Given that the northeast border of Verdansk has few structures, the main roads can be dangerous as they are the only points of interest. If you have to travel out here, consider cutting through the natural environment or rolling along the Karst River.
By way of sheer convenience, the northern border of Verdansk between the Military Base and Quarry may be less travelled than the highway system. If you’re trying to travel between these two places, consider taking the cliff roads to potentially maintain a lower profile.
Downtown boasts some of the tallest buildings in the game, which translates to the best 360-degre vistas. Even if you are in an area that’s around Downtown, always watch for sniper scope glints coming from any one of these tall towers.
WHP tents are usually stocked with loot, so a whole camp in rural Verdansk can be an oasis amid the snowy mountainous forest. Come here for the items and stay for the potential close quarters combat between the tents.
Travelling along the frozen Gora River? You may want to take cover within the Frozen Islands; they are pretty much your only source of cover when traversing down the river, which is on low ground compared to the surrounding areas.
If you parachute from the Atlas Superstore – especially from the pitched roof – you can land on top of the roof sections in the Parking Lot. Here, you could get some unique high ground against enemies within the lot or that are checking out of the Superstore.