Tac Map: Atlas

In this epic-sized chapter, we investigate every single location across the Tac Map, flagging over 330 Points of Interest along the way: Expect an interactive map, detailed overviews of every notable location, and flags indicating the finest ambush points, loot, and much more: Welcome to Verdansk!

Sectors and Zones 

What are Sectors and Zones?

Sectors: A collection of named Zones, gathered together. The five Sectors together reveal the entirety of the Verdansk Map.   

Zones: A collection of named Points of Interest, gathered together and shown on the in-game Tac Map.

In this guide, Verdansk is divided into five main Sectors, each segmenting the Tac Map into five separate (and large-scale) areas. Sectors do not appear in-game; they are used to more easily manage Zones within the guide map.

Zones are seen in-game; both across the Tac Map and also across the real Verdansk map as you infil from the plane. They represent a group of adjacent points of interest.

The five Sectors, and the Zones within each, are as follows: 

Sectors and Zones

What are Sectors and Zones? 

Sectors: A collection of named Zones, gathered together. The five Sectors together reveal the entirety of the Verdansk Map.

Zones: A collection of named Points of Interest, gathered together and shown on the in-game Tac Map.

In this guide, Verdansk is divided into five main Sectors, each segmenting the Tac Map into five separate (and large-scale) areas. Sectors do not appear in-game; they are used to more easily manage Zones within the guide map.

Zones are seen in-game; both across the Tac Map and also across the real Verdansk map as you infil from the plane. They represent a group of adjacent points of interest.

The five Sectors, and the Zones within each, are as follows:

Verdansk North Sector (5 Zones): The entire northern tundra and foothills, incorporating the Gora Dam and nearby Tunnel, Blocs 16 and 17 near to the Dam, Bloc 23, the Jarvdinsk Spomenik, the settlement of Riverside, and Arklov Peak Military Base. To the northeast is Karst River Quarry, a Crash Site, the road and small settlement of Lozoff Pass, Blocs 14 and 15 that sit south of the quarry, and the WHP Camp.    

Verdansk West Sector (8 Zones): This starts in the center of the map, and incorporates the Zones to the west, starting with the sprawling Verdansk International Airport and Airport Maintenance, the Junkyard, Storage Town and Atlas Superstore, Verdansk Graveyard, Torsk Bloc, and the Zhokov Boneyard.    

Verdansk Southwest Sector (7 Zones): This covers the entirety of the southwestern part of the map, beginning towards the center. Explore the Verdansk Hospital, Train Station, Barakett Promenade West and Barakett Promenade East, as well as the Kart Racing Track, Zozsni Spomenik, and Novi Grazna Hills along the coast.    

Verdansk Central and South Sector (Ten Zones): Explore the very center of the map, and the Zones directly to the south. This begins at the Grazna Bridge and BCH4 TV Station, moving to Bloc 6 and Verdansk Stadium along with the Great Bridge, the massive Downtown Tavorsk District, Tavorsk Bridge and Gora Bridge, as well as the Tavorsk Park and Styor Spomenik monument.   

Verdansk East Sector (Six Zones): The entire eastern part of Verdansk, which is more rural in nature, also receives a thorough inspection, starting in the north with Bloc 18 and Karst Bridge, and moving south through the Gorengard Lumber Yard, Krovnik Farmland, City of Verdansk Port, and finally the infamous Zordaya Prison Complex.    

Points of Interest and Locations

Point of Interest: A landmark, location, or cluster of adjacent locations worth exploring.     

Location: A single structure or area within a Point of Interest worth exploring.

Segmenting Zones into their individual locales forms the majority of this guide’s Tac Map: Atlas chapters. Individual Points of Interest are flagged on the same map as you see in-game. From there, you can read up on all the pertinent data for the POI:

POI Elements

Name and Image: A picture and description of the Point of Interest, so you can easily find it during a game. With particularly large POIs, other important structures within a POI also receive an image and name.

Latitude (Φ) and Longitude (Λ): Both the in-game and guide Tac Maps have Latitude and Longitude coordinates (shown in-game along the upper and left edges of the map menu), further helping you pinpoint the location.

