Verdansk: South and Central

ZONA 4A - PONTE GRAZNA, STAZIONE TV BCH4

Dimensione

Classified

Verticalità

Classified

Tappa

Classified

Vista

Classified

Isolamento

Classified

Interno

Classified

Accessibilità

Classified

Riparo

Classified

Complessità

Classified

Bottino

Classified

Suggerimenti

You Could Fit an Airplane in There

Suggerimento #164

You Could Fit an Airplane in There

SETTORE 1 - VERDANSK NORD ZONA 1C - BASE MILITARE DI PICCO ARKLOV

The hangars within the Arklov Peak Military Base – and by extension some Verdansk International Airport hangers – are a lot larger than you think. Be prepared for long-range combat indoors, as these hangars were meant to fit planes that could hold the whole lobby.

Gate Check

Suggerimento #225

Gate Check

SETTORE 4 - VERDANSK SUD E CENTRO ZONA 4C - STADIO DI VERDANSK

While the interior of the Stadium is currently inaccessible, the various gates that would lead into it have an underrated number of loot opportunities. Just be sure to use the security features and stadium architecture for cover, since Downtown Tavorsk skyscrapers have solid views of the Stadium’s southeast-facing side.

The Lungs of Verdansk

Suggerimento #245

The Lungs of Verdansk

SETTORE 5 - VERDANSK EST ZONE 5C: KROVNIK FARMLAND

Krovnik Farmland features plenty of natural elements untouched by industry. It’s great to travel through with a vehicle, as there are fewer objects to hit, but when you’re on the run… Cover may be limited.

Lose them in the Underpass

Suggerimento #180

Lose them in the Underpass

SETTORE 2 - VERDANSK OVEST ZONA 2A - AEROPORTO INTERNAZIONALE DI VERDANSK

An underrated portion of the Airport is the Runway Underpass; its subterranean nature can allow you to travel out of sight, and if a squad is trailing you, those multiple exits could leave them guessing.

Steps Away from the Stadium

Suggerimento #223

Steps Away from the Stadium

SETTORE 4 - VERDANSK SUD E CENTRO ZONA 4B - BLOCCO 6

Although the Stadium is a massive landmark landing site, those who see too many people landing there could alternatively land in its nearby Suburbs, otherwise known as Bloc 6. It has plenty of buildings to loot from, and is only steps away from the usually more contested Stadium area.

Let’s Check in on Our News Copter

Suggerimento #221

Let’s Check in on Our News Copter

SETTORE 4 - VERDANSK SUD E CENTRO ZONA 4A - PONTE GRAZNA, STAZIONE TV BCH4

With a helipad on the roof, the TV Station could have a helicopter ready for you to pilot out of this area. Alternatively, if you start to hear the whirr of those blades, look up towards the roof and you could catch a squad flying away from here.

Urban Warfare

Suggerimento #212

Urban Warfare

SETTORE 3 - VERDANSK SUD-OVEST ZONA 3D - PASSEGGIATA BARAKETT EST

Barakett Promenade East boasts double-digit points of interest that add up to over 20 buildings with interior spaces. When exploring here, it may be wise to find a secondary weapon that’s built for close-quarters engagements, which are typical when fighting in building interiors.

Over the River and Through the Woods

Suggerimento #176

Over the River and Through the Woods

SETTORE 1 - VERDANSK NORD ZONA 1E - LUOGO DELLO SCHIANTO, PASSO LOZOFF, BLOCCO 14, BLOCCO 15, CAMPO WHP

Grandma’s House may feel familiar to some, and with that comes a tip they know too well: check its attic, as it may have a squad taking a breather in here after looting around the Quarry or Lozoff Pass.

Warehouse Network

Suggerimento #243

Warehouse Network

SETTORE 5 - VERDANSK EST ZONE 5B: GORENGARD LUMBER YARD

The trio of Lumber Yard Warehouses is filled with loot but can be tricky to navigate. If you get lost, remember where the main open bridge is – towards the east – and make your way over there.

Cell Service

Suggerimento #254

Cell Service

SETTORE 5 - VERDANSK EST ZONE 5E: ZORDAYA PRISON COMPLEX

Inside the Zordaya Prison Complex is an intricate network of cells. There is an abundance of Supply Boxes and other goodies inside, but it can be complicated to get in – and out – of the area. Make sure those pings and comms are on point before your squad ventures into here.