Cargo Processing has a single dead-end that could hold a surprise… And that surprise can be an enemy player. Be sure to double check this location when travelling through Port, preferably with an explosive or Tactical Grenade.
Like other memorials around Verdansk, the Zozsni Spomenik provides underrated verticality and views of the surrounding area – in this case, the Novi Grazna Hills. Use this landmark to situate yourself in Verdansk and also scout ahead for potential enemies.
The Zordaya Prison Complex Yard can hold valuable loot and even vehicles, but the guard towers and wall can house enemy sharpshooters. Be cautious when wandering out onto the yard, lest you be sent to the Gulag.
If you are the leading team in Plunder and need extra Cash, or want to avoid confrontation, consider exploring the far-flung areas of Verdansk away from the action. They could have unopened Supply Boxes or Contracts that could provide that final push without much confrontation.
Because the Control Tower, Terminal, and Atlas Superstore could be hotly contested zones, it may be wise to forgo them when dropping in – if you see plenty of parachutes opening over them, that is – and aiming for something in the Airport Maintenance section, which has plenty of points of interest to explore.
The TV Station area is on natural high ground. Although it isn’t as mountainous as Verdansk North, this section of Central Verdansk, it can still provide an elevated vantage point, especially if you sit atop the TV Station or the Comms Tower.
Although the Verdnask Processing Warehouse, as well as an Apartment and Office, are outside of the actual Verdansk Hospital, they are still a part of the Hospital area. If your squad is dropping in and seeing the Hospital fill up quickly, it’s not a bad idea to call an audible and land in either of these two locations.