RICOCHET Anti-Cheat is our proprietary anti-cheat initiative, a multi-layered system designed to help protect the integrity of play across the Call of Duty franchise. Through server-side tools that detect and disrupt cheating behavior and a kernel-level driver on PC, RICOCHET Anti-Cheat is built to maintain fair play for all players.
New RICOCHET Anti-Cheat security features launched on Day One of Call of Duty: Modern Warfare 4.
RICOCHET反作弊系统同时使用客户端和服务器端机制,以实时识别并处理不公平的游戏行为。PC端的内核级驱动程序由《使命召唤》团队自主开发,用于帮助检测与受保护游戏交互的未经授权程序。这些检测结合持续的更新和分析,使团队能够快速且高效地调查并应对作弊行为。
RICOCHET反作弊系统会持续更新,以提高检测的准确性,并在所有支持的游戏中保持公平竞争。
RICOCHET Anti-Cheat expanded its security capabilities with the launch of Modern Warfare 4, with new technology, including DMA detections and Server Culling, which combats wallhacks.
We also updated our anti-cheat systems with stronger hardware banning technology that builds on our hardware-based protections like Trusted Platform Module (TPM 2.0) and Secure Boot integration. Those features, which are also required to play Call of Duty: Warzone, help verify the integrity of player hardware before a game session begins. Together with existing protections and mitigations, these updates further strengthen the foundation of fair play within Call of Duty.
Learn more about enabling TPM 2.0 and Secure Boot in our support article. If you need help with these settings, our Secure Attestation Wizard can help guide you through the process.
The RICOCHET Anti-Cheat kernel-level driver operates only when a protected Call of Duty title is running. It turns on when you launch MW4, Black Ops 7, or Call of Duty: Warzone and turns off when you close the game. The driver only monitors software that interacts with Call of Duty titles. Console players also benefit from these efforts through cross-play protections and shared backend systems.
#TeamRICOCHET's mission is to support fair play for every player. The team investigates, detects, and removes confirmed cheaters on a regular basis. RICOCHET Anti-Cheat continues to evolve as new methods of cheating emerge to ensure that competitive integrity remains a core part of the Call of Duty experience.
RICOCHET Anti-Cheat continues to evolve as cheat developers develop new ways to gain an unfair advantage. New protections in MW4 address these technologies and limit the information available to cheaters.
DMA, or Direct Memory Access, allows external hardware to read a computer’s memory. Cheaters can use this technology to access game information they should never have, including information about opponents and their locations.
RICOCHET Anti-Cheat uses new detections to identify DMA cheats and take action against accounts using them. These systems continue to evolve as cheat developers change their methods.
Server Culling helps protect against wallhacks by limiting the game information sent to a player’s device. The server determines what information is relevant to each player and withholds information that should remain hidden.
A wallhack cannot reveal information the game never sends. Server Culling works alongside other RICOCHET Anti-Cheat protections to help create a fairer experience for all players, and like all of our systems, it’s continuously updated over time.
RICOCHET反作弊系统是一套工具和流程,旨在检测、阻止并移除《使命召唤》生态系统中的作弊玩家。它包括分析工具、客户端检测以及内核级监控,以帮助识别《黑色行动7》、《黑色行动6》、《使命召唤:战争地带》以及该系列其他作品中存在的未经授权软件。
RICOCHET反作弊系统的PC端内核级驱动程序会监控与受保护的《使命召唤》游戏交互的软件。它会识别可疑活动,并将其报告给RICOCHET反作弊团队进行审查和可能的处理。