Verdansk: North

ZONE 1C: ARKLOV PEAK MILITARY BASE

Size

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Verticality

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Landmark

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Vista

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Seclusion

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Interior

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Accessibility

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Cover

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Complexity

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Loot

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Pro Tips

TV Station: Broadcasting Live from Central Verdansk

Tip #220

TV Station: Broadcasting Live from Central Verdansk

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4A: GRAZNA BRIDGE, BCH4 TV STATION

Veterans of the Call of Duty franchise will find the TV Station to be familiar ground: the ground floor shares a layout to the Call of Duty 4®: Modern Warfare map Broadcast. Just don’t let those rose-tinted glasses blind you from this hotly contested zone.

To Market, To Market

Tip #211

To Market, To Market

SECTOR 3: VERDANSK SOUTHWEST ZONE 3C: BARAKETT PROMENADE WEST

The Barakett Market has numerous stalls to explore or use as cover while exploring the Barakett Promenade. With how expansive and complex this outdoor market is, it’s not a bad idea to set up some equipment traps or ambushes in between the stalls.

Au Naturale

Tip #175

Au Naturale

SECTOR 1: VERDANSK NORTH ZONE 1E: CRASH SITE, LOZOFF PASS, BLOC 14, BLOC 15, WHP CAMP

In general, the area south of Quarry before hitting Central Verdansk has only a few villages and points of interest that are far between each other. Be prepared to either travel by vehicle through here or prepare for long-range shootouts and using natural cover for survival.

Use the Full Map

Tip #146

Use the Full Map

Tac Map: Atlas

If you are the leading team in Plunder and need extra Cash, or want to avoid confrontation, consider exploring the far-flung areas of Verdansk away from the action. They could have unopened Supply Boxes or Contracts that could provide that final push without much confrontation.

Boneyard: Far From Bone Dry

Tip #196

Boneyard: Far From Bone Dry

SECTOR 2: VERDANSK WEST ZONE 2H: ZHOKOV BONEYARD

From the hangers to the numerous broken planes, the Boneyard has no shortage of loot despite being a dumping ground for scrap metal. Follow your Tac Map to see where Contract drops are and be meticulous when exploring the area to find some serious loot.

Check Out the Checkpoints

Tip #248

Check Out the Checkpoints

SECTOR 5: VERDANSK EAST ZONE 5D: CITY OF VERDANSK PORT

Getting up to the physical checkpoints at both ends of the Port can offer phenomenal 360-degree views of the surrounding area. Just be mindful that there is absolutely no cover up here.

End of the Line

Tip #208

End of the Line

SECTOR 3: VERDANSK SOUTHWEST ZONE 3B: VERDANSK TRAIN STATION

The Verdansk Train Station also has another transit hub – a Bus Terminal – which may not be as popular as the sprawling station. With some loot opportunities here and in the Military Checkpoint, don’t hesitate to check this area before – or after – exploring the main Train Station.

Pulling Them Off the Air

Tip #177

Pulling Them Off the Air

SECTOR 1: VERDANSK NORTH ZONE 1E: CRASH SITE, LOZOFF PASS, BLOC 14, BLOC 15, WHP CAMP

The Switchbacks and Trails/Karst Transformer locations both have incredible sightlines over to the TV Station and Stadium, two main stops before hitting downtown. Given their obscurity, it may not be a bad idea to scout here prior to your assault on either locale.

Crane Game

Tip #249

Crane Game

SECTOR 5: VERDANSK EAST ZONE 5D: CITY OF VERDANSK PORT

It is possible to reach the top of every crane in Port, although it requires some parachuting. If you do, you’ll be rewarded with one incredible 360-degree sightline that goes from across the Karst River all the way to the Gulag.

An Aside on Riverside

Tip #162

An Aside on Riverside

SECTOR 1: VERDANSK NORTH ZONE 1B: BLOC 23, JARVDINSK SPOMENIK, RIVERSIDE

If you want to potentially get the jump on players at the Dam or other points northwest, skip them and land towards Riverside. With it being at a less extreme location on the map and having plenty of buildings for loot opportunities, your squad could set some ambushes for enemies sprinting towards a safe zone.

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