Verdansk: Southwest

ZONE 3B

Size

Classified

Verticality

Classified

Landmark

Classified

Vista

Classified

Seclusion

Classified

Interior

Classified

Accessibility

Classified

Cover

Classified

Complexity

Classified

Loot

Classified

Pro Tips

Bunker Hopping

Tip #181

Bunker Hopping

VERDANSK NORTH ZONE 1C

Travelling across the Military Base, especially when hopping from hangar to hangar, might be a daunting task on foot. Given how little cover there is on the roads and runway, using a vehicle around here isn’t a bad idea, and in some cases, you might just find one lying around on the base.

Check Out the Checkpoints

Tip #279

Check Out the Checkpoints

VERDANSK EAST ZONE 5D

Getting up to the physical checkpoints at both ends of the Port can offer phenomenal 360-degree views of the surrounding area. Just be mindful that there is absolutely no cover up here.

Warehouse Network

Tip #278

Warehouse Network

VERDANSK EAST ZONE 5B

The trio of Lumber Yard Warehouses can be filled with items but can be tricky to navigate. If you get lost, remember where the main open bridge is – towards the east – and make your way over there.

Don’t Get Lost in the Containers

Tip #282

Don’t Get Lost in the Containers

VERDANSK EAST ZONE 5D

Cargo Processing has a single dead-end that could hold a surprise… And that surprise can be an enemy player. Be sure to double check this location when travelling through Port, preferably with an explosive or Tactical Grenade.

The Arteries of Verdansk

Tip #188

The Arteries of Verdansk

VERDANSK NORTH ZONE 1D

From the Railyard, you can follow the rail tracks by heading southeast, and travel (ideally by vehicle) throughout the entire map, tracing the railroad, and stopping off at multiple destinations. This rail network can be very helpful when learning the geography of Verdansk.

It’s Free Real Estate

Tip #245

It’s Free Real Estate

VERDANSK SOUTHWEST ZONE 3E

The homes within the Novi Grazna Hills cul-de-sac could be a great landing spot, as there are multiple opportunities for items and easy access to the busier Barakett Promenade area. If you are fighting within this area, you could use the smoke from the helicopter to help conceal you from long-range fire.

Grid and Grind

Tip #195

Grid and Grind

VERDANSK NORTH ZONE 1E

Don’t forget to check the buildings below the Grid Array, as they are usually stocked with items. Come here for the items and stay for the potential close quarters combat between buildings… Or to pick off the snipers walking the catwalks.

All Aboard!

Tip #187

All Aboard!

VERDANSK NORTH ZONE 1D

Few points of interest are as complex as the Railyard, a network of warehouses with a massive Tower as its landmark. Although it may take a while to learn every room, sightline, and route through the area, doing so will make you into a master of this popular area.

Edge Guardians

Tip #206

Edge Guardians

VERDANSK WEST Zone 2C

Should a Circle Collapse deem the dense woods of West Verdansk a safe haven, prepare for long-range sniper duels from the map’s edge line. Use the points of interest out here as cover, in addition to the rocks and trees that populate this border.

A Complete Neighborhood

Tip #233

A Complete Neighborhood

VERDANSK SOUTHWEST ZONE 3C

The Barakett Promenade area has nearly every chain store within Verdansk – from the Public House to a Bank to Gas Stations– as well as a Fire House. If your squad wants to scavenge a reliable area for specific items, mark the Promenade down on your Tac Map.

The Software License and Service Agreement will be updated. Please follow this link [https://www.activision.com/legal/ap-eula] in order to see these changes.

+
Privacy Policy Update
We’ve updated our Privacy Policy. You can view the revised policy here. By continuing to use Activision Blizzard’s websites, products or services, you acknowledge this revised Privacy Policy.
+