RICOCHET Anti-Cheat is our proprietary anti-cheat initiative, a multi-layered system designed to help protect the integrity of play across the Call of Duty franchise. Through server-side tools that detect and disrupt cheating behavior and a kernel-level driver on PC, RICOCHET Anti-Cheat is built to maintain fair play for all players.
New RICOCHET Anti-Cheat security features launched on Day One of Call of Duty: Modern Warfare 4.
RICOCHET Anti-Cheat는 클라이언트 및 서버 기반 시스템을 모두 사용하여 실시간으로 불공정한 재생을 식별하고 해결합니다. 콜 오브 듀티를 위해 내부적으로 개발된 PC 커널 레벨 드라이버는 보호된 타이틀과 상호 작용하는 승인되지 않은 프로그램을 감지하는 데 도움이 됩니다. 이러한 탐지는 지속적인 업데이트 및 분석과 결합되어 팀이 부정 활동에 신속하고 효과적으로 조사하고 대응할 수 있도록 합니다.
RICOCHET Anti-Cheat 시스템은 탐지의 정확성을 개선하고 지원되는 타이틀 전반에 걸쳐 공정한 경쟁을 유지하기 위해 지속적으로 업데이트됩니다.
RICOCHET Anti-Cheat expanded its security capabilities with the launch of Modern Warfare 4, with new technology, including DMA detections and Server Culling, which combats wallhacks.
We also updated our anti-cheat systems with stronger hardware banning technology that builds on our hardware-based protections like Trusted Platform Module (TPM 2.0) and Secure Boot integration. Those features, which are also required to play Call of Duty: Warzone, help verify the integrity of player hardware before a game session begins. Together with existing protections and mitigations, these updates further strengthen the foundation of fair play within Call of Duty.
Learn more about enabling TPM 2.0 and Secure Boot in our support article. If you need help with these settings, our Secure Attestation Wizard can help guide you through the process.
The RICOCHET Anti-Cheat kernel-level driver operates only when a protected Call of Duty title is running. It turns on when you launch MW4, Black Ops 7, or Call of Duty: Warzone and turns off when you close the game. The driver only monitors software that interacts with Call of Duty titles. Console players also benefit from these efforts through cross-play protections and shared backend systems.
#TeamRICOCHET's mission is to support fair play for every player. The team investigates, detects, and removes confirmed cheaters on a regular basis. RICOCHET Anti-Cheat continues to evolve as new methods of cheating emerge to ensure that competitive integrity remains a core part of the Call of Duty experience.
RICOCHET Anti-Cheat continues to evolve as cheat developers develop new ways to gain an unfair advantage. New protections in MW4 address these technologies and limit the information available to cheaters.
DMA, or Direct Memory Access, allows external hardware to read a computer’s memory. Cheaters can use this technology to access game information they should never have, including information about opponents and their locations.
RICOCHET Anti-Cheat uses new detections to identify DMA cheats and take action against accounts using them. These systems continue to evolve as cheat developers change their methods.
Server Culling helps protect against wallhacks by limiting the game information sent to a player’s device. The server determines what information is relevant to each player and withholds information that should remain hidden.
A wallhack cannot reveal information the game never sends. Server Culling works alongside other RICOCHET Anti-Cheat protections to help create a fairer experience for all players, and like all of our systems, it’s continuously updated over time.
RICOCHET Anti-Cheat는 콜 오브 듀티 생태계에서 부정 행위자를 감지, 저지 및 제거하기 위해 구축된 도구 및 프로세스 시스템입니다. RICOCHET Anti-Cheat는 콜 오브 듀티 생태계에서 부정 행위자를 탐지, 억제 및 제거하기 위해 구축된 도구 및 프로세스 시스템입니다. 여기에는 블랙 옵스 7, 블랙 옵스 6, 콜 오브 듀티: 워존 및 프랜차이즈의 추가 타이틀에서 무단 소프트웨어를 식별하는 데 도움이 되는 분석, 클라이언트 측 탐지 및 커널 수준 모니터링이 포함됩니다.
RICOCHET Anti-Cheat PC 커널 레벨 드라이버는 보호된 콜 오브 듀티 타이틀과 상호 작용하는 소프트웨어를 모니터링합니다. 의심스러운 활동을 식별하고 RICOCHET Anti-Cheat 팀에 보고하여 검토 및 조치 가능성을 확인합니다.