Everything You Need to Know — The Most Ways to Play
Sixteen maps for traditional core play, four maps for 2v2 Gunfights, and one Champion Hill experience — this is what players can expect on day one at launch for Vanguard’s Multiplayer. These maps take place across a wide variety of different global environments and are ready to host an abundance of game modes.
More Modes to Play
Outside of Champion Hill — a fast and frenetic tournament for Solo, Duos, and Trios — Vanguard will introduce another new game mode: Patrol. Based on Hardpoint, this objective-based mode features a scoring zone in near-constant motion; if Operators want to rack up points for their team, they should keep up and move around the map within this Patrol point.
These modes are in addition to the classic offerings one would expect in Call of Duty. Modes like Team Deathmatch, Kill Confirmed, Domination, and Search & Destroy are just some of the ones returning with Vanguard. These are also the exact modes you can play alongside Patrol during the Beta period (Search & Destroy to be available later in the Beta).
Combat Pacing: More Ways to Play
Although these returning modes will be familiar, a new Combat Pacing system offers a new dynamic in the name of player choice. When queuing up for Multiplayer, the following Combat Pacing options are available to you:
· Tactical: These are the lobbies that franchise veterans know well. This is the experience that you’re used to with classic Call of Duty combat timing. Tactical Comat Pacing is always 6v6.
· Assault: This option provides balanced Combat Pacing that gives you enough room to breathe and a lot of targets to kill. Assault is a middle ground between Tactical and Blitz. In Beta Weekend 1, player counts will vary between 20 and 28 players.
· Blitz: High-action lobbies see the intensity cranked up to frenetic levels. Prepare for plenty of combat when choosing to join a Blitz. In Beta Weekend 1, player counts will vary between 28 and 48 players.
Those who want to hop into a game can also set the Combat Pacing to “All” and get a variety of Combat Paces between each match, in a similar fashion to how Quick Play allows you to hop between an assortment of modes you select.
More Ways to Squad Up: Clans and Group Rewards
No matter what map or mode or how big or small the lobby is through Combat Pacing, expect more innovations when you play as a squad with an all-new Clan system. The Clan system will feature elements from the Modern Warfare (2019) Regiments system, which will be carried forward and renamed “Groups.” Clans will feature bespoke progression, emblems, and even Battle Pass–related rewards unlocked for your entire group, giving you and your squadmates something to aim for outside of victories during play sessions.
And remember: Vanguard will be cross-generational and cross-platform — no soldier will be left behind, especially with Clans on the horizon.