Your loadout’s a personal thing. Despite every player’s access to the same options, you’ll rarely encounter someone with the exact same loadout as you. Maybe you like Extended Mags on your SMGs or maybe you like Rapid Fire. Maybe you run with Hustle and Armored or Airborne with Hunker. Each choice you make in your loadout can affect other parts and the choices you make in the middle of a match. So, when we unleash three new Basic Trainings, it’s important to know what each one does and how it fits into how you play the game.
We’ve already gone into all the strengths of the Cavalry Division here. If you haven’t gotten acquainted with the Combat Shield-wielding, objective-snatching, roughnecks, go ahead and do it. Then, come back and get to know these new Basic Trainings.
You may love these new Basics. They may become an integral part of your regular loadout. Or, you may get frustrated when opponents somehow keep on firing without having to reload. Either way, they’re fun and provide unique experiences on a standard match. So, strap in your eyeballs and get to know the newest Basic Trainings in Call of Duty®: WWII.
In a Multiplayer match, we’ve all felt that moment where the game feels a little bit easier than usual: our aim seems truer, opponents seem to be shooting horribly and you always end up right behind enemies. It’s a great feeling. Fortunately, with the new Escalation Basic Training, those good moments will extend into longer stretches. The more you succeed, the more powerful you become. It enables you to aim down sights faster after kills, while multi-kills instantly refill your magazine. So, if you’re in a chaotic space and you take out two opponents, you won’t leave yourself vulnerable due to a necessary reload. It’s a good pairing with any objective mode that funnels multiple opponents into a single area. Don’t reload. Just keep firing.
The name really says it all here. If you’re up for an adventure that makes every respawn an exciting surprise, you’ve found your new Basic Training. Wanderlust spawns you with a random weapon (with up to six attachments) and, if you’re unhappy with it, you can press Triangle for a new random choice. It’s sort of like playing your own personal Gun Game in the midst of a standard match – with the caveat that, if you don’t like your weapon, you can change it. It’s admittedly unorthodox, but that’s also why there’s an entire new game mode dedicated to it.
The Wanderlust Playlist is exactly what it sounds like. It’s a mosh pit of Team Deathmatch, Kill Confirmed, Hardpoint and Domination and everybody has Wanderlust equipped, so everybody is surprised by the weapon in their hands. It’s a thrilling twist that turns familiar game modes into a game of resourcefulness. Whoever adapts the best wins. Not sure if you’re willing to dedicate a loadout to a weapon you haven’t used much? Here’s a chance to give it a go if it pops into your hands.
For those of you who longed to replace Scorestreaks with additional Basic Trainings, congratulations, your prayers have been answered. Specialist allows you to do exactly that: you unlock Basic Trainings at 200, 400 & 700 score and, if you reach 1000, you get all Basic Trainings. All of them. At the same time. This one is a good way to bet on yourself. If you think you can reach a 400 score each time you spawn, then you’re essentially getting two Basic Trainings instead of one. Anything else on top of that is just sweetening the deal. So, if you think your level of play is a good bet, or if you just enjoy the thrill of gambling on yourself, then strap in the Specialist and prove yourself by earning some Basic Trainings, then all of them.
With these three additions to the Basic Training list, you now have an even wider variety of options to choose before you go into the fight. Escalation and Specialist enhance your skills as you succeed to enable more success. Wanderlust is just a good, surprising time. They’re all worth a long look. And, the easiest way to do that is with the Wanderlust Playlist. Get in there and let your lust roam free!