Verdansk: North

ZONE 1D

Verdansk > Verdansk: North > Zone 1D:

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Vista

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Seclusion

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Pro Tips

Graveyard Shift

Tip #217

Graveyard Shift

VERDANSK WEST ZONE 2G

Unsure of where to start scavenging within the Verdansk Graveyard area? The nearby Pharmacy, Bank, and Police Station be a reliable stop during your campaign for an end game loadout. It’s not a bad idea to land here first, then spread out to the rest of the area.

Wood Pallet Town

Tip #277

Wood Pallet Town

VERDANSK EAST ZONE 5B

A collection of wooden pallets just outside the main warehouses can be an excellent place to sneak about and force close-quarters combat… Just don’t get stuck in here with an ATV, or you may have to abandon it.

The Great Escape (Or Entrance)

Tip #292

The Great Escape (Or Entrance)

VERDANSK EAST ZONE 5E

A tunnel on the west side of the Zordaya Prison Complex allows for discrete entry/exit point to the complex in multiple areas, such as the Showers and the main cell hub. If you’re looking to escape – or enter – the complex, try jumping into this tunnel.

Straight to Maintenance

Tip #202

Straight to Maintenance

VERDANSK WEST ZONE 2B

Because the Control Tower, Terminal, and Superstore could be hotly contested zones, it may be wise to forgo them when dropping in – if you see plenty of parachutes opening over them, that is – and aiming for something in the Airport Maintenance section, which has plenty of points of interest to explore.

Au Naturale

Tip #191

Au Naturale

VERDANSK NORTH ZONE 1E

In general, the area south of the Salt Mine before hitting Central Verdansk has only a few villages and points of interest that are far between each other. Be prepared to either travel by vehicle through here or prepare for long-range shootouts and using natural cover for survival.

Bunker Hopping

Tip #181

Bunker Hopping

VERDANSK NORTH ZONE 1C

Travelling across the Military Base, especially when hopping from hangar to hangar, might be a daunting task on foot. Given how little cover there is on the roads and runway, using a vehicle around here isn’t a bad idea, and in some cases, you might just find one lying around on the base.

Destruction Not Included

Tip #200

Destruction Not Included

VERDANSK WEST ZONE 2A

The Verdansk Airport Terminal in 1984 had a fully intact roof. If you want to pick off players below from the roof, you’ll have to shoot out the skylights and get those angles just right.

Attention Bertha: Keep Off the Grass

Tip #235

Attention Bertha: Keep Off the Grass

VERDANSK SOUTHWEST ZONE 3C

Central Square Park is open enough for an ATV, Tac Rover, or even an SUV to drive through, which one should consider if they want to take evasive maneuvers while driving on the street. Just don’t expect the Cargo Truck to be as graceful within these stone walls…

River Time

Tip #254

River Time

VERDANSK CENTRAL AND SOUTH ZONE 4C

Those travelling in the Karst River may be open to attacks on either side but may find a safe haven among the Lower Karst River Works. It can provide some great cover while you rotate to – or from – the nearby Farmland and Stadium.

Crosstown Traffic

Tip #263

Crosstown Traffic

VERDANSK CENTRAL AND SOUTH ZONE 4D

Downtown Tavorsk District may have plenty of defined roads, but they are often cluttered and are flanked by skyscrapers. If you’re trying to drive – or fly – across the map, it may be wise to go around it, as you may run into less trouble.

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