Verdansk: North

ZONE 1A: GORA DAM, GORA TUNNEL, BLOC 17, BLOC 16

Size

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Verticality

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Landmark

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Vista

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Seclusion

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Interior

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Accessibility

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Cover

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Complexity

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Loot

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Pro Tips

Au Naturale

Tip #175

Au Naturale

SECTOR 1: VERDANSK NORTH ZONE 1E: CRASH SITE, LOZOFF PASS, BLOC 14, BLOC 15, WHP CAMP

In general, the area south of Quarry before hitting Central Verdansk has only a few villages and points of interest that are far between each other. Be prepared to either travel by vehicle through here or prepare for long-range shootouts and using natural cover for survival.

TV Station: Broadcasting Live from Central Verdansk

Tip #220

TV Station: Broadcasting Live from Central Verdansk

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4A: GRAZNA BRIDGE, BCH4 TV STATION

Veterans of the Call of Duty franchise will find the TV Station to be familiar ground: the ground floor shares a layout to the Call of Duty 4®: Modern Warfare map Broadcast. Just don’t let those rose-tinted glasses blind you from this hotly contested zone.

Vacant… And Vacant

Tip #252

Vacant… And Vacant

SECTOR 5: VERDANSK EAST ZONE 5D: CITY OF VERDANSK PORT

There is another empty office just outside of what we all know as Vacant. This building provides excellent sightlines and could be a great counter-sniping position against a team that has taken control of the Vacant building area.

Check Out the Checkpoints

Tip #248

Check Out the Checkpoints

SECTOR 5: VERDANSK EAST ZONE 5D: CITY OF VERDANSK PORT

Getting up to the physical checkpoints at both ends of the Port can offer phenomenal 360-degree views of the surrounding area. Just be mindful that there is absolutely no cover up here.

The Roads (Sometimes) Less Travelled

Tip #169

The Roads (Sometimes) Less Travelled

SECTOR 1: VERDANSK NORTH ZONE 1D: KARST RIVER QUARRY

By way of sheer convenience, the northern border of Verdansk between the Military Base and Quarry may be less travelled than the highway system. If you’re trying to travel between these two places, consider taking the cliff roads to potentially maintain a lower profile.

Cannonball!

Tip #188

Cannonball!

SECTOR 2: VERDANSK WEST ZONE 2D: STORAGE TOWN

The Swimming Pool could have some loot lying at the bottom, but it’s not without risk. If you come here as a group, it may be wise to have one player take the dive, and the others on lookout from the pool deck.

Paved Paradise

Tip #183

Paved Paradise

SECTOR 2: VERDANSK WEST ZONE 2A: VERDANSK INTERNATIONAL AIRPORT

The parking garage is deceptively complicated for an area. From military tents to ground loot taking up parking spaces, it’s not a bad idea to explore every part of this lot or decide to land here against the more obvious Airport areas.

Clear the Runway!

Tip #181

Clear the Runway!

SECTOR 2: VERDANSK WEST ZONE 2A: VERDANSK INTERNATIONAL AIRPORT

The massive runway could be an extremely deadly area; not taking cover behind the dolosse and whatever else is scattered on it might leave you open to enemies in the Terminal or Control Tower. In other words, it’s best to clear the runway.

Warehouse Network

Tip #243

Warehouse Network

SECTOR 5: VERDANSK EAST ZONE 5B: GORENGARD LUMBER YARD

The trio of Lumber Yard Warehouses is filled with loot but can be tricky to navigate. If you get lost, remember where the main open bridge is – towards the east – and make your way over there.

Train Surfing

Tip #207

Train Surfing

SECTOR 3: VERDANSK SOUTHWEST ZONE 3B: VERDANSK TRAIN STATION

Multiple parked trains within the Train Station could contain plenty of loot, and otherwise serve as great cover pieces. While keeping mind of your exposure to the outside through the open windows and doors, be prepared for close-quarters fights with fellow train surfers within the narrow train cars.

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