Verdansk: North

ZONE 1B: BLOC 23, JARVDINSK SPOMENIK, RIVERSIDE

Größe

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Vertikalität

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Vista

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Isolierung

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Innenbereich

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Barrierefreiheit

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Deckung

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Komplexität

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Beute

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Profi-Tipps

Crane Game

Tipp #249

Crane Game

SEKTOR 5: VERDANSK-OST ZONE 5D: CITY OF VERDANSK PORT

It is possible to reach the top of every crane in Port, although it requires some parachuting. If you do, you’ll be rewarded with one incredible 360-degree sightline that goes from across the Karst River all the way to the Gulag.

Steps Away from the Stadium

Tipp #223

Steps Away from the Stadium

SEKTOR 4: VERDANSK – ZENTRUM UND SÜDEN ZONE 4B: BLOC 6

Although the Stadium is a massive landmark landing site, those who see too many people landing there could alternatively land in its nearby Suburbs, otherwise known as Bloc 6. It has plenty of buildings to loot from, and is only steps away from the usually more contested Stadium area.

Planned Community Apartments

Tipp #210

Planned Community Apartments

SEKTOR 3: VERDANSK SÜDWEST ZONE 3C: BARAKETT PROMENADE WEST

Because the various apartment buildings within the Barakett Promenade look the same, your squad may be confused if you tell them you are “in an apartment.” So, it may be good to ping the exact area you are in, or use the compass or surrounding points of interest as guideposts.

Straight to Maintenance

Tipp #184

Straight to Maintenance

SEKTOR 2: VERDANSK WEST ZONE 2B: AIRPORT MAINTENANCE

Because the Control Tower, Terminal, and Atlas Superstore could be hotly contested zones, it may be wise to forgo them when dropping in – if you see plenty of parachutes opening over them, that is – and aiming for something in the Airport Maintenance section, which has plenty of points of interest to explore.

Hospital Hills

Tipp #198

Hospital Hills

SEKTOR 3: VERDANSK SÜDWEST ZONE 3A: VERDANSK HOSPITAL

Between Verdansk’s Train Station and Hospital is a wooded hillside with prime views of both locales. If your squad is looking for an unconventional way to get between these two major zones, or wants to do some scouting, head to these hills.

The Roads (Sometimes) Less Travelled

Tipp #169

The Roads (Sometimes) Less Travelled

SEKTOR 1: NORDVERDANSK ZONE 1D: KARST RIVER QUARRY

By way of sheer convenience, the northern border of Verdansk between the Military Base and Quarry may be less travelled than the highway system. If you’re trying to travel between these two places, consider taking the cliff roads to potentially maintain a lower profile.

Off the Grid

Tipp #174

Off the Grid

SEKTOR 1: NORDVERDANSK ZONE 1E: CRASH SITE, LOZOFF PASS, BLOC 14, BLOC 15, WHP CAMP

Although there are no buildings around it, the Crash Site should be on your stop list when travelling through North Verdansk. The downed plane’s fuselage may have some untouched loot that could be what you need to finish your loadout.

The Lungs of Verdansk

Tipp #245

The Lungs of Verdansk

SEKTOR 5: VERDANSK-OST ZONE 5C: KROVNIK FARMLAND

Krovnik Farmland features plenty of natural elements untouched by industry. It’s great to travel through with a vehicle, as there are fewer objects to hit, but when you’re on the run… Cover may be limited.

The Arteries of Verdansk

Tipp #173

The Arteries of Verdansk

SEKTOR 1: NORDVERDANSK ZONE 1D: KARST RIVER QUARRY

From the Railyard, you can follow the rail tracks by heading southeast, and travel (ideally by vehicle) throughout the entire map, tracing the railroad, and stopping off at multiple destinations. This rail network can be very helpful when learning the geography of Verdansk.

The Great Escape (Or Entrance)

Tipp #255

The Great Escape (Or Entrance)

SEKTOR 5: VERDANSK-OST ZONE 5E: ZORDAYA PRISON COMPLEX

A tunnel on the west side of the Zordaya Prison Complex allows for discrete entry/exit point to the complex in multiple areas, such as the Gulag Showers and the main cell hub. If you’re looking to escape – or enter – the complex, try jumping into this tunnel.