Feb. 6 Patch Notes

Zombies stability improvements and bug fixes, movement tweak, and more.

by Treyarch Staff on February 06, 2021

As Double XP Weekend continues, today’s update delivers new crash fixes for “Firebase Z” in Zombies and for Gunfight in MP, as well as a tweak to movement following yesterday’s adjustments. Read on to see what’s new:

 

MULTIPLAYER

Movement

  • Slightly reduced penalties to speed and jump height when landing from a jump.

 

Stability

  • Fixed a rare crash related to Gunfight.

 

Scorestreaks

  • Care Package
    • Addressed an issue where shooting down a Care Package helicopter with a launcher would not destroy it.

 

ZOMBIES

Stability

  • Fixed multiple crashes related to Jump Pads, Assault Rounds, Essence Traps, Tombstone Soda, Hellhounds, and the Mimic in “Firebase Z.”

 

Enemies

  • Addressed an issue where the Orda would not fire its secondary attacks appropriately.

 

Gameplay

  • Addressed issues that allowed the player to get on top of the Fire Control Unit in the Defense Lines.

 

General

  • Addressed an issue with Medals showing incorrect info (Fake Out, Hold the Line).
  • Fixed description tab time and score limit for multiple modes.

 

- Treyarch

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

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