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Verticality

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Vista

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Cover

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Pro Tips

The Yellow Door

Tip #16

The Yellow Door

The Headquarters Command Center’s first floor has a locked yellow door; those who have the code could crack open the secrets of Rebirth Island, and might get a reward for doing so… Just remember to pack some CQB weapons to deal with fellow Easter Egg hunters who lurk inside this building.

Tentative Hideout

Tip #18

Tentative Hideout

The Base Camp near the Living Quarters has plenty of tents and portable stations to take cover within from those on top of the Surveillance Tower, Prison Block, or on top of the Living Quarters buildings. They also may contain Supply Boxes and various loadout items, making it a worthwhile stop as you head up the island.

Ascension 7… 15… 1…

Tip #13

Ascension 7… 15… 1…

The exterior ascenders found around the Prison Block offer quick ways to reach its roof. Have a few pesky snipers taken residence up here? Use these orange ziplines to get on their level and bring them back down to earth.

Reinforcements by the Boatload

Tip #02

Reinforcements by the Boatload

Due to its size, Rebirth Island is prime for multi-party engagements, particularly when playing the Resurgence game mode where respawns can lead to lone wolves diving back in for revenge. If your squad does not want to get overwhelmed, try waiting for fights in progress to settle, then pick off the remaining survivors and collect the spoils of war for yourselves.

Circling the DZ

Tip #03

Circling the DZ

If your squad gets a helicopter, know that the map’s boundaries stretch out a few dozen meters off the shore. Flying out over the water could offer some unique sightlines for a sniper to pick enemies off buildings. However, should your helicopter go out of commission, prepare to aim for land.

One Packed Penitentiary

Tip #10

One Packed Penitentiary

It’s no secret that the Prison Block will be the focal point for action on Rebirth Island, only getting less popular if the circle decides to roll over it. Expect flanks from all sides within this massive complex, knowing your loadout’s strengths to deal with threats in whatever floor you fight through.

Out on the Yard

Tip #09

Out on the Yard

Whether you come here for the Buy Station or in search of some Loadout Boxes, be prepared for a fight when travelling through the Recreation Yard. With zero cover on the yard itself, only your precise aim and equipment use can help you exit in one piece.

Quays for Finding Leftover Items

Tip #04

Quays for Finding Leftover Items

The short concrete jetties around the island might contain some leftover loadout items or Supply Boxes, with one at the island’s northern tip even having a chance at being a Buy Station location. Check all of these small outlets if you’re looking for items when surrounding structures are picked clean, but beware that these areas are dead ends surrounded by dangerous waters.

A Scenic Trip Up the West Coast

Tip #07

A Scenic Trip Up the West Coast

Rebirth Island’s west road from the Construction Site past the Harbor up to the Bioweapons Lab is less busy than the east in terms of structure. Consider travelling up and down here to potentially find some leftover Supply Boxes, especially if the vehicles and Buy Stations don’t appear along this road.

Somebody’s Watching Me

Tip #17

Somebody’s Watching Me

Other than the Water Tower, the Surveillance Tower is one of the more popular sniping locales on the map, as it has commanding views over the Prison Block and most of the island’s southern half. If you spot a light shining from this structure, take cover; that’s the bright glint from a sniper scope rather than its beacon.

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