Special: Certain locations may have a special pick-up, like an Ammo Cache or more Cash than other locations. These may be game mode specific.

         Ammo Cache: Police Stations and Gun Stores have Ammo Caches that are always available and serve to replenish your ammunition.

         Cash (Plunder mode): Banks across Verdansk generally have more cash to collect during Plunder games than other locations. Expect an alarm to sound if you try to raid one, though!

Statistics: A total of ten statistics are given for each Point of Interest. These range in value from 0 (not available at this location) to five (maximum). Occasionally, POIs may have a “?” value, indicating [[REDACTED]] or unknown information. Here’s what all the statistics mean (along with examples):

Size: How physically big the POI is, from 1 (cabin-sized) to 5 (a major building or city block).

Landmark: Whether the POI is easily distinguished as a landmark, from 1 (a nondescript or hidden shed) to 5 (an airport control tower, dam, or comms tower visible for miles).

Seclusion: How easily spotted the POI is, especially from the air or road, ranging from 1 (hidden in the woods, away from any roads or trails) to 5 (an easy-spotted structure).

Accessibility: How accessible the POI, ranging from 1 (off the beaten path or with entrances not immediately obvious) to 5 (a POI with many entrances, close to a major road or rail line).

Complexity: How involved an exploration of this POI would be, ranging from 1 (a small shed with no interior) to 5 (a multi-level structure within a city block of similar structures).

Verticality: How tall the POI is, ranging from 1 (a small or flat structure) to 5 (an immensely tall structure, like a comms tower or building with five or more floors)

Vista: The type of view from the top or roof of the POI (and therefore the long-range combat potential), ranging from 1 (a structure with blocked or poor line of sight) to 5 (a high roof with commanding views across the map).

Interior: Whether this POI has an interior you can access, ranging from 0 (no interior; all thresholds are sealed), to 1 (a small interior) to 5 (a massive, multi-level interior).

Cover: Whether you have a lack or abundance of cover opportunities, ranging from 1 (very little cover and large open spaces) to 5 (multiple cover options including floors, windows, and/or scenery to hide near)

Loot: The chance of quality loot expected at this location. Due to the random appearance of loot and Supply Boxes, this can vary wildly, and stats are only an approximation. This ranges from 1 (low loot or quality chance) to 5 (high and exceptional quality loot chance)

Description: The remainder of the entry for each POI is a description of the dangers, topography, separate buildings, interior dimensions, and routes to take when exploring.

 

Tactical Map Intel

Legend Overview

The Warzone Official Strategy Guide Map is your go-to Atlas for finding and exploring every nook and cranny of Verdansk. You’re able to view Zones and a variety of interactive icons you can turn off and on, to help you ascertain areas you’re particularly interested in. Here is what’s being tracked:

Tracked Elements

With many items and equipment randomly discovered, such as Loot and Supply Boxes, only certain map elements can be tracked. Look for additional tracking in future versions of this map. For the moment, you can find the following on the guide map:

Ammo Caches  

Gun Stores and Police Stations always have ammo caches in them. Other locations may also feature ammo caches.

Buy Stations  

Purchase a variety of items including Self-Revive Kits, Killstreaks, Armor, and more at these randomly appearing stores. Every possible (but not guaranteed) Buy Station spawn is shown.

Cash Reserves  

Plunder Mode only: Banks may have more Cash in them.

Deposit Site Helipad (Plunder)  

Plunder Mode only: Deposit your collected Cash at special helipads, which randomly appear at the start of a Plunder match. Every possible (but not guaranteed) Deposit Site is shown.

Points of Interest

Explained previously, these icons flag a particularly interesting or important location (or group of structures) you should visit and scavenge.

Vehicles

There are five different vehicle types (ATV, SUV, Heli, Cargo Truck, Tac Rover), and the initial locations where they can be found are also indicated on the map. You aren’t guaranteed to find a vehicle at the indicated spot (especially as the match progresses), as they are likely to have been driven from those points.

