Dec. 9 Patch Notes

Stability improvements, 12v12 Miami, Pack-a-Punch Ray Gun Camos in Zombies, and more.

Dec. 9 Patch Notes

Stability improvements, 12v12 Miami, Pack-a-Punch Ray Gun Camos in Zombies, and more.

Today in Black Ops Cold War, we’ve addressed a few issues that managed to slip through the cracks following yesterday’s quality-of-life update: restoring the ability to vote on maps in playlists where it was unintentionally disabled, adding Nuketown ’84 back to the Onslaught map list in Zombies, implementing new stability fixes, and correcting a handful of UI bugs.

We’re also tracking two particularly tricky issues since yesterday’s update:

  • Diamond Camo progress is still appearing locked for some players, despite being earned.
  • Some Xbox players are seeing a “Trial Has Ended” pop-up message on the front-end menu.

Thanks for your patience as we continue to investigate these issues, and others. As always, you can check out live updates on some of the issues we’re tracking at our Trello board.

Also new today: we’ve added Miami to the Combined Arms map list, bringing the total 12v12 map count to four along with Crossroads, Armada, and Cartel. Zombies players will also now see unique Pack-a-Punch camos on their Ray Gun after upgrading it at the PaP in “Die Maschine,” so get packing!

Here’s what’s new in our latest update:

MULTIPLAYER
General

  • Restored map voting in playlists where it was unintentionally disabled.


Game Modes

  • Combined Arms
    • Added Miami to Combined Arms map rotation.


Stability

  • Fixed a rare crash that could occur when the Field Mic was in use.
  • Fixed a rare crash that could occur in Search and Destroy.



ZOMBIES
Stability

  • Added general stability fixes.


Die Maschine

  • Weapons
    • Added Pack-a-Punch camos for the Ray Gun.
  • Gameplay
    • Addressed an issue where zombies could ignore the player after leaving the Dark Aether during certain side quests.


Onslaught (PS4/PS5)

  • Maps
    • Added Nuketown '84 back to the Onslaught map list.

 

GLOBAL
UI

  • General
    • Addressed an issue where breadcrumbs could appear on locked items.
    • Addressed an issue where menu breadcrumbs could return after going to Campaign.
    • Addressed an issue where red artifacting could appear under the rewards in the After Action Report.
    • Addressed an issue where white placeholder boxes could appear in place of the player's Calling Card and Emblem during player inspection.
  • Gunsmith
    • The Hunter icon will no longer appear distorted in the Weapon Mastery tab of the Gunsmith for the M79.

 

-Treyarch

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

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