Verdansk: West

ZONE 2B

Verdansk > Verdansk: West > Zone 2B:

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Landmark

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Vista

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Seclusion

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Interior

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Pro Tips

Clean Up on Aisle 2

Tip #209

Clean Up on Aisle 2

VERDANSK WEST ZONE 2E

The Superstore has multiple open shelves, both at ground level and above, which can make for some unique engagement opportunities. If you sense that an enemy is within the store, it doesn’t hurt to check every aisle, or use a tool that can give recon such as a UAV or Heartbeat Sensor.

Storage Auction

Tip #207

Storage Auction

VERDANSK WEST ZONE 2D

Thirty-five self-storage garages are in Storage Town. Almost all of them have at least one garage door open… With their wares available to the first team who can collect them. Leave no storage locker unchecked in Storage Town, lest you miss out on some Legendary Items.

Street Sweeping Resumed As of 1984

Tip #266

Street Sweeping Resumed As of 1984

VERDANSK CENTRAL AND SOUTH ZONE 4D

Those who remember the “current” Downtown will find the streets in 1984 to be a bit cleaner. While great for driving your own vehicles through the streets, note that the cleaner streets will offer less cover opportunities, leaving you potentially exposed to snipers on the rooftops.

Window of Opportunity

Tip #240

Window of Opportunity

VERDANSK SOUTHWEST ZONE 3D

Notice a room with a view? The Apartment Block near the Ferris Wheel is one of many areas around Verdansk that contains a new landing with a window. Use it to snipe out of the building more safely or get a sense of where enemies are before continuing a climb to the top.

Stroll Through Central Square Park

Tip #234

Stroll Through Central Square Park

VERDANSK SOUTHWEST ZONE 3C

Before the Barakett Market set up shop, Central Square Park offered lush open green spaces. This is great for taking a stroll, but not so much for taking cover; stick to the walls and head for landmarks within the park, such as the monument, to hide from enemies lurking in nearby buildings.

No Cliffhangers Here

Tip #185

No Cliffhangers Here

VERDANSK NORTH ZONE 1D

The foothills of the Salt Mine may leave you completely exposed, but still has incredible views over the potential action down below. Just watch your six when you’re up here: you’ll have to set up some protection or a buddy behind you, as there isn’t a border to save you from a flank from the north.

Familiar Ground

Tip #264

Familiar Ground

VERDANSK CENTRAL AND SOUTH ZONE 4D

This area may be one of the most unique within Verdansk, but don’t feel overwhelmed: there are plenty of familiar buildings, such as police stations, fire stations, pharmacies, and a video store, that can help ease you into fights in the big city.

Edge Guardians

Tip #206

Edge Guardians

VERDANSK WEST Zone 2C

Should a Circle Collapse deem the dense woods of West Verdansk a safe haven, prepare for long-range sniper duels from the map’s edge line. Use the points of interest out here as cover, in addition to the rocks and trees that populate this border.

Rooftop Ambush

Tip #258

Rooftop Ambush

VERDANSK CENTRAL AND SOUTH ZONE 4D

Elevator shafts and the ends of exterior ascenders are a prime place to set up an ambush or protection via equipment pieces. Be cautious when deciding to head up a building using these fast modes of transportation it may be a safer option to take the stairwell and potentially flank those in waiting.

A Room with a View

Tip #257

A Room with a View

VERDANSK CENTRAL AND SOUTH ZONE 4D

Need some cover while sniping on top of a building? Most tall towers in Downtown have a stairwell window, which provides a bit more protection at the cost of a narrower – but still solid – vista.

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