If you want to potentially get the jump on players at the Summit or other points northwest, skip them and land towards Riverside. With it being at a less extreme location on the map and having plenty of buildings for scavenging opportunities, your squad could set some ambushes for enemies sprinting towards a safe zone.
Given that the northeast border of Verdansk has few structures, the main roads can be dangerous as they are the only points of interest. If you have to travel out here, consider cutting through the natural environment or rolling along the Karst River.
TV Station: Broadcasting Live from Central Verdansk
Veterans of the Call of Duty franchise will find the TV Station to be familiar ground: the area shares part of its layout with the Call of Duty 4®: Modern Warfare map Broadcast and its remaster in Modern Warfare. Just don’t let those rose-tinted glasses blind you from the subtle changes found in this retro version.
The Control Tower gives by far the best view of the entire airport, and even areas of North Verdansk, but it may not take long for other squads to catch onto a sniper up here. Worst case scenario: parachute away from the airport, as there are fewer points of interest there, which may translate to fewer enemies.
Downtown boasts some of the tallest buildings in the game, which translates to the best 360-degre vistas. Even if you are in an area that’s around Downtown, always watch for sniper scope glints coming from any one of these tall towers.
The Superstore’s Ceiling has plenty of skylights to look through. Should you come up here for the views to other points of interest, be sure to check down below for potential hostiles moving through the long-abandoned aisles.
Old Verdansk Stadium is far more open to pitch invaders than the more modern version. Not only should you watch for those wandering around the field and the stands, but also snipers on the scoreboard and construction equipment, in addition to any vehicle that can easily drive onto the field.
Few points of interest are as complex as the Railyard, a network of warehouses with a massive Tower as its landmark. Although it may take a while to learn every room, sightline, and route through the area, doing so will make you into a master of this popular area.
Grandma’s House may feel familiar to some, and with that comes a tip they know too well: check its attic, as it may have a squad taking a breather in here after scavenging around the Salt Mine or Lozoff Pass.
The main area of Bloc 18 east of the Karst River has a few familiar locales: A Fire Station, Video Store, and Police Station. If you’re searching for guaranteed ammo and other items that could be a bit out of the way, look no further than here.