Major Landmarks   

Some locations and actual Zones are named after the major landmarks found within them. These are called out on the map, using icons identical to the ones found on highway and road signs. The following Landmarks have icons associated with them:

Airport: Verdansk International Airport

Atlas Superstore

Dam: Gora Dam

Downtown Tavorsk District

Hospital: Verdansk Hospital

Lumber Yard: Gorengard Lumber Yard

Karst River Quarry

Krovnik Farmland

Prison: Zordaya Prison Complex

Port: City of Verdansk Port

Promenade: Barakett Promenade

Minor and Reoccurring Landmarks

There are certain smaller landmarks that appear multiple times across the map. Learning where these are (and their layout) enhances your situational awareness and lessens confusion. Here are the tracked lesser landmarks of Verdansk:

Minor and Reoccurring Landmarks

There are certain smaller landmarks that appear multiple times across the map. Learning where these are (and their layout) enhances your situational awareness and lessens confusion. Here are the tracked lesser landmarks of Verdansk:

Bank, Burger Town, Car Dealer, Comms Tower, Fire Station, Gas Station, Gun Store, Helipad, Metro Station, Pharmacy, Police Station, Post Office (Downtown Tavorsk District), Public House, School or Library, Spomenik (War Memorial), and Toilets.

 

VERDANSK TACTICAL MAP / LEGEND

Welcome to Verdansk:

5 Sectors. 45 Zones. 335 Points of Interest.

 

LEGEND / SECTOR 1: VERDANSK NORTH (83 LOCATIONS)

ZONE 1A: GORA DAM, GORA TUNNEL, BLOC 17, BLOC 16

(14 Locations)

1. Fire Station 74

2. Upper Dam (Sluice Gates)

3. Gora Dam Main Generator Complex

4. Gora Dam East Entrance

5. Gora Dam West Entrance

6. M100 Divided Highway (Gora Tunnel)

7. Police Station (Dam)

8. Brick Shed and Road Tunnel

9. Storage Garages (Northwest Airport)

10. Old Hamlet (Northwest Airport)

11. Dam Outskirts and Public House

12. Frozen Islands

13. Village: Bloc 16

14. Airport Sheds

ZONE 1B: BLOC 23, JARVDINSK SPOMENIK, RIVERSIDE

(18 Locations)

15. Lakeside Hamlet (North Dam)

16. Comms Tower (Bloc 23)

17. Roadside Hamlet (Upper)

18. Roadside Hamlet (Lower)

19. Village and Vista (Northeast)

20. [[CLASSIFIED]]

21. Fire Station 41

22. Brick Warehouse

23. Hamlet (Northeast Upper Dam)

24. Village and Vista (Southwest)

25. Jarvdinsk Spomenik (Winged War Memorial)

26. Riverside Police Station

27. Riverside Village

28. Broken Bridge (Riverside)

29. Storage Garages (Riverside)

30. Pharmacy (Riverside)

31. School and Public House (Riverside)

32. Decaying Jetties (Riverside)

ZONE 1C: ARKLOV PEAK MILITARY BASE

(16 Locations)

33. Airfield Northwest Entrance (Military Base)

34. Airfield North Entrance (Military Base)

35. Hangar 11 (Military Base)

36. Hangar 12 (Military Base)

37. Hangar 13 (Military Base)

38. Control Tower and Taxiway (Military Base)

39. Runways 01 and 02 (Military Base)

40. Hangar 21 (Military Base)

41. Hangar 22 (Military Base)

42. Comms Tower A (Military Base)

43. Comms Tower B and Storage Huts (Military Base)

44. Barracks (Military Base)

45. Training Course (Military Base)

46. Main Warehouses (Military Base)

47. Storage Yard (Military Base)

48. Airfield Southeast Entrance (Military Base)

ZONE 1D: KARST RIVER QUARRY

(18 Locations)

49. North Cliff Roads

50. Lone Cabin and Party Hut

51. Loading Yard

52. Grandfather’s House

53. Military Comms Aerial (Quarry)

54. Huntsman’s Hide (North Cliff)

55. Cliff Roads

56. Ruins

57. Refinery

58. Excavation Site

59. Gravel Pit

60. Storage

61. Rail Yard (Bridge)

62. Shipping

63. Water Tanks

64. Block Stacks: Building 6 (Maintenance)

65. Block Stacks: Building 5 (Train Station)

66. Rail Bridge

ZONE 1E: CRASH SITE, LOZOFF PASS, BLOC 14, BLOC 15, WHP CAMP

(17 Locations)

