The parking garage is deceptively complicated for an area. From military tents to ground loot taking up parking spaces, it’s not a bad idea to explore every part of this lot or decide to land here against the more obvious Airport areas.
Although the Ticket Hall has a beautiful ceiling, it’s also a potential hot spot, as action can spill in from the West and Main Platforms. If an engagement happens, use the information booth and the stairwell for cover.
The various structures in the Junkyard don’t have verticality, save for the Comms Tower. It can give you incredible sights over most of Verdank’s West side but will leave you with little cover... Be sure to coordinate with your teammates if you decide to take the climb up here.
If you are the leading team in Plunder and need extra Cash, or want to avoid confrontation, consider exploring the far-flung areas of Verdansk away from the action. They could have unopened Supply Boxes or Contracts that could provide that final push without much confrontation.
This area may be one of the most unique within Verdansk, but don’t feel overwhelmed: there are plenty of familiar buildings, such as police stations, fire stations, pharmacies, and a gun store, that can help ease you into fights in the big city.
If you want to potentially get the jump on players at the Dam or other points northwest, skip them and land towards Riverside. With it being at a less extreme location on the map and having plenty of buildings for loot opportunities, your squad could set some ambushes for enemies sprinting towards a safe zone.
Multiple parked trains within the Train Station could contain plenty of loot, and otherwise serve as great cover pieces. While keeping mind of your exposure to the outside through the open windows and doors, be prepared for close-quarters fights with fellow train surfers within the narrow train cars.
The Skybridge windows can be shot through and broken, allowing you to do some scouting around the outside of the Hospital. However, because of these windows, you may also be more exposed than you think; be cautious of counter-snipers while up on the Skybridge
WHP tents are usually stocked with loot, so a whole camp in rural Verdansk can be an oasis amid the snowy mountainous forest. Come here for the items and stay for the potential close quarters combat between the tents.
Because the Control Tower, Terminal, and Atlas Superstore could be hotly contested zones, it may be wise to forgo them when dropping in – if you see plenty of parachutes opening over them, that is – and aiming for something in the Airport Maintenance section, which has plenty of points of interest to explore.