A large flood plain of commercial structures, residential high-rise tenement blocks, and two graveyards (one filled with the long-dead, the other with plane parts). The main airport is also here, and ablaze. Welcome to West Sector.  

The western edge of Verdansk is comprised of a mainly flat flood-plain south of the Gora River. It is dominated by the large International Airport, now partially in ruins and ripe to become a conflagration zone. East is the sprawling Airport Maintenance yard, and south is a commercial district comprised of a large Storage Town, and the one-stop shop known as the Atlas Superstore. Further south still are the initial residential areas of West Verdansk; the Torsk Bloc of tenement housing, and structures surrounding the main Graveyard. Try not to join the long deceased. Over on the more rural western edge of the map are warehouses, a small wind farm, and another cemetery; this one filled with the skeletons of rusting airlines, known to locals as Zhokov Boneyard.

Pro Tips

Train Surfing

Tip #207

Train Surfing

SECTOR 3: VERDANSK SOUTHWEST ZONE 3B: VERDANSK TRAIN STATION

Multiple parked trains within the Train Station could contain plenty of loot, and otherwise serve as great cover pieces. While keeping mind of your exposure to the outside through the open windows and doors, be prepared for close-quarters fights with fellow train surfers within the narrow train cars.

Gate Check

Tip #225

Gate Check

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4C: VERDANSK STADIUM

While the interior of the Stadium is currently inaccessible, the various gates that would lead into it have an underrated number of loot opportunities. Just be sure to use the security features and stadium architecture for cover, since Downtown Tavorsk skyscrapers have solid views of the Stadium’s southeast-facing side.

TV Station: Broadcasting Live from Central Verdansk

Tip #220

TV Station: Broadcasting Live from Central Verdansk

SECTOR 4: VERDANSK CENTRAL AND SOUTH ZONE 4A: GRAZNA BRIDGE, BCH4 TV STATION

Veterans of the Call of Duty franchise will find the TV Station to be familiar ground: the ground floor shares a layout to the Call of Duty 4®: Modern Warfare map Broadcast. Just don’t let those rose-tinted glasses blind you from this hotly contested zone.

It’s Not Just Parking Lot Cover

Tip #191

It’s Not Just Parking Lot Cover

SECTOR 2: VERDANSK WEST ZONE 2E: ATLAS SUPERSTORE

If you parachute from the Atlas Superstore – especially from the pitched roof – you can land on top of the roof sections in the Parking Lot. Here, you could get some unique high ground against enemies within the lot or that are checking out of the Superstore.

Use the Full Map

Tip #146

Use the Full Map

Tac Map: Atlas

If you are the leading team in Plunder and need extra Cash, or want to avoid confrontation, consider exploring the far-flung areas of Verdansk away from the action. They could have unopened Supply Boxes or Contracts that could provide that final push without much confrontation.

Under Construction

Tip #216

Under Construction

SECTOR 3: VERDANSK SOUTHWEST ZONE 3E: KART RACING TRACK, ZOZSNI SPOMENIK, NOVI GRAZNA HILLS

Although these homes aren’t built, they can still act as temporary shelter while exploring the Novi Grazna Hills. These homes also provide great views over to the Barakett Promenade, so consider climbing up to an unfinished roof or second floor to snipe or scout northwards.

Vacant… And Vacant

Tip #252

Vacant… And Vacant

SECTOR 5: VERDANSK EAST ZONE 5D: CITY OF VERDANSK PORT

There is another empty office just outside of what we all know as Vacant. This building provides excellent sightlines and could be a great counter-sniping position against a team that has taken control of the Vacant building area.

A Truly Open World

Tip #149

A Truly Open World

Tac Map: Atlas

Although the guide sections out Verdansk into five sectors and over 330 points of interest, combat doesn't just take place within those areas. Be mindful of how battles can spill over from sector to sector, especially when it comes to long-range engagements.

Towers of Power

Tip #167

Towers of Power

SECTOR 1: VERDANSK NORTH ZONE 1C: ARKLOV PEAK MILITARY BASE

The two Comms Towers are the highest points within the Military Base area. Although they come with a bit of risk, snipers who want to scout ahead for their squad should definitely put both of these points of interest on their radar.

The Roads (Sometimes) Less Travelled

Tip #169

The Roads (Sometimes) Less Travelled

SECTOR 1: VERDANSK NORTH ZONE 1D: KARST RIVER QUARRY

By way of sheer convenience, the northern border of Verdansk between the Military Base and Quarry may be less travelled than the highway system. If you’re trying to travel between these two places, consider taking the cliff roads to potentially maintain a lower profile.