Verdansk: South and Central

ZONE 4D

Size

Classified

Verticality

Classified

Landmark

Classified

Vista

Classified

Seclusion

Classified

Interior

Classified

Accessibility

Classified

Cover

Classified

Complexity

Classified

Loot

Classified

Pro Tips

Familiar Ground

Tip #264

Familiar Ground

VERDANSK CENTRAL AND SOUTH ZONE 4D

This area may be one of the most unique within Verdansk, but don’t feel overwhelmed: there are plenty of familiar buildings, such as police stations, fire stations, pharmacies, and a video store, that can help ease you into fights in the big city.

Fourteen Years of Vacancy

Tip #283

Fourteen Years of Vacancy

VERDANSK EAST ZONE 5D

The largest building within Port is a recreation of the classic Call of Duty 4®: Modern Warfare map Vacant. Veterans of the franchise will know every corner of this locale well… But will want to watch out for newcomers coming in from the skylights in the ceiling or from multiple points of entry outside.

Complex City

Tip #262

Complex City

VERDANSK CENTRAL AND SOUTH ZONE 4D

Multiple Downtown buildings, such as the Verdansk Museum of Contemporary Art and XK Architects Tower, have extremely complex interiors. Be sure to check every dead end and office to maximize your loadout potential, or to possibly find enemy stragglers in hiding.

Towers of Power

Tip #183

Towers of Power

VERDANSK NORTH ZONE 1C

The two Comms Towers are the highest points within the Military Base area. Although they come with a bit of risk, snipers who want to scout ahead for their squad should put both of these points of interest on their radar.

Wood Pallet Town

Tip #277

Wood Pallet Town

VERDANSK EAST ZONE 5B

A collection of wooden pallets just outside the main warehouses can be an excellent place to sneak about and force close-quarters combat… Just don’t get stuck in here with an ATV, or you may have to abandon it.

The Roads (Sometimes) Less Travelled

Tip #184

The Roads (Sometimes) Less Travelled

VERDANSK NORTH ZONE 1D

By way of sheer convenience, the northern border of Verdansk between the Military Base and Salt Mine may be less travelled than the highway system. If you’re trying to travel between these two places, consider taking the cliff roads to potentially maintain a lower profile.

Summit All Up, And You Get Plenty of Action

Tip #169

Summit All Up, And You Get Plenty of Action

VERDANSK NORTH ZONE 1A

The individual buildings within Summit offer great CQB opportunities, especially the familiar sights of the main Command and Control Center. However, snipers and long-range weaponry can rule the spaces between buildings… Just watch your step, lest you fall into the gorge below!

Take A Ride Across the Summit

Tip #170

Take A Ride Across the Summit

VERDANSK NORTH ZONE 1A

The Gondolas over the gorge from the Northeast, East, West, and South move on fixed schedules, and can be great ways to travel across the area. However, because it moves at a fixed speed, their movement is easy to predict; should you want to snipe someone off them, remember to “lead your shot.”

A Room with a View

Tip #257

A Room with a View

VERDANSK CENTRAL AND SOUTH ZONE 4D

Need some cover while sniping on top of a building? Most tall towers in Downtown have a stairwell window, which provides a bit more protection at the cost of a narrower – but still solid – vista.

A Smashing Good Time

Tip #210

A Smashing Good Time

VERDANSK WEST ZONE 2E

The Superstore’s Ceiling has plenty of skylights to look through. Should you come up here for the views to other points of interest, be sure to check down below for potential hostiles moving through the long-abandoned aisles.