Skill Tier Upgrades
Have some spare Aetherium Crystals collecting dust on your gun bench? When Season Four Reloaded launches, you‘ll be able to use Raw, Refined, and Flawless Aetherium Crystals to unlock five additional Skill Tier upgrades for Mule Kick.
Here’s why each upgrade makes this Perk a truly powerful force in Zombies:
I. Crafted Equipment grants an additional Equipment if able.
Every time you go to the bench with hard-earned Salvage, you’ll get two Equipment pieces for the price of one. That means double grenades, double Decoys… and yes, double Monkey Bombs, making this first Skill upgrade an incredible start to Mule Kick’s advancement path.
II. All enemies have a small chance to drop ammo.
While enemies already have a chance to drop ammo in Outbreak, this wasn’t the case for round-based Zombies maps... until now. Once you upgrade Mule Kick to Skill Tier II, the odds of finding ammo on zombie corpses will be in your favor on “Die Maschine,” “Firebase Z,” and “Mauer der Toten.”
III. Stowed weapons slowly refill ammo from stock.
Picture this: in the middle of a boss fight, you frantically fire your Ray Gun down to a single charge with more in the reserve, but you don’t have Speed Cola to quicken its reload. At Skill Tier III, Mule Kick will provide the additional benefit of refilling its magazine from its available stock, allowing you to swap to one of the other two weapons temporarily, then bring that weapon back out once it’s topped off.
IV. 25% chance to keep non-retrievable Equipment when used.
Remember those double Monkey Bombs you just crafted as part of Mule Kick’s Tier I upgrade? You now have a chance to keep one of them – or any Equipment, outside of the Tomahawk and C4 – after its use. This may be incredibly helpful if you have the new LT53 Kazimir grenade, which works wonders on “Mauer der Toten.”
V. Third primary weapon is recovered when repurchasing Mule Kick.
Normally, when you lose Mule Kick, your third weapon is lost with it. With this upgrade, that weapon is called back whenever you chug another Mule Kick. An incredibly valuable end to an outstanding Skill Tier upgrade path, to say the least!
Mule Kick will fundamentally change the way you play Zombies come July 15. Even on its own, without any other Perk-a-Cola combinations in mind, this old-fashioned cocktail has enough bite to help you deal with those that bite back.
And that’s just one change to the overall Zombies meta coming with Season Four Reloaded – be sure to stay tuned for Treyarch’s full patch notes in addition to more Zombies articles leading up to and through the release of “Mauer der Toten.”
Execute the mission.