Travelling along the frozen Gora River? You may want to take cover within the Frozen Islands; they are pretty much your only source of cover when traversing down the river, which is on low ground compared to the surrounding areas.
Grandma’s House may feel familiar to some, and with that comes a tip they know too well: check its attic, as it may have a squad taking a breather in here after looting around the Quarry or Lozoff Pass.
With a helipad on the roof, the TV Station could have a helicopter ready for you to pilot out of this area. Alternatively, if you start to hear the whirr of those blades, look up towards the roof and you could catch a squad flying away from here.
Between Verdansk’s Train Station and Hospital is a wooded hillside with prime views of both locales. If your squad is looking for an unconventional way to get between these two major zones, or wants to do some scouting, head to these hills.
The Gora and Karst Rivers are mostly a transitionary area, save for their Flood Gates, which can be a great place to take cover. Just be careful about climbing the ladders out of here; if you are planning on doing so, it may be wise to pack a pistol along for self-defense.
The Javdinsk Spomenik Memorial is at high elevation. Whether you take to the cliffside or the memorial itself, this place may be a good rest stop and scouting point before heading off into the Military Base or Riverside.
Multiple Downtown buildings, such as the Verdansk Museum of Contemporary Art and XK Architects Tower, have extremely complex interiors. Be sure to check every dead end and office to maximize your loot earning potential, or to possibly find enemy stragglers in hiding.
Whether its atop the Fire Station or the Upper Dam, few vistas compare to what you’ll get atop the Gora Dam. Come here with the longest scope you have and look down below for any enemies worth engaging with.