Verdansk: West

ZONE 2H

Verdansk > Verdansk: West > Zone 2H:

Size

Classified

Verticality

Classified

Landmark

Classified

Vista

Classified

Seclusion

Classified

Interior

Classified

Accessibility

Classified

Cover

Classified

Complexity

Classified

Loot

Classified

Pro Tips

It’s a Secret to Nobody

Tip #275

It’s a Secret to Nobody

VERDANSK EAST ZONE 5A

The most obvious of the bunkers around Verdansk is the complex north of Bloc 18, which is nary a secret even to novice travelers. Still, some call this a “secret spot,” not because the bunkers are [[REDACTED]], but because this area tends to have a Buy Station, plenty of items, and sometimes even a Contract here for a great start to a Battle Royale.

Crane Game

Tip #280

Crane Game

VERDANSK EAST ZONE 5D

It is possible to reach the top of every crane in Port, although it requires some parachuting. If you do, you’ll be rewarded with one incredible 360-degree sightline that goes from across the Karst River all the way to the Gulag.

Planned Community Apartments

Tip #236

Planned Community Apartments

VERDANSK SOUTHWEST ZONE 3D

Because some apartment buildings within the Barakett Promenade look the same, your squadmates may be confused if you tell them you are “in an apartment.” So, it may be good to ping the exact area you are in or use the compass or surrounding points of interest as guideposts.

Mine the Tunnel

Tip #173

Mine the Tunnel

VERDANSK NORTH ZONE 1A

The Old Abandoned Mine can be a great spot to set-up an ambush on those rotating from the Verdansk Airport, or going through – or above – the Gora Tunnel, especially if you climb up the Loading Tower. While you are here, be sure check the mine for items left behind by the miners…

Clean Up on Aisle 2

Tip #209

Clean Up on Aisle 2

VERDANSK WEST ZONE 2E

The Superstore has multiple open shelves, both at ground level and above, which can make for some unique engagement opportunities. If you sense that an enemy is within the store, it doesn’t hurt to check every aisle, or use a tool that can give recon such as a UAV or Heartbeat Sensor.

A Good Perspective from the Promontory

Tip #276

A Good Perspective from the Promontory

VERDANSK EAST ZONE 5B

About to head into the Lumber Yard? It may be wise to send one of your squadmates up onto the Rock Promontory, which has fantastic views over the north part of Lumber Yard.

Over the River and Through the Woods

Tip #192

Over the River and Through the Woods

VERDANSK NORTH ZONE 1E

Grandma’s House may feel familiar to some, and with that comes a tip they know too well: check its attic, as it may have a squad taking a breather in here after scavenging around the Salt Mine or Lozoff Pass.

Master of the Stairs and Ascenders

Tip #220

Master of the Stairs and Ascenders

VERDANSK SOUTHWEST ZONE 3A

The Train Station has numerous stairwells, such as from the West and East Platform buildings, in addition to Exterior Ascenders which allow for roof access. Know that flanks can come from all sides and consider setting up equipment traps here to cover your six.

Straight to the Grave

Tip #216

Straight to the Grave

VERDANSK WEST ZONE 2G

Caught in the Graveyard? Either use the hills, trees, and gravestones for cover, or head to the wooden shack for items. Otherwise, the next plot within this yard may have your name on it.

Cell Service

Tip #291

Cell Service

VERDANSK EAST ZONE 5E

Inside the Zordaya Prison Complex is an intricate network of cells. There is an abundance of Supply Boxes and other goodies inside, but it can be complicated to get in – and out – of the area. Make sure those pings and comms are on point before your squad ventures into here.

The Software License and Service Agreement will be updated. Please follow this link [https://www.activision.com/legal/ap-eula] in order to see these changes.

+
Privacy Policy Update
We’ve updated our Privacy Policy. You can view the revised policy here. By continuing to use Activision Blizzard’s websites, products or services, you acknowledge this revised Privacy Policy.
+