If you can grab a helicopter after building a sniping loadout, you could parachute up to the tallest gondola in the Ferris Wheel, which provides incredible views of the Promenade, Downtown, Tavorsk Park and the Hospital. Just be sure to pack a Self-Revive Kit when taking a ride on the Ferris Wheel, because if you go down, your squad may not be able to reach you for a revive.
While the Kart Racing Track can be a fun diversion from the Warzone, be sure to check its stands and the nearby warehouse for potential loot. You never know if Verdansk’s resident kart racing champion left their prize money lying around here.
A collection of wooden pallets just outside the main warehouses can be an excellent place to sneak about and force close-quarters combat… Just don’t get stuck in here with an ATV, or you may have to abandon it.
Snipers will find the vista from the Upper Woods area an underrated part of the Torsk Bloc zone. Come here after you loot the Bloc for a sniper rifle or other long-range weapon, and you may get some intel on potential enemies at the Hospital, Train Yard, or Airport Maintenance.
Because the Control Tower, Terminal, and Atlas Superstore could be hotly contested zones, it may be wise to forgo them when dropping in – if you see plenty of parachutes opening over them, that is – and aiming for something in the Airport Maintenance section, which has plenty of points of interest to explore.
The Switchbacks and Trails/Karst Transformer locations both have incredible sightlines over to the TV Station and Stadium, two main stops before hitting downtown. Given their obscurity, it may not be a bad idea to scout here prior to your assault on either locale.
Craving some close-quarters combat? Coax the enemy team to meet you in the Training Course, which is fairly cluttered and complex for being such a small footprint in Verdansk. Just watch out for any operators who may be refereeing from the watchtower.
Out of all the buildings in West Verdansk, few compare to the complexity of the Verdansk International Airport Terminal. Move through here as a group, and you won’t lose each other or get picked off by team with better synergy.
Between Verdansk’s Train Station and Hospital is a wooded hillside with prime views of both locales. If your squad is looking for an unconventional way to get between these two major zones, or wants to do some scouting, head to these hills.
Although a lot of potential item and equipment spawn points are shown on the guide map, not all are guaranteed. Always look to your in-game Tac Map for the locations of Vehicles, Contracts, and other points of interest for your specific game session.