67. Abandoned Bus

68. [[CLASSIFIED]]

69. Great Uncle’s Cabin

70. Crashed Airliner

71. Burger Town Block (Lozoff Pass)

72. Lozoff Pass Junction

73. Trails and Karst Transformer

74. Lozoff Pass Village

75. Grandma’s House

76. Warehouse 3: Quarry Entrance (South)

77. Mechanic Bays and Office, and Gas Station

78. Karst Farm

79. Military Evac Post

80. Comms Tower and Electrical Transformers

81. Military Checkpoint: Road

82. Switchbacks

83. WHP Humanitarian Camp

 

LEGEND / SECTOR 2: VERDANSK WEST (60 LOCATIONS)

ZONE 2A: VERDANSK INTERNATIONAL AIRPORT

(14 Locations)

1. Highway Junction

2. Runway Underpass (North)

3. Runway Underpass (South)

4. Control Tower Complex

5. Main Runway (West)

6. Main Runway (East)

7. Terminal: West Lounge and Coffee Shop

8. Terminal: Gate Access

9. Plane Wreckage

10. Main Terminal

11. Terminal: Parking Structure and Skybridges

12. Three Hangars

13. Apartments and Metro (Airport)

14. Vehicle Showroom (Airport)

ZONE 2B: AIRPORT MAINTENANCE

(14 Locations)

15. Fire Station 28 and Helipad

16. Shipping Warehouse (Maintenance)

17. Police Station (Maintenance)

18. Hangar 1 (Maintenance)

19. Hangar 2 (Maintenance)

20. Comms Tower and Electrical Transformers

21. Hobo’s Carriage

22. Covered Taxiway Tunnel

23. Substation 3 and Apartment Block

24. Small Hangars and South Taxiway

25. Off-Road Track

26. Electronics Store

27. Beechwood Grove and Water Treatment Works

28. Road Interchange

ZONE 2C: JUNKYARD

(9 Locations)

29. Overpass

30. Gardar Shipping Warehouse

31. Wind Farm

32. [[CLASSIFIED]] and Dirt Road

33. [[CLASSIFIED]]

34. Comms Tower (Junkyard)

35. Junkyard

36. Homestead (Junkyard)

37. [[CLASSIFIED]]

ZONE 2D: STORAGE TOWN

(6 Locations)

38. Storage Town

39. Old Farmstead

40. Burger Town Block (Storage Town)

41. West Gas Station (Storage Town)

42. Swimming Pool

43. Beechwood Park

ZONE 2E: ATLAS SUPERSTORE

(2 Locations)

44. Atlas Superstore (Interior)

45. Atlas Superstore Parking Lot

ZONE 2F: VERDANSK GRAVEYARD

(6 Locations)

46. Fire Station 63

47. Apartment Complex (Graveyard)

48. Offices and Gas Station

49. Warehouses and Storage (Graveyard)

50. Graveyard

51. Pharmacy, Bank, and Police Station

ZONE 2G: TORSK BLOC

(3 Locations)

52. Tenement Blocks (“SOS”)

53. Twin Apartment Complex and Metro

54. Beech Tree Hill

ZONE 2H: ZHOKOV BONEYARD

(6 Locations)

55. Offices and Repair Shop

56. Turbine Shop, Stacks, Purple Plane, Rebel Cache and Midtown

57. Red Plane and Pond

58. Scrapyard

59. Silos and Boulder Town

60. Vista Point, Blue Plane, Hangar 9, Hangar 13

 

LEGEND / SECTOR 3: VERDANSK SOUTHWEST (58 LOCATIONS)

ZONE 3A: VERDANSK HOSPITAL

(11 Locations)

