Other than the Prison Block, the Factory is the most complex area on Rebirth Island given the number of entry points on all its floors. Listen closely to footsteps that may be from levels above and below you and prepare to strike with a CQB weapon when navigating this tricky interior layout.
High and Mighty
Rebirth Island is filled with uneven terrain; its highest elevation point is at its center, with the Security Area, Factory, and Docks all located barely above sea level. During any and all infiltrations, know that fighting uphill will often leave your squad at a disadvantage, so plan those drops accordingly.
Recon for Decon
Contrary to most buildings, the Decon (short for Decontamination) Zone is less skewed towards CQB weapons, as the main shower area has plenty of unobstructed space. Weapons that do well at mid-range, such as Assault Rifles, are better suited inside this complex, especially when fighting those firing down through the skylights.
Out on the Yard
Whether you come here for the Buy Station or in search of some Loadout Boxes, be prepared for a fight when travelling through the Recreation Yard. With zero cover on the yard itself, only your precise aim and equipment use can help you exit in one piece.
The Yellow Door
The Headquarters Command Center’s first floor has a locked yellow door; those who have the code could crack open the secrets of Rebirth Island, and might get a reward for doing so… Just remember to pack some CQB weapons to deal with fellow Easter Egg hunters who lurk inside this building.
Quays for Finding Leftover Items
The short concrete jetties around the island might contain some leftover loadout items or Supply Boxes, with one at the island’s northern tip even having a chance at being a Buy Station location. Check all of these small outlets if you’re looking for items when surrounding structures are picked clean but beware that these areas are dead ends surrounded by dangerous waters.
A Scenic Trip Up the West Coast
Rebirth Island’s west road from the Construction Site past the Harbor up to the Bioweapons Lab is less busy than the east in terms of structure. Consider travelling up and down here to potentially find some leftover Supply Boxes, especially if the vehicles and Buy Stations don’t appear along this road.
One Packed Penitentiary
It’s no secret that the Prison Block will be the focal point for action on Rebirth Island, only getting less popular if the circle collapse decides to roll over it. Expect flanks from all sides within this massive complex, knowing your loadouts strengths to deal with threats in whatever floor you fight through.
Need a less conspicuous way into the Prison Block? Head to where the Shore is marked on your Tac Map to find a tunnel into its basement. You’ll pop up right in the Showers area, which has a staircase up to the main cell block where plenty of action can take place.
Although it may seem trivial, learning what cells are open in each hallway within the Prison Block can help your squad build your loadout up in the early game and, more importantly, prevent ambushes. The cells are just big enough to fit an operator, making them prime for CQB combatants squatting in wait for an unsuspecting target.