Verdansk: West

ZONE 2H: ZHOKOV BONEYARD

Size

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Verticality

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Landmark

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Vista

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Seclusion

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Interior

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Accessibility

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Cover

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Complexity

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Loot

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Pro Tips

The Roads (Sometimes) Less Travelled

Tip #169

The Roads (Sometimes) Less Travelled

SECTOR 1: VERDANSK NORTH ZONE 1D: KARST RIVER QUARRY

By way of sheer convenience, the northern border of Verdansk between the Military Base and Quarry may be less travelled than the highway system. If you’re trying to travel between these two places, consider taking the cliff roads to potentially maintain a lower profile.

Rooftop Ambush

Tip #228

Rooftop Ambush

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4D: DOWNTOWN TAVORSK DISTRICT

Elevator shafts are a prime place to set up an ambush or protection via equipment pieces. Be cautious when deciding to head up an elevator shaft; it may be a safer option to take the stairwell and potentially flank those in waiting.

Storage Auction

Tip #187

Storage Auction

SECTOR 2: VERDANSK WEST ZONE 2D: STORAGE TOWN

Thirty-five self-storage garages are in Storage Town. Almost all of them have at least one garage door open… With their wares available to the first team who can collect them. Leave no storage locker unchecked in Storage Town, lest you miss out on some Legendary Loot.

The Arteries of Verdansk

Tip #173

The Arteries of Verdansk

SECTOR 1: VERDANSK NORTH ZONE 1D: KARST RIVER QUARRY

From the Railyard, you can follow the rail tracks by heading southeast, and travel (ideally by vehicle) throughout the entire map, tracing the railroad, and stopping off at multiple destinations. This rail network can be very helpful when learning the geography of Verdansk.

No Cliffhangers Here

Tip #170

No Cliffhangers Here

SECTOR 1: VERDANSK NORTH ZONE 1D: KARST RIVER QUARRY

The Cliff Roads of Quarry may leave you completely exposed, but still has incredible views over the potential action down below. Just watch your six when you’re up here: you’ll have to set up some protection or a buddy behind you, as there isn’t a border to save you from a flank from the north.

Urban Warfare

Tip #212

Urban Warfare

SECTOR 3: VERDANSK SOUTHWEST ZONE 3D: BARAKETT PROMENADE EAST

Barakett Promenade East boasts double-digit points of interest that add up to over 20 buildings with interior spaces. When exploring here, it may be wise to find a secondary weapon that’s built for close-quarters engagements, which are typical when fighting in building interiors.

Tonight at 10: An Unexpected Vantage Point Over Verdansk Central

Tip #222

Tonight at 10: An Unexpected Vantage Point Over Verdansk Central

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4A: GRAZNA BRIDGE, BCH4 TV STATION

The TV Station area is on natural high ground. Although it isn’t as mountainous as Verdansk North, this section of Central Verdansk, it can still provide an elevated vantage point, especially if you sit atop the TV Station or the Comms Tower.

It’s Not Just Parking Lot Cover

Tip #191

It’s Not Just Parking Lot Cover

SECTOR 2: VERDANSK WEST ZONE 2E: ATLAS SUPERSTORE

If you parachute from the Atlas Superstore – especially from the pitched roof – you can land on top of the roof sections in the Parking Lot. Here, you could get some unique high ground against enemies within the lot or that are checking out of the Superstore.

Dome Field Advantage

Tip #224

Dome Field Advantage

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4C: VERDANSK STADIUM

The Stadium roof can only be accessible via parachute or helicopter and does not have any loot on it, but if you have a solid loadout, landing on this dome could give you an incredible 360-degree view of the surrounding area.

Warehouse Network

Tip #243

Warehouse Network

SECTOR 5: VERDANSK EAST ZONE 5B: GORENGARD LUMBER YARD

The trio of Lumber Yard Warehouses is filled with loot but can be tricky to navigate. If you get lost, remember where the main open bridge is – towards the east – and make your way over there.

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