1. Comms Tower (Verdansk Hospital)

2. Gulley

3. Playground

4. Upper Woods, Cabin and Aerial

5. Verdansk Processing Warehouse

6. Apartment and Offices (Hospital)

7. Hospital Barracks

8. Verdansk Hospital Northwest Tower

9. Verdansk Hospital

10. Burger Town Block (Hospital)

11. Parking Lot and WHP Tents

ZONE 3B: VERDANSK TRAIN STATION

(7 Locations)

12. West Platform (Train Station)

13. Ticket Hall and Concourse (Train Station)

14. Main Platform (Train Station)

15. East Platform (Train Station)

16. East Concourse (Train Station)

17. Bus Terminal and Military Checkpoint (Train Station)

18. Metro (Train Station)

ZONE 3C: BARAKETT PROMENADE WEST

(10 Locations)

19. Woodland and Railroad Tracks

20. Gas Station and Garages (Barakett Promenade West)

21. Apartments and Maintenance Yard (Barakett Promenade West)

22. Public House and Apartments (Barakett Promenade West)

23. Fire Station 57

24. Pharmacy Block (Barakett Promenade West)

25. Electronics Store (Barakett Promenade West)

26. Gas Station (South) and Burger Town Block (Barakett Promenade West)

27. Market (Barakett Promenade West)

28. Bank and Apartments Block (Barakett Promenade West)

ZONE 3D: BARAKETT PROMENADE EAST

(13 Locations)

29. The Roundabout

30. Pharmacy and Apartments Block (Northwest) (Barakett Promenade East)

31. Apartments Block (North) (Barakett Promenade East)

32. Car Showroom and Public House Block (Barakett Promenade East)

33. Apartments Block (Northeast) (Barakett Promenade East)

34. Verdansk Library (Barakett Promenade East)

35. Gas Station, Bank, and Apartments Block (Barakett Promenade East)

36. Apartments Block (Southwest) (Barakett Promenade East)

37. School and Super Market Block (South) (Barakett Promenade East)

38. Gun Store and Apartments Block (South) (Barakett Promenade East)

39. Apartments Block (Southeast) (Barakett Promenade East)

40. Ferris Wheel (Barakett Promenade East)

41. Apartment Complex Trio and Metro (Barakett Promenade East)

ZONE 3E: KART RACING TRACK, ZOZSNI SPOMENIK, NOVI GRAZNA HILLS

(17 Locations)

42. Kart Racing Track

43. Military Outpost

44. Substation and Comms Tower (Novi Grazna Hills)

45. Parking Lot

46. Zozsni Spomenik (Coastal War Memorial)

47. Farmstead (Coast)

48. [[CLASSIFIED]]

49. Home Construction Site

50. Upper Suburbs Apartments and Offices

51. Electronics Shack and Pharmacy

52. Hillside Home and Gas Station (South)

53. Dedushka’s House

54. Novi Grazna Hills Circle

55. Great Aunt’s House

56. Police Station (Novi Grazna Hills)

57. Apartment Block (Novi Grazna Hills)

58. Fire Station 19

 

LEGEND / SECTOR 4: VERDANSK CENTRAL AND SOUTH (58 LOCATIONS)

ZONE 4A: GRAZNA BRIDGE, BCH4 TV STATION

(6 Locations)

1. Building 3 and Electrical Maintenance

2. Server, Office and Outbuildings (TV Station)

3. BCH TV Station

4. Comms Tower (TV Station)

5. Forward Observation Post

6. Grazna Bridge

ZONE 4B: BLOC 6

(7 Locations)

7. Burger Town Block and Gas Station

8. Tenement Blocks (Bloc 6)

9. Loading Warehouse and Storage

10. Public House (Bloc 6)

11. Pharmacy (Bloc 6)

12. Bank (Bloc 6)

13. Stadium Suburbia

ZONE 4C: VERDANSK STADIUM AND GREAT BRIDGE

(15 Locations)

14. Low Woodland

15. Fumigation Warehouse (Stadium)

16. Military Triage Center (Stadium)

17. Fire Station 20

18. Verdansk Center: Acropolis National Arena (Stadium)

19. North Gate and Plaza A (Stadium)

20. Parking and Plaza D (Stadium)

21. East Gate and Plaza C (Stadium)

22. Overpass Parking Plaza B (Stadium)

23. Military Checkpoint (Stadium)

24. Parking Plaza C (Stadium)

25. West and Media Gates (Stadium)

26. Plaza B and Park (Stadium)

27. South Gate (Stadium)

28. Great Bridge

ZONE 4D: DOWNTOWN TAVORSK DISTRICT, TAVORSK BRIDGE, GORA BRIDGE

(22 Locations)

