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RICOCHET Anti-Cheat is our proprietary anti-cheat initiative, a multi-layered system designed to help protect the integrity of play across the Call of Duty franchise. Through server-side tools that detect and disrupt cheating behavior and a kernel-level driver on PC, RICOCHET Anti-Cheat is built to maintain fair play for all players.

New RICOCHET Anti-Cheat security features launched on Day One of Call of Duty: Modern Warfare 4.

運作機制

RICOCHET反作弊系統同時使用客戶端和伺服器端的系統,即時識別並處理不公平的遊戲行為。此電腦核心層級驅動程式由團隊內部為《決勝時刻》開發,有助於偵測與受保護作品互動的未經授權程式。這些偵測功能結合持續的更新與分析,讓團隊能夠迅速且有效地調查並應對作弊行為。

RICOCHET反作弊系統會持續更新,以提高偵測準確性,並保護受支援作品的競爭公平性。

BEST-IN-CLASS SECURITY

RICOCHET Anti-Cheat expanded its security capabilities with the launch of Modern Warfare 4, with new technology, including DMA detections and Server Culling, which combats wallhacks.

We also updated our anti-cheat systems with stronger hardware banning technology that builds on our hardware-based protections like Trusted Platform Module (TPM 2.0) and Secure Boot integration. Those features, which are also required to play Call of Duty: Warzone, help verify the integrity of player hardware before a game session begins. Together with existing protections and mitigations, these updates further strengthen the foundation of fair play within Call of Duty.

Learn more about enabling TPM 2.0 and Secure Boot in our support article. If you need help with these settings, our Secure Attestation Wizard can help guide you through the process.

PROTECTING YOUR PRIVACY

The RICOCHET Anti-Cheat kernel-level driver operates only when a protected Call of Duty title is running. It turns on when you launch MW4, Black Ops 7, or Call of Duty: Warzone and turns off when you close the game. The driver only monitors software that interacts with Call of Duty titles. Console players also benefit from these efforts through cross-play protections and shared backend systems.

COMBATING UNFAIR PLAY

#TeamRICOCHET's mission is to support fair play for every player. The team investigates, detects, and removes confirmed cheaters on a regular basis. RICOCHET Anti-Cheat continues to evolve as new methods of cheating emerge to ensure that competitive integrity remains a core part of the Call of Duty experience.

NEW PROTECTIONS AND DEFENSES

RICOCHET Anti-Cheat continues to evolve as cheat developers develop new ways to gain an unfair advantage. New protections in MW4 address these technologies and limit the information available to cheaters.

DMA DETECTION

DMA, or Direct Memory Access, allows external hardware to read a computer’s memory. Cheaters can use this technology to access game information they should never have, including information about opponents and their locations.

RICOCHET Anti-Cheat uses new detections to identify DMA cheats and take action against accounts using them. These systems continue to evolve as cheat developers change their methods.

SERVER CULLING

Server Culling helps protect against wallhacks by limiting the game information sent to a player’s device. The server determines what information is relevant to each player and withholds information that should remain hidden.

A wallhack cannot reveal information the game never sends. Server Culling works alongside other RICOCHET Anti-Cheat protections to help create a fairer experience for all players, and like all of our systems, it’s continuously updated over time.

常見問答集

RICOCHET反作弊系統是什麼?

RICOCHET反作弊系統是一套工具與程序的組合,旨在偵測、嚇阻並從《決勝時刻》中移除作弊玩家。它包含分析、客戶端偵測與核心層級監視,以協助識別橫跨《黑色行動7》、《黑色行動6》、《決勝時刻:現代戰域》及系列中其他作品的未經授權軟體。

RICOCHET核心層級驅動程式的是如何運作的?

RICOCHET反作弊系統的電腦核心層級驅動程式會監視與受保護的《決勝時刻》作品互動的軟體。它會識別可疑活動並回報給RICOCHET反作弊團隊,以供審核並採取所需的行動。