Call of Duty: Black Ops 7 Beta Patch Notes

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Black Ops 7 Open Beta Updates
Black Ops 7 Open Beta
Black Ops 7 Early Access Beta Updates
Black Ops 7 Early Access Beta
TPM 2.0 + Secure Boot
  • BO7
  • 패치 정보

Beta Takeaways

 

With just a couple of hours remaining of the Black Ops 7 Beta, we wanted to update everyone on some big takeaways. 

 

First, on behalf of all of us at Treyarch and the Black Ops 7 team: thank you for playing. The Call of Duty community is unmatched, and playing BO7 with you throughout the past week has been a ton of fun. This Beta has given us the opportunity to do new things – including the first ever debut of Zombies in a Call of Duty Beta – and rapidly test and implement player feedback. 

 

As we set our sights on launch, we’ve got some important plans we’d like to share: 

 

Matchmaking Update 

We know the big question on everyone’s minds coming out of the Beta is “how will matchmaking work in Black Ops 7?” 

 

At launch, Open Matchmaking with minimal skill consideration will be the default for Black Ops 7 Multiplayer. Simply put, imagine the matchmaking experience of Open Moshpit from the Beta, but as the standard in Black Ops 7 on day one. 

 

Our team feels strongly about providing players with a more varied experience, and the Beta proved to be a great opportunity to test this approach. We’ll be sharing more details as we get closer to launch! 

 

Persistent Lobbies 

We’ve heard the community discussion and dialogue around lobby disbanding, and as we mentioned earlier during the Beta, we’re focused on keeping players together from match to match more often. Today, we’re excited to announce we’ll have persistent lobbies at launch for Black Ops 7. We’re committed to improving this experience for players, and will be sharing more details soon. 

 

Aim Assist 

We’ve also seen the discussions about rotational aim assist and community questions about how aim assist will be tuned across inputs in Black Ops 7. It’s a priority of ours to have a fair and competitive balance across all input devices at launch, and we’ll be sharing more about changes coming to aim assist on controller ahead of launch. 

 

RICOCHET Anti-Cheat™

#TeamRICOCHET has been detailing their progress throughout the Beta. On Day 1 of the Black Ops 7 Beta, 97.5% of matches were completely clean of cheaters. By Day 5, that number rose to 98.8% of matches being cheater-free. 

 

The team has more Beta results and key learnings to share soon, including how we’re unleashing our full suite of detections for the launch of Black Ops 7. 

 

Looking Ahead 

The purpose of the Beta is to test, collect player data, and gather feedback from all of you in real time. We have a ton of information to digest from this past week, and work has already begun to implement key improvements and updates for launch. We’ll be compiling confirmed updates over the coming weeks and will share more about what’s changing soon.  

 

In the meantime, if you haven’t finished unlocking all the Beta rewards, time is running out! The Black Ops 7 Beta will end by 9:00am PT today, followed by the launch of Season 06 of Black Ops 6 and Call of Duty: Warzone. Get in there! 

 

Look out for upcoming intel and Dev Talks to learn more about what’s coming on November 14. Thank you for sharing your Beta experiences with us – it’s been invaluable in helping us to make truly impactful changes that we know will contribute to an incredible launch for you, our players. 

 

- Treyarch 

 

It’s Day 7 of the Black Ops 7 Beta!

 

Less than 24 hours left to jump in and hit Level 30, unlock those final Beta rewards, and get your reps in on BO7 before we head into Season 06 of Black Ops 6. Look for S06 patch notes later this afternoon (Pacific Time) on what to expect in Season 06 and be sure to share your Black Ops 7 Beta feedback by tagging @Treyarch and using #BO7Beta on social!

 

The team has been inspired by all the input we’ve received throughout the Beta – especially since the Open Moshpit went live on Saturday – and we’ll have some updates to share with everyone in the coming days. 

 

Here’s what’s on offer for the final 24 hours of the Open Beta: 

 

Playlists 

  • Open Moshpit* 
  • Moshpit 
  • Open Hardcore Moshpit* 
  • Open Search and Destroy* 

* Open playlists are new to the Beta and have classic matchmaking where skill is minimally considered. 

 

Maps 

  • Multiplayer 
    • Toshin 
    • The Forge 
    • Cortex 
    • Exposure 
    • Imprint 
    • Blackheart  
  • Zombies 
    • Vandorn Farm (Survival) 

 

Modes 

  • Multiplayer 
    • Team Deathmatch 
    • Hardcore Team Deathmatch 
    • Domination 
    • Hardcore Team Deathmatch 
    • Hardpoint 
    • Kill Confirmed 
    • Overload 
    • Search and Destroy 
    • Training Course 
  • Zombies 
    • Survival 
    • Training Course