29. Northern Apartments (Downtown)

30. Soccer Pitch (Bloc)

31. Police Station (Bloc)

32. Bloc

33. Riverside Tenements

34. Entertainment District

35. Art Museum

36. Arts District

37. Monument Roundabout

38. Tavorsk Bridge (Karst River)

39. Government Plaza

40. Corner Café / Construction Site

41. Broadcast and Burger Town

42. Parliament (Verdansk Government Building)

43. Monument (Market Gardens)

44. Market Gardens

45. Metro (Market Gardens)

46. Police Station (Market Gardens)

47. Financial District

48. Gora Bridge (Gora River), Fire Station 12 and WHP Tents

49. Design District

50. Apartments and Shops (Design District)

ZONE 4E: TAVORSK PARK AND STYOR SPOMENIK

(8 Locations)

51. Restrooms (Tavorsk: Varskaya Park)

52. Fountain and Kiosks (Tavorsk: Varskaya Park)

53. Public House (Tavorsk: Varskaya Park)

54. Flood Gates (Gora River)

55. Play Park and Restrooms (Tavorsk: Varskaya Park)

56. Styor Spomenik (War Memorial, Tavorsk: Varskaya Park)

57. [[CLASSIFIED]]

58. Comms Tower (Tavorsk: Varskaya Park)

 

LEGEND / SECTOR 5: VERDANSK EAST (76 LOCATIONS)

ZONE 5A: BLOC 18, KARST BRIDGE

(15 Locations)

1. [[CLASSIFIED]]

2. Rail Tunnel (Bloc 18)

3. Road Bridge (Bloc 18)

4. Fire Station 36 and Gun Store

5. Brick Warehouse

6. Police Station (Bloc 18)

7. [[CLASSIFIED]]

8. [[CLASSIFIED]]

9. Hunter’s Hideaway (Bloc 18)

10. Military Checkpoint (Bloc 18)

11. Karst Bridge

12. Gas Station and Garages (Bloc 18)

13. Road Ravine and Rail Bridge

14. Camping Overlook

15. Coach Trip

ZONE 5B: GORENGARD LUMBER YARD

(13 Locations)

16. Rock Promontory (Lumber Yard)

17. Iron Bridge

18. Upper Trails and Maintenance Hut

19. Fishing Hut (Karst River)

20. Hut and Water Tower

21. Train Station (Lumber Yard)

22. Gorengard Lumber Yard

23. Gorengard Lumber Warehouses

24. Gorengard Lumber Factory

25. Gorengard Rail Bridge and Dam

26. Gorengard Terminus Building

27. Four Cottages

28. Shack and Old Water Tank

ZONE 5C: KROVNIK FARMLAND

(19 Locations)

29. Gun Store

30. Windmills

31. Pastures (Fetid Pond)

32. Orchard

33. Silos

34. Central Barn

35. Crossroads

36. Crops

37. Launchers

38. Homesteads

39. Plowed Fields (East)

40. Hills

41. Hay Storage

42. Cattle Farms

43. Southwest Farms

44. Southern Farms (and Crops)

45. Southwest Orchard

46. Pasture Hut

47. Pasture Hatch

ZONE 5D: CITY OF VERDANSK PORT

(18 Locations)

48. Checkpoint (North)

49. North Cranes

50. Lumber

51. Parking Lot

52. Bodyshop

53. Center Cranes

54. Cargo Processing

55. Fuel Depot

56. Processing Center

57. North and South Bridge

58. Vacant

59. Flood Gates (Karst River)

60. Storage

61. South Cranes

62. Pine Forest

63. Checkpoint (South)

64. South Fields

65. Rail Terminus

ZONE 5E: ZORDAYA PRISON COMPLEX

(11 Locations)

