If you want to potentially get the jump on players at the Dam or other points northwest, skip them and land towards Riverside. With it being at a less extreme location on the map and having plenty of buildings for loot opportunities, your squad could set some ambushes for enemies sprinting towards a safe zone.
The two Comms Towers are the highest points within the Military Base area. Although they come with a bit of risk, snipers who want to scout ahead for their squad should definitely put both of these points of interest on their radar.
The Skybridge windows can be shot through and broken, allowing you to do some scouting around the outside of the Hospital. However, because of these windows, you may also be more exposed than you think; be cautious of counter-snipers while up on the Skybridge
Compared to the rest of Krovnik Farmland, its Southern Farm section is like a small Suburb. Be sure to check every house for loot – and enemies – and if you can take the risk, try climbing up on the water tower for an impressive view of the Farmland area.
While the Kart Racing Track can be a fun diversion from the Warzone, be sure to check its stands and the nearby warehouse for potential loot. You never know if Verdansk’s resident kart racing champion left their prize money lying around here.
With a helipad on the roof, the TV Station could have a helicopter ready for you to pilot out of this area. Alternatively, if you start to hear the whirr of those blades, look up towards the roof and you could catch a squad flying away from here.
There is another empty office just outside of what we all know as Vacant. This building provides excellent sightlines and could be a great counter-sniping position against a team that has taken control of the Vacant building area.
All Police Stations and Guns and Ammo Stores in Verdansk still have active ammo cache. Interacting with one will refill the ammunition type of the weapons you currently have on you, although this can only be done once per ammo cache.
A tunnel on the west side of the Zordaya Prison Complex allows for discrete entry/exit point to the complex in multiple areas, such as the Gulag Showers and the main cell hub. If you’re looking to escape – or enter – the complex, try jumping into this tunnel.