Verdansk: Southwest

ZONE 3C: BARAKETT PROMENADE WEST

Size

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Verticality

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Landmark

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Vista

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Seclusion

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Interior

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Accessibility

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Cover

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Complexity

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Loot

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Pro Tips

Under Construction

Tip #216

Under Construction

SECTOR 3: VERDANSK SOUTHWEST ZONE 3E: KART RACING TRACK, ZOZSNI SPOMENIK, NOVI GRAZNA HILLS

Although these homes aren’t built, they can still act as temporary shelter while exploring the Novi Grazna Hills. These homes also provide great views over to the Barakett Promenade, so consider climbing up to an unfinished roof or second floor to snipe or scout northwards.

A Truly Open World

Tip #149

A Truly Open World

Tac Map: Atlas

Although the guide sections out Verdansk into five sectors and over 330 points of interest, combat doesn't just take place within those areas. Be mindful of how battles can spill over from sector to sector, especially when it comes to long-range engagements.

Out on the Yard

Tip #253

Out on the Yard

SECTOR 5: VERDANSK EAST ZONE 5E: ZORDAYA PRISON COMPLEX

The Zordaya Prison Complex Yard can hold valuable loot and even vehicles, but the guard towers and wall can house enemy sharpshooters. Be cautious when wandering out onto the yard, lest you be sent to the Gulag.

Clean Up on Aisle 2

Tip #189

Clean Up on Aisle 2

SECTOR 2: VERDANSK WEST ZONE 2E: ATLAS SUPERSTORE

The Superstore has multiple open shelves, both at ground level and above, which can make for some unique engagement opportunities. If you sense that an enemy is within the store, it doesn’t hurt to check every aisle, or use a tool that can give recon such as a UAV or Heartbeat Sensor.

Straight to the Grave

Tip #192

Straight to the Grave

SECTOR 2: VERDANSK WEST ZONE 2F: VERDANSK GRAVEYARD

Caught in the Graveyard? Either use the hills, trees, and gravestones for cover, or head to the wooden shack for loot. Otherwise, the next plot within this yard may have your name on it.

Crane Game

Tip #249

Crane Game

SECTOR 5: VERDANSK EAST ZONE 5D: CITY OF VERDANSK PORT

It is possible to reach the top of every crane in Port, although it requires some parachuting. If you do, you’ll be rewarded with one incredible 360-degree sightline that goes from across the Karst River all the way to the Gulag.

Off the Grid

Tip #174

Off the Grid

SECTOR 1: VERDANSK NORTH ZONE 1E: CRASH SITE, LOZOFF PASS, BLOC 14, BLOC 15, WHP CAMP

Although there are no buildings around it, the Crash Site should be on your stop list when travelling through North Verdansk. The downed plane’s fuselage may have some untouched loot that could be what you need to finish your loadout.

No Cliffhangers Here

Tip #170

No Cliffhangers Here

SECTOR 1: VERDANSK NORTH ZONE 1D: KARST RIVER QUARRY

The Cliff Roads of Quarry may leave you completely exposed, but still has incredible views over the potential action down below. Just watch your six when you’re up here: you’ll have to set up some protection or a buddy behind you, as there isn’t a border to save you from a flank from the north.

Counter-Sniping the Dam

Tip #159

Counter-Sniping the Dam

SECTOR 1: VERDANSK NORTH ZONE 1B: BLOC 23, JARVDINSK SPOMENIK, RIVERSIDE

Anticipating trouble at the Dam? Head to the hills or even the Comms Tower near Bloc 23, which will not only give you a great sightline over to the Dam, but also nearly all of Verdansk.

Don’t Get Lost in the Containers

Tip #251

Don’t Get Lost in the Containers

SECTOR 5: VERDANSK EAST ZONE 5D: CITY OF VERDANSK PORT

Cargo Processing has a single dead-end that could hold a surprise… And that surprise can be an enemy player. Be sure to double check this location when travelling through Port, preferably with an explosive or Tactical Grenade.