3. “Close Enough” Counts for Horseshoes, Hand Grenades, and Bows
A direct hit on an enemy will score a down, but narrowly missing them will still count for some damage.
If your shot is barely off target, follow it up quickly with another arrow, or have your squadmates clean up the kill.
Alternatively, there may be some moments when a direct hit may not be the best shot. Consider hitting a point between two enemies close together, or target an explosive piece of Equipment, such as a Proximity Mine, which can deal massive splash damage upon destruction.
4. Save It for Later
In some situations, using the Combat Bow may not be as effective as your loadout weapons, such as when an enemy is hundreds of meters away and you have a sniper rifle in your back pocket.
In this case, don’t worry about switching out from this weapon; it will stay on your Operator so long as you do not expend every arrow.
5. Not the Only Bow in Town
Love the Combat Bow? Then consider including the R1 Shadowhunter from Black Ops Cold War or the Crossbow from Modern Warfare® in your loadout.
These weapons are lethal with headshots, and the Crossbow specifically has an attachment that makes its bolts explosive, allowing you to potentially hit one-shot down and eliminations. While they aren’t as strong as the Combat Bow, they are still fun Primary Weapons to consider using, especially in Solo modes.
Gunsmith Weapon Blueprint of the Week
The “Tracer Pack: Rambo Operator” Store Bundle includes three Legendary Weapon Blueprints, and one of them, the “Rambo Classic” LMG, is the Gunsmith Weapon Blueprint of the Week.