Call of Duty: Black Ops Season 05 Patch Notes

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Season 05 Updates
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Season 05 Updates
Welcome to Season 05
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Call of Duty: Black Ops 7 Season 05 Patch Notes

MULTIPLAYER

 

Equipment  

  • Addressed an issue that prevented double-tap detonation functionality for C-4 when using the C-Link Detonator Overclock.

 

Stability 

  • Added various stability fixes.

 

ZOMBIES

 

Maps 

  • Rex Infernus
    • Addressed an issue where perks could no longer be purchased from the Wunderfizz after clearing the Web Mother's webbing.

 

Modes 

  • Rogue Run
    • Added Widow’s Wine to Chompy’s reward pool.
  • Cursed Rex Infernus
    • Golden Armor
      • Regenerating 1 plate's worth of armor now counts as replating 1 plate.

 

Stability 

  • Added various stability fixes.

MULTIPLAYER

 

Maps  

  • Free Run: Descent
    • Addressed an issue where Faults while in a wingsuit could increase the counter by 2.
    • Addressed an issue that could prevent Ciphers from appearing.

 

Stability

  • Added various stability fixes.

 

ZOMBIES

 

Maps 

  • Rex Infernus
    • Addressed an issue where players could be sent to Clausura without an HVT spawning.
    • Closed an exploit that allowed players to leave the playspace during the Final Encounter.
    • Addressed collision in some spots that would prevent zombies from pathing to the player.
    • Addressed an issue where the portal from Her House back to the Nexus Forge could remain visible after being used.
    • Addressed an issue where an HVT could be removed when additional enemies appear during the Final Encounter.
    • Addressed an issue where players could become stuck in the Whispers of the Past when petting a Hellping Hound during the teleport animation.
    • Addressed an issue where the Titan Trap at Veytharion Passage could push zombies beneath the ground.
    • Addressed an issue where grapple would not expire after saving and reloading.
    • Addressed an issue where answering the phone during a round transition could allow the phone to be answered again.
    • Addressed an issue where players could receive out-of-bounds damage after jumping to the portal leading to Nexus Forge.

 

Support 

  • Addressed an issue where half-health visual and audio effects could persist after a Disciple Injection ended.

 

Audio 

  • Addressed an issue where the end-match screen could lack music and sound effects when players left or saved a match.

 

Stability 

  • Added various stability fixes.

 

ENDGAME

 

Gameplay

  • Addressed an issue where Fears could stop spawning during Burn Run.

 

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*Game features described above are based on current in-development features that are subject to change based on final development changes and/or game tuning or updates that may remove or modify some or all of the above features.