1A

Anticipating trouble at the Summit? Head to the hills or even the Comms Tower nearby, which will not only give you a great sightline over to the Summit, but also nearly all of Verdansk.

Hatching a Plan

Tip #177

Hatching a Plan

VERDANSK NORTH ZONE 1B

The Javdinsk Missile Silo is at a high elevation point. Whether you take to the cliffside or dare to dart across the hatch itself, this place may be a good rest stop and scouting point before heading off into the Military Base or Riverside.

Boneyard: Far From Bone Dry

Tip #214

Boneyard: Far From Bone Dry

VERDANSK WEST ZONE 2F

From the hangars to the numerous broken planes, the Boneyard has no shortage of items despite being a dumping ground for scrap metal. Follow your Tac Map to see where Contract drops are and be meticulous when exploring the area.

River Time

Tip #254

River Time

VERDANSK CENTRAL AND SOUTH ZONE 4C

Those travelling in the Karst River may be open to attacks on either side but may find a safe haven among the Lower Karst River Works. It can provide some great cover while you rotate to – or from – the nearby Farmland and Stadium.

Train Surfing

Tip #224

Train Surfing

VERDANSK SOUTHWEST ZONE 3A

Multiple parked trains within the Train Station could contain plenty of items, and otherwise serve as great cover pieces. While keeping mind of your exposure to the outside through the open windows and doors, be prepared for close-quarters fights with fellow train surfers within the narrow train cars.

TV Station: Broadcasting Live from Central Verdansk

Tip #247

TV Station: Broadcasting Live from Central Verdansk

VERDANSK CENTRAL AND SOUTH ZONE 4A

Veterans of the Call of Duty franchise will find the TV Station to be familiar ground: the area shares part of its layout with the Call of Duty 4®: Modern Warfare map Broadcast and its remaster in Modern Warfare. Just don’t let those rose-tinted glasses blind you from the subtle changes found in this retro version.

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