66. Hillside Hut

67. Camping Promontory: Hill

68. Military Post: Prison Entrance

69. [[CLASSIFIED]]

70. Prison Promontory: Cliff

71. Swamp Land

72. Swamp Hut

73. Pipe Tunnel

74. Gulag Battlements and Prison

75. Showers Exit (Gulag)

76. Camping Promontory: Ocean

Pro Tips

Don’t Look Down

Tip #213

Don’t Look Down

SECTOR 3: VERDANSK SOUTHWEST ZONE 3D: BARAKETT PROMENADE EAST

If you can grab a helicopter after building a sniping loadout, you could parachute up to the tallest gondola in the Ferris Wheel, which provides incredible views of the Promenade, Downtown, Tavorsk Park and the Hospital. Just be sure to pack a Self-Revive Kit when taking a ride on the Ferris Wheel, because if you go down, your squad may not be able to reach you for a revive.

Living in an SUV Down by the River

Tip #219

Living in an SUV Down by the River

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4A: GRAZNA BRIDGE, BCH4 TV STATION

Logically, one would think to drive over the rivers, but given that they are both barren, it is possible to take a ground vehicle down the Gora and Karst River. In fact, navigating along the rivers can be a faster, and possibly sneakier, way to drive up and down Verdansk.

Gate Check

Tip #225

Gate Check

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4C: VERDANSK STADIUM

While the interior of the Stadium is currently inaccessible, the various gates that would lead into it have an underrated number of loot opportunities. Just be sure to use the security features and stadium architecture for cover, since Downtown Tavorsk skyscrapers have solid views of the Stadium’s southeast-facing side.

Paved Paradise

Tip #183

Paved Paradise

SECTOR 2: VERDANSK WEST ZONE 2A: VERDANSK INTERNATIONAL AIRPORT

The parking garage is deceptively complicated for an area. From military tents to ground loot taking up parking spaces, it’s not a bad idea to explore every part of this lot or decide to land here against the more obvious Airport areas.

Elevate Your Senses

Tip #226

Elevate Your Senses

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4D: DOWNTOWN TAVORSK DISTRICT

Downtown boasts some of the tallest buildings in the game, which translates to the best 360-degre vistas. Even if you are in an area that’s around Downtown, always watch for sniper scope glints coming from any one of these tall towers.

It’s Not Just Parking Lot Cover

Tip #191

It’s Not Just Parking Lot Cover

SECTOR 2: VERDANSK WEST ZONE 2E: ATLAS SUPERSTORE

If you parachute from the Atlas Superstore – especially from the pitched roof – you can land on top of the roof sections in the Parking Lot. Here, you could get some unique high ground against enemies within the lot or that are checking out of the Superstore.

Towering Over the Junkyard

Tip #186

Towering Over the Junkyard

SECTOR 2: VERDANSK WEST ZONE 2C: JUNKYARD

The various structures in the Junkyard don’t have verticality, save for the Comms Tower. It can give you incredible sights over most of Verdank’s West side but will leave you with little cover... Be sure to coordinate with your teammates if you decide to take the climb up here.

Use the Full Map

Tip #146

Use the Full Map

Tac Map: Atlas

If you are the leading team in Plunder and need extra Cash, or want to avoid confrontation, consider exploring the far-flung areas of Verdansk away from the action. They could have unopened Supply Boxes or Contracts that could provide that final push without much confrontation.

Familiar Ground

Tip #234

Familiar Ground

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4D: DOWNTOWN TAVORSK DISTRICT

This area may be one of the most unique within Verdansk, but don’t feel overwhelmed: there are plenty of familiar buildings, such as police stations, fire stations, pharmacies, and a gun store, that can help ease you into fights in the big city.

Operators, Start Your Engines

Tip #214

Operators, Start Your Engines

SECTOR 3: VERDANSK SOUTHWEST ZONE 3E: KART RACING TRACK, ZOZSNI SPOMENIK, NOVI GRAZNA HILLS

While the Kart Racing Track can be a fun diversion from the Warzone, be sure to check its stands and the nearby warehouse for potential loot. You never know if Verdansk’s resident kart racing champion left their prize money lying around here.