The Verdansk Train Station also has another transit hub – a Bus Terminal – which may not be as popular as the sprawling station. With some loot opportunities here and in the Military Checkpoint, don’t hesitate to check this area before – or after – exploring the main Train Station.
The main area of Bloc 18 east of the Karst River has a few familiar locales: A Fire Station, Gun Store, and Police Station. If you’re searching for guaranteed ammo and other loot that could be a bit out of the way, look no further than here.
Between Verdansk’s Train Station and Hospital is a wooded hillside with prime views of both locales. If your squad is looking for an unconventional way to get between these two major zones, or wants to do some scouting, head to these hills.
Exploring all of Verdansk can be more easily done on Plunder compared to Battle Royale, as the circle collapse will limit the playable area. For that reason, those who explore each locale on the map using this Atlas may want to start off playing Plunder to learn the vast open wilderness and settlements of Verdansk.
Although there are no buildings around it, the Crash Site should be on your stop list when travelling through North Verdansk. The downed plane’s fuselage may have some untouched loot that could be what you need to finish your loadout.
A collection of wooden pallets just outside the main warehouses can be an excellent place to sneak about and force close-quarters combat… Just don’t get stuck in here with an ATV, or you may have to abandon it.
Given the verticality of Downtown, use it to your advantage by coordinating team strategies around it. Maybe a teammate can take overwatch on a building and make callouts while the others travel on foot, or each team member takes a section of a building when sweeping for loot.
With multiple staircases and ladders, the Train Station has one of the largest and most accessible roof areas in Verdansk. Use it to either snipe enemies within the train yard, or those wandering about the Barakett Promenade.