Verdansk: West

ZONE 2B

Verdansk > Verdansk: West > Zone 2B:

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Vista

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Seclusion

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Interior

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Pro Tips

Off the Crane

Tip #268

Off the Crane

VERDANSK CENTRAL AND SOUTH ZONE 4D

Broadcast Tower is still under construction, making it easier to climb up than ever before. However, its claim to being the highest point in Downtown has been usurped by the crane next to it. Use this piece of construction equipment to get the ultimate high ground at the cost of exposure on all sides

No Cliffhangers Here

Tip #185

No Cliffhangers Here

VERDANSK NORTH ZONE 1D

The foothills of the Salt Mine may leave you completely exposed, but still has incredible views over the potential action down below. Just watch your six when you’re up here: you’ll have to set up some protection or a buddy behind you, as there isn’t a border to save you from a flank from the north.

Picking Up Scraps in the Scrapyard

Tip #215

Picking Up Scraps in the Scrapyard

VERDANSK WEST ZONE 2F

Scrapyard will be familiar ground for Call of Duty veterans, which may make it a hotly contested area if it is part of the safe area. Prepare for close quarters combat within the fuselages, warehouses, and office… And don’t forget to check the catwalk of Scrapyard Warehouse 3, one that’s been a notorious sniper perch for decades.

Edge Guardians

Tip #206

Edge Guardians

VERDANSK WEST Zone 2C

Should a Circle Collapse deem the dense woods of West Verdansk a safe haven, prepare for long-range sniper duels from the map’s edge line. Use the points of interest out here as cover, in addition to the rocks and trees that populate this border.

Au Naturale

Tip #191

Au Naturale

VERDANSK NORTH ZONE 1E

In general, the area south of the Salt Mine before hitting Central Verdansk has only a few villages and points of interest that are far between each other. Be prepared to either travel by vehicle through here or prepare for long-range shootouts and using natural cover for survival.

Terrace on the Tavorsk Park

Tip #270

Terrace on the Tavorsk Park

VERDANSK CENTRAL AND SOUTH ZONE 4E

The Styor Hatch has one of the best vista points over the park due to its position on elevated ground. Those with long-range loadouts should gravitate towards here when on the hunt within this area.

A Suburb is the True Heart of Verdansk

Tip #250

A Suburb is the True Heart of Verdansk

VERDANSK CENTRAL AND SOUTH ZONE 4B

Forget Downtown – Bloc 6 is closest major area to the absolute center of Verdansk. Therefore, circle collapses have a high probability of including this suburb in the first safe zone, so it’s best to learn this area just as much as Superstore and other popular drops!

Don’t Get Starred Out on the Yard

Tip #290

Don’t Get Starred Out on the Yard

VERDANSK EAST ZONE 5E

The Zordaya Prison Complex Yard can hold valuable items and even vehicles, but the guard towers and wall can house enemy sharpshooters. Be cautious when wandering out onto the yard, lest you be sent to the Gulag.

Don’t Look Down

Tip #259

Don’t Look Down

VERDANSK CENTRAL AND SOUTH ZONE 4D

Your parachute is your best friend when taking the high ground in Downtown. Remember that you can pull the chute if you are taking a potentially fatal plunge, and parachuting through the city could be one of the fastest modes of transportation.

An Aside on Riverside

Tip #178

An Aside on Riverside

VERDANSK NORTH ZONE 1B

If you want to potentially get the jump on players at the Summit or other points northwest, skip them and land towards Riverside. With it being at a less extreme location on the map and having plenty of buildings for scavenging opportunities, your squad could set some ambushes for enemies sprinting towards a safe zone.