Verdansk: West

ZONE 2F

Verdansk > Verdansk: West > Zone 2F:

Size

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Landmark

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Vista

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Seclusion

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Interior

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Accessibility

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Pro Tips

Fourteen Years of Vacancy

Tip #283

Fourteen Years of Vacancy

VERDANSK EAST ZONE 5D

The largest building within Port is a recreation of the classic Call of Duty 4®: Modern Warfare map Vacant. Veterans of the franchise will know every corner of this locale well… But will want to watch out for newcomers coming in from the skylights in the ceiling or from multiple points of entry outside.

A Suburb is the True Heart of Verdansk

Tip #250

A Suburb is the True Heart of Verdansk

VERDANSK CENTRAL AND SOUTH ZONE 4B

Forget Downtown – Bloc 6 is closest major area to the absolute center of Verdansk. Therefore, circle collapses have a high probability of including this suburb in the first safe zone, so it’s best to learn this area just as much as Superstore and other popular drops!

Take A Ride Across the Summit

Tip #170

Take A Ride Across the Summit

VERDANSK NORTH ZONE 1A

The Gondolas over the gorge from the Northeast, East, West, and South move on fixed schedules, and can be great ways to travel across the area. However, because it moves at a fixed speed, their movement is easy to predict; should you want to snipe someone off them, remember to “lead your shot.”

Set Up Camp

Tip #274

Set Up Camp

VERDANSK EAST ZONE 5A

One of the secluded locales of Bloc 18 is the Camping Overlook, which has fantastic views of the Stadium and Karst River Bridge. Should your squad be roaming around the Northeast, consider stopping here and taking overwatch before advancing forward.

The Theatre of Nightmares

Tip #252

The Theatre of Nightmares

VERDANSK CENTRAL AND SOUTH ZONE 4C

Old Verdansk Stadium is far more open to pitch invaders than the more modern version. Not only should you watch for those wandering around the field and the stands, but also snipers on the scoreboard and construction equipment, in addition to any vehicle that can easily drive onto the field.

Urban Warfare

Tip #237

Urban Warfare

VERDANSK SOUTHWEST ZONE 3D

Barakett Promenade East boasts double-digit points of interest that add up to over 20 buildings with interior spaces. When exploring here, it may be wise to find a secondary weapon that’s built for close-quarters engagements, which are typical when fighting in building interiors.

The Hospital’s North Wing

Tip #227

The Hospital’s North Wing

VERDANSK SOUTHWEST ZONE 3B

Although the Verdansk Processing Warehouse, as well as an Apartment and Office, are outside of the actual Verdansk Hospital, they are still a part of the Hospital area. If your squad is dropping in and seeing the Hospital fill up quickly, it’s not a bad idea to call an audible and land in either of these two locations.

A Room with a View

Tip #257

A Room with a View

VERDANSK CENTRAL AND SOUTH ZONE 4D

Need some cover while sniping on top of a building? Most tall towers in Downtown have a stairwell window, which provides a bit more protection at the cost of a narrower – but still solid – vista.

Open the Flood Gates

Tip #271

Open the Flood Gates

VERDANSK CENTRAL AND SOUTH ZONE 4E

The Gora and Karst Rivers are mostly a transitionary area, save for their Flood Gates, which can be a great place to take cover. Just be careful about climbing the ladders out of here; if you are planning on doing so, it may be wise to pack a pistol along for self-defense.

Window of Opportunity

Tip #240

Window of Opportunity

VERDANSK SOUTHWEST ZONE 3D

Notice a room with a view? The Apartment Block near the Ferris Wheel is one of many areas around Verdansk that contains a new landing with a window. Use it to snipe out of the building more safely or get a sense of where enemies are before continuing a climb to the top.

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