Multiple high ground spots within Krovnik Farmland – including the windmills – are inaccessible without a helicopter and a parachute. If the circle collapse is making this area a safe zone and you have a chopper, it could be a good idea to take up a position on one of these hard-to-get areas.
While the interior of the Stadium is currently inaccessible, the various gates that would lead into it have an underrated number of loot opportunities. Just be sure to use the security features and stadium architecture for cover, since Downtown Tavorsk skyscrapers have solid views of the Stadium’s southeast-facing side.
The homes within the Novi Grazna Hills cul-de-sac could be a great landing spot, as there are multiple opportunities for loot and easy access to the busier Barakett Promenade area. If you are fighting within this area, you could use the smoke from the helicopter to help conceal you from long-range fire.
The main area of Bloc 18 east of the Karst River has a few familiar locales: A Fire Station, Gun Store, and Police Station. If you’re searching for guaranteed ammo and other loot that could be a bit out of the way, look no further than here.
It is possible to reach the top of every crane in Port, although it requires some parachuting. If you do, you’ll be rewarded with one incredible 360-degree sightline that goes from across the Karst River all the way to the Gulag.
Few points of interest are as complex as the Railyard, a network of warehouses with a massive Gravel Chute Tower as its landmark. Although it may take a while to learn every room, sightline, and route through the area, doing so will make you into a master of this popular area.
The Train Station has three stairwells that allow for roof access: Main Concourse, one in the East Concourse, and one in the U-shaped building northwest of the Main Platform. Know that flanks can come from either of these three staircases and consider setting up equipment traps here to cover your six.
Exploring all of Verdansk can be more easily done on Plunder compared to Battle Royale, as the circle collapse will limit the playable area. For that reason, those who explore each locale on the map using this Atlas may want to start off playing Plunder to learn the vast open wilderness and settlements of Verdansk.
The Gora and Karst Rivers are mostly a transitionary area, save for their Flood Gates, which can be a great place to take cover. Just be careful about climbing the ladders out of here; if you are planning on doing so, it may be wise to pack a pistol along for self-defense.
The Central Barn in Krovnik Farmland is notorious for being a combat magnet, especially if there is plenty of loot here. Even in a rural location like Krovnik Farmland, beware of coming through this massive barn.