The massive runway could be an extremely deadly area; not taking cover behind the dolosse and whatever else is scattered on it might leave you open to enemies in the Terminal or Control Tower. In other words, it’s best to clear the runway.
The two Comms Towers are the highest points within the Military Base area. Although they come with a bit of risk, snipers who want to scout ahead for their squad should definitely put both of these points of interest on their radar.
Whether its atop the Fire Station or the Upper Dam, few vistas compare to what you’ll get atop the Gora Dam. Come here with the longest scope you have and look down below for any enemies worth engaging with.
Because the various apartment buildings within the Barakett Promenade look the same, your squad may be confused if you tell them you are “in an apartment.” So, it may be good to ping the exact area you are in, or use the compass or surrounding points of interest as guideposts.
The Cliff Roads of Quarry may leave you completely exposed, but still has incredible views over the potential action down below. Just watch your six when you’re up here: you’ll have to set up some protection or a buddy behind you, as there isn’t a border to save you from a flank from the north.
The Zordaya Prison Complex Yard can hold valuable loot and even vehicles, but the guard towers and wall can house enemy sharpshooters. Be cautious when wandering out onto the yard, lest you be sent to the Gulag.
Many parts of Verdansk North, especially the School and Riverside, are also featured in Co-Op Special Operations within Operations Kuvalda, Harbinger, and Brimstone. If you have the full Modern Warfare experience, you can hop into those operations and explore the area further before dropping into it for Warzone.
All Fire Stations have solid loot potential, including in their tall towers. These towers are often fantastic sniping perches with solid cover, so if you're looking to take the high ground, they are reliable sources for it.
Like other memorials around Verdansk, the Zozsni Spomenik provides underrated verticality and views of the surrounding area – in this case, the Novi Grazna Hills. Use this landmark to situate yourself in Verdansk and also scout ahead for potential enemies.
The various structures in the Junkyard don’t have verticality, save for the Comms Tower. It can give you incredible sights over most of Verdank’s West side but will leave you with little cover... Be sure to coordinate with your teammates if you decide to take the climb up here.