Verdansk: West

ZONE 2E : ATLAS SUPERSTORE

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Astuces de pro

A Complete Neighborhood

Astuce #209

A Complete Neighborhood

SECTEUR 3 : SUD-OUEST DE VERDANSK ZONE 3C : BARAKETT PROMENADE WEST

The Barakett Promenade area has nearly every chain store within Verdansk – from the Public House and a Bank to Gas Stations and Electronic Stores – as well as a Fire House. If your squad wants to loot a reliable area for specific loot types, mark the Promenade down on your Tac Map.

Straight to the Grave

Astuce #192

Straight to the Grave

SECTEUR 2 : OUEST DE VERDANSK ZONE 2F : VERDANSK GRAVEYARD

Caught in the Graveyard? Either use the hills, trees, and gravestones for cover, or head to the wooden shack for loot. Otherwise, the next plot within this yard may have your name on it.

A Dam Good Sightline

Astuce #155

A Dam Good Sightline

SECTEUR 1 : NORD DE VERDANSK ZONE 1A : GORA DAM, GORA TUNNