Verdansk: North

ZONE 1C

Verdansk > Verdansk: North > Zone 1C:

Size

Classified

Verticality

Classified

Landmark

Classified

Vista

Classified

Seclusion

Classified

Interior

Classified

Accessibility

Classified

Cover

Classified

Complexity

Classified

Loot

Classified

Pro Tips

Vacant… And Vacant

Tip #284

Vacant… And Vacant

VERDANSK EAST ZONE 5D

There is another Vacant office just outside of what we all know as Vacant. This building provides excellent sightlines and could be a great counter-sniping position against a team that has taken control of the Vacant building area.

Fourteen Years of Vacancy

Tip #283

Fourteen Years of Vacancy

VERDANSK EAST ZONE 5D

The largest building within Port is a recreation of the classic Call of Duty 4®: Modern Warfare map Vacant. Veterans of the franchise will know every corner of this locale well… But will want to watch out for newcomers coming in from the skylights in the ceiling or from multiple points of entry outside.

Take A Ride Across the Summit

Tip #170

Take A Ride Across the Summit

VERDANSK NORTH ZONE 1A

The Gondolas over the gorge from the Northeast, East, West, and South move on fixed schedules, and can be great ways to travel across the area. However, because it moves at a fixed speed, their movement is easy to predict; should you want to snipe someone off them, remember to “lead your shot.”

Crane Game

Tip #280

Crane Game

VERDANSK EAST ZONE 5D

It is possible to reach the top of every crane in Port, although it requires some parachuting. If you do, you’ll be rewarded with one incredible 360-degree sightline that goes from across the Karst River all the way to the Gulag.

Rooftop Hopping

Tip #221

Rooftop Hopping

VERDANSK SOUTHWEST ZONE 3A

With multiple staircases ladders, the Train Station has one of the largest and most accessible roof areas in Verdansk. Use it to either snipe enemies within the train yard, or those wandering about the Barakett Promenade.

Under Construction

Tip #238

Under Construction

VERDANSK SOUTHWEST ZONE 3D

Make use of the construction equipment and materials around the unfinished apartment, and you’ll be able to get to the roof of the structure to engage against snipers. Otherwise, there is always the interior stairwell, in addition to an exterior ascender on the east wall.

A Road on the Outskirts of Town

Tip #272

A Road on the Outskirts of Town

VERDANSK EAST ZONE 5A

Given that the northeast border of Verdansk has few structures, the main roads can be dangerous as they are the only points of interest. If you have to travel out here, consider cutting through the natural environment or rolling along the Karst River.

Rooftop Ambush

Tip #258

Rooftop Ambush

VERDANSK CENTRAL AND SOUTH ZONE 4D

Elevator shafts and the ends of exterior ascenders are a prime place to set up an ambush or protection via equipment pieces. Be cautious when deciding to head up a building using these fast modes of transportation it may be a safer option to take the stairwell and potentially flank those in waiting.

It’s Free Real Estate

Tip #245

It’s Free Real Estate

VERDANSK SOUTHWEST ZONE 3E

The homes within the Novi Grazna Hills cul-de-sac could be a great landing spot, as there are multiple opportunities for items and easy access to the busier Barakett Promenade area. If you are fighting within this area, you could use the smoke from the helicopter to help conceal you from long-range fire.

Living in an SUV Down by the River

Tip #255

Living in an SUV Down by the River

VERDANSK CENTRAL AND SOUTH ZONE 4C

Logically, one would think to drive over the rivers, but given that they are both barren, it is possible to take a ground vehicle down the Gora and Karst River. In fact, it could be a faster, and possibly sneakier, way to drive up and down Verdansk.