Verdansk: East

ZONE 5C

Verdansk > Verdansk: East > Zone 5C:

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Pro Tips

The Hospital’s North Wing

Tip #227

The Hospital’s North Wing

VERDANSK SOUTHWEST ZONE 3B

Although the Verdansk Processing Warehouse, as well as an Apartment and Office, are outside of the actual Verdansk Hospital, they are still a part of the Hospital area. If your squad is dropping in and seeing the Hospital fill up quickly, it’s not a bad idea to call an audible and land in either of these two locations.

An Aside on Riverside

Tip #178

An Aside on Riverside

VERDANSK NORTH ZONE 1B

If you want to potentially get the jump on players at the Summit or other points northwest, skip them and land towards Riverside. With it being at a less extreme location on the map and having plenty of buildings for scavenging opportunities, your squad could set some ambushes for enemies sprinting towards a safe zone.

Cell Service

Tip #291

Cell Service

VERDANSK EAST ZONE 5E

Inside the Zordaya Prison Complex is an intricate network of cells. There is an abundance of Supply Boxes and other goodies inside, but it can be complicated to get in – and out – of the area. Make sure those pings and comms are on point before your squad ventures into here.

Window of Opportunity

Tip #240

Window of Opportunity

VERDANSK SOUTHWEST ZONE 3D

Notice a room with a view? The Apartment Block near the Ferris Wheel is one of many areas around Verdansk that contains a new landing with a window. Use it to snipe out of the building more safely or get a sense of where enemies are before continuing a climb to the top.

The Arteries of Verdansk

Tip #188

The Arteries of Verdansk

VERDANSK NORTH ZONE 1D

From the Railyard, you can follow the rail tracks by heading southeast, and travel (ideally by vehicle) throughout the entire map, tracing the railroad, and stopping off at multiple destinations. This rail network can be very helpful when learning the geography of Verdansk.

Check Out the Checkpoints

Tip #279

Check Out the Checkpoints

VERDANSK EAST ZONE 5D

Getting up to the physical checkpoints at both ends of the Port can offer phenomenal 360-degree views of the surrounding area. Just be mindful that there is absolutely no cover up here.

Paved Paradise

Tip #201

Paved Paradise

VERDANSK WEST ZONE 2A

The parking garage is deceptively complicated for an area. From military tents to ground items taking up parking spaces, it’s not a bad idea to explore every part of this lot or decide to land here against the more obvious Airport areas.

Bloc-king Control Tower Snipers

Tip #175

Bloc-king Control Tower Snipers

VERDANSK NORTH ZONE 1A

Bloc 16 has several houses near the Control Tower, which can be used as cover to potentially engage with those sniping out of that notorious spot. If all else fails, smoke grenades are your friend.

The Pain Train

Tip #232

The Pain Train

VERDANSK SOUTHWEST ZONE 3B

The Train that circles around West Verdansk has multiple tunnels in the Southwest corridor, with the tunnel through the Hospital Hills being most prominent. Check these out for potential item drops, and stick around to set up a trap on those riding the train around Verdansk.

A Complete Neighborhood

Tip #233

A Complete Neighborhood

VERDANSK SOUTHWEST ZONE 3C

The Barakett Promenade area has nearly every chain store within Verdansk – from the Public House to a Bank to Gas Stations– as well as a Fire House. If your squad wants to scavenge a reliable area for specific items, mark the Promenade down on your Tac Map.

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