A collection of wooden pallets just outside the main warehouses can be an excellent place to sneak about and force close-quarters combat… Just don’t get stuck in here with an ATV, or you may have to abandon it.
The two Comms Towers are the highest points within the Military Base area. Although they come with a bit of risk, snipers who want to scout ahead for their squad should definitely put both of these points of interest on their radar.
The hamlets that make up the far northwest side of Verdansk are far from densely populated areas, making them hidden gems for finding untouched Supply Boxes. Beware, however: given its place on the map, it may not be a viable looting place during other games and only for Plunder.
This area may be one of the most unique within Verdansk, but don’t feel overwhelmed: there are plenty of familiar buildings, such as police stations, fire stations, pharmacies, and a gun store, that can help ease you into fights in the big city.
The Zordaya Prison Complex Yard can hold valuable loot and even vehicles, but the guard towers and wall can house enemy sharpshooters. Be cautious when wandering out onto the yard, lest you be sent to the Gulag.
There is another empty office just outside of what we all know as Vacant. This building provides excellent sightlines and could be a great counter-sniping position against a team that has taken control of the Vacant building area.
Logically, one would think to drive over the rivers, but given that they are both barren, it is possible to take a ground vehicle down the Gora and Karst River. In fact, navigating along the rivers can be a faster, and possibly sneakier, way to drive up and down Verdansk.
The Javdinsk Spomenik Memorial is at high elevation. Whether you take to the cliffside or the memorial itself, this place may be a good rest stop and scouting point before heading off into the Military Base or Riverside.
The massive runway could be an extremely deadly area; not taking cover behind the dolosse and whatever else is scattered on it might leave you open to enemies in the Terminal or Control Tower. In other words, it’s best to clear the runway.