The various apartments within the Torsk Bloc have interiors to explore. Whether you are looking for loot or for enemies, be sure to sweep every floor and room, along with the Twin Apartment Complex roof that could be a popular sniping perch.
The various structures in the Junkyard don’t have verticality, save for the Comms Tower. It can give you incredible sights over most of Verdank’s West side but will leave you with little cover... Be sure to coordinate with your teammates if you decide to take the climb up here.
If you aren’t in a building within the Tavorsk Park, you may be exposed to those that are. When roaming around the park, try finding natural cover, such as rocks, cliffs, and trees, as you escape to a safer area.
The Verdansk Train Station also has another transit hub – a Bus Terminal – which may not be as popular as the sprawling station. With some loot opportunities here and in the Military Checkpoint, don’t hesitate to check this area before – or after – exploring the main Train Station.
The hamlets that make up the far northwest side of Verdansk are far from densely populated areas, making them hidden gems for finding untouched Supply Boxes. Beware, however: given its place on the map, it may not be a viable looting place during other games and only for Plunder.
One of the secluded locales of Bloc 18 is the Camping Overlook, which has fantastic views of the Stadium and Karst River Bridge. Should your squad be roaming around the Northeast, consider stopping here and taking overwatch before advancing forward.
If you want to potentially get the jump on players at the Dam or other points northwest, skip them and land towards Riverside. With it being at a less extreme location on the map and having plenty of buildings for loot opportunities, your squad could set some ambushes for enemies sprinting towards a safe zone.
Multiple high ground spots within Krovnik Farmland – including the windmills – are inaccessible without a helicopter and a parachute. If the circle collapse is making this area a safe zone and you have a chopper, it could be a good idea to take up a position on one of these hard-to-get areas.
Grandma’s House may feel familiar to some, and with that comes a tip they know too well: check its attic, as it may have a squad taking a breather in here after looting around the Quarry or Lozoff Pass.