Call of Duty: Black Ops 7 Season 06 Patch Notes

Season hero
Season 06 Updates
Welcome to Season 06
  • BO7
  • Patch Notes
  • Season 06

MULTIPLAYER

 

Ranked Play 

  • Restrictions
    • Unrestricting the following attachments for the VMP:
      • Quorum Velocity Barrel
      • Civet Barrel
      • Gambol Light Barrel
      • Venerate Rubberized Grip

 

Stability

  • Added various stability fixes.

 

ZOMBIES

 

Maps 

  • Rex Infernus
    • Closed multiple exploit spots in Veytharion Passage, Nyxara Sanctuary, and Aranea Insula.
    • Addressed an issue that could prevent players from retrieving a Corrupted weapon after placing an Unstable weapon in Pack-a-Punch.
    • Boss Rush
      • Addressed an issue where only one player could receive credit for placing the Warden toy and triggering the Boss Rush after another player placed the shoe in the toy box.
        • Addressed an issue that could prevent progression after defeating the Z-Rex.
        • Addressed an issue where the Z-Rex could get stuck in the fog.
        • Addressed an issue where explosive damage did not affect the Z-Rex’s head and snout.
        • Addressed an issue where toxic pools from the Z-Rex could appear below the central platform.
        • Addressed an issue where the DG2 turret on Ol’ Tessie could spin without control after the toy box was dropped.
        • Addressed an issue where players could lose all Pack-a-Punched weapons after being downed during the Warden phase.
  • Ashes of the Damned
    • Addressed an issue where the Dark Flare Field Upgrade could not open the toy box when the Supernova Major Augment was equipped.

 

Modes 

  • Cursed
    • Addressed an issue where the Mule Kick Multi Pack Augment did not function when Pack-a-Punching weapons while using the Mr. Peeks Mayhem Relic.

 

Save / Load 

  • General
    • Addressed an issue where Pack-a-Punched weapons could fail to save correctly after using the Rampage Inducer. 
  • Totenreich
    • Addressed an issue where the Wonder Weapon could be removed from the inventory after loading a saved game.

 

Weapons 

  • Addressed an issue where the Pack-a-Punched version of the Roc 20mm had less reserve ammunition than the unpacked version.

 

Challenges 

  • Paradox Junction
    • Addressed an issue that could prevent players from receiving the “A Game of Cat and Strauss” Audio Log after collecting the Blueprint Document Intel.
  • Addressed an issue where the Mutilate Camo Challenge for the Roc 20mm did not match the requirements of other weapons with the same camo challenge.

 

Stability 

  • Added various stability fixes.

 

ENDGAME

 

Gameplay

  • Addressed an issue where an Amalgam grab attack could pull the player inside a Quadcore leg.

 

Stability 

  • Added various stability fixes.

GLOBAL

 

Weapons  

  • Addressed an issue where the Warden 308 Revolver Akimbo fire mode toggle was reversed.

 

UI 

  • Addressed an issue where the last-used weapon could enter Prestige instead of the selected weapon when using “Equip weapon and Open Gunsmith.”

 

MULTIPLAYER

 

Ranked Play 

  • Restrictions
    • The VMP and select VMP attachments have been unrestricted.    

 

Challenges 

  • Addressed an issue where the unlock requirement appeared instead of the Calling Card name for the Crimson Ranked Play Season 5 Calling Card in the Career tab.

 

Stability 

  • Added various stability fixes.

 

ZOMBIES

 

Maps 

  • Rex Infernus
    • Addressed an issue where the Z-Rex could become stuck out-of-bounds during Boss Rush.
    • Addressed an issue where players could become stuck in the Astral Flame state after interacting with the Void Claw.
    • Addressed an issue where a portal could appear during the Warden fight if the ending cutscene was skipped.
    • Addressed an issue where turrets placed on vines could become stuck when players returned from the Astral Plane.
    • Addressed an issue where sometimes the player would be unable to interact with the crank in the Nexus Forge when carrying the Usurped Flame.
    • Addressed an issue where Widow’s Wine could be triggered by the Purple Fog and Z-Rex’s Toxic Pools.
    • Addressed an issue where Round Off GobbleGum could be activated without producing an effect during Boss Rush.
    • Addressed an out-of-bounds exploit that allowed players to jump into an area and take damage in Ruinas Insula
    • Addressed an issue where a player in the Corrupted Aether could have the Samantha's Drawing Relic activate when starting Boss Rush.
    • Addressed an issue where players could enter the Black Room when initiating Boss Rush.
    • Addressed an issue where players interacting with the Toy Box simultaneously could receive a duplicated item.
    • Addressed an issue where players could become stuck on during the platforming trial
  • Totenreich
    • Addressed an issue where players could be unable to interact with the Fishing Rod and Box.

 

Modes 

  • Rex Infernus Directed
    • Addressed an issue where players who died and respawned near Round Cap could be unable to see the objective.

 

Challenges 

  • Addressed an issue where the “Burning Rubber” Calling Card did not track progress for Ol’ Tessie Task Trials.

 

UI 

  • Addressed an issue where the round number did not update when transitioning from spectating to being alive.

 

Stability 

  • Added various stability fixes.

 

ENDGAME

 

Challenges

  • Addressed an issue where the Ricochet semi-auto conversion attachment for the VS Recon did not count toward Network Camo progress.

 

UI 

  • Addressed an issue where the O.S.C.A.R. Guild Strike splash displayed “Guild Strike Initiated - Eliminate the Mega Abomination.

 

Stability 

  • Added various stability fixes.