Craving some close-quarters combat? Coax the enemy team to meet you in the Training Course, which is fairly cluttered and complex for being such a small footprint in Verdansk. Just watch out for any operators who may be refereeing from the watchtower.
Given that the northeast border of Verdansk has few structures, the main roads can be dangerous as they are the only points of interest. If you have to travel out here, consider cutting through the natural environment or rolling along the Karst River.
Verdansk Hospital’s Northwest Tower has the best high ground spot in the Southwest, allowing you to see over to Downtown, the Promenade, and points west. While up here, use the perimeter wall and hospital letters for cover, lest you end up in the ER.
Krovnik Farmland features plenty of natural elements untouched by industry. It’s great to travel through with a vehicle, as there are fewer objects to hit, but when you’re on the run… Cover may be limited.
The Skybridge windows can be shot through and broken, allowing you to do some scouting around the outside of the Hospital. However, because of these windows, you may also be more exposed than you think; be cautious of counter-snipers while up on the Skybridge
Travelling across the Military Base, especially when hopping from hangar to hangar, might be a daunting task on foot. Given how little cover there is on the roads and runway, using a vehicle around here isn’t a bad idea, and in some cases, you might just find one lying around on the base.
The Zordaya Prison Complex Yard can hold valuable loot and even vehicles, but the guard towers and wall can house enemy sharpshooters. Be cautious when wandering out onto the yard, lest you be sent to the Gulag.
The Superstore has multiple open shelves, both at ground level and above, which can make for some unique engagement opportunities. If you sense that an enemy is within the store, it doesn’t hurt to check every aisle, or use a tool that can give recon such as a UAV or Heartbeat Sensor.