Grootte

Classified

Verticaliteit

Classified

Herkenningspunt

Classified

Uitzicht

Classified

Afzondering

Classified

Toegankelijkheid

Classified

Beschutting

Classified

Complexiteit

Classified

Buit

Classified

Proftips

Prison Break-In

Tip #11

Prison Break-In

Need a less conspicuous way into the Prison Block? Head to where the Shore is marked on your Tac Map to find a tunnel into its basement. You’ll pop up right in the Showers area, which has a staircase up to the main cell block where plenty of action can take place.

Tentative Hideout

Tip #18

Tentative Hideout

The Base Camp near the Living Quarters has plenty of tents and portable stations to take cover within from those on top of the Surveillance Tower, Prison Block, or on top of the Living Quarters buildings. They also may contain Supply Boxes and various loadout items, making it a worthwhile stop as you head up the island.

Sparse on Security

Tip #20

Sparse on Security

Because it’s at sea level and far from most structures, the Security Area could shake out to be a less popular drop point. If the final circle falls far from here and a helicopter cannot be found, consider coming here to clean up on Supply Boxes and loadout items in exchange for a long trip up to more active zones.

Confusion on the Assembly Line

Tip #19

Confusion on the Assembly Line

Other than the Prison Block, the Factory is the most complex area on Rebirth Island given the number of entry points on all its floors. Listen closely to footsteps that may be from levels above and below you, and prepare to strike with a close-quarters weapon when navigating this tricky interior layout.

Back to the Lab Again

Tip #05

Back to the Lab Again

The Bioweapons Lab tends to be a hot drop due to its verticality and abundance of loot. Fighting your way here after an infil? Try working up the cliffs from the Chemical Engineering Factory and sneaking around up the side stairwell.

The Yellow Door

Tip #16

The Yellow Door

The Headquarters Command Center’s first floor has a locked yellow door; those who have the code could crack open the secrets of Rebirth Island, and might get a reward for doing so… Just remember to pack some CQB weapons to deal with fellow Easter Egg hunters who lurk inside this building.

King of the Hill

Tip #01

King of the Hill

Rebirth Island is filled with uneven terrain; its highest elevation point is at its center, with the Security Area, Factory, and Docks all located barely above sea level. During any and all infiltrations, know that fighting uphill will often leave your squad at a disadvantage, so plan those drops accordingly.

No Safe Harbor

Tip #15

No Safe Harbor

Given its proximity to the northern labs and engineering buildings as well as the Prison Block, the three buildings that make up the Harbor can be popular drop points. Stay close to the shoreline to avoid glances from snipers on the Prison Block, and prepared to pack CQB weaponry to deal with threats in any of the three buildings.

Engineering a Longshot

Tip #08

Engineering a Longshot

The fourth floor of the Chemical Engineering Office has two windows facing south, both of which are great for counter-sniping players on the Water Tower and Prison Block. One of them also avoids a large tree and offers a direct line of sight to the top of the Surveillance Tower, which might be useful for those looking to hit an extreme longshot.

Reinforcements by the Boatload

Tip #02

Reinforcements by the Boatload

Due to its size, Rebirth Island is prime for multi-party engagements, particularly when playing the Resurgence game mode where respawns can lead to lone wolves diving back in for revenge. If your squad does not want to get overwhelmed, try waiting for fights in progress to settle, then pick off the remaining survivors and collect the spoils of war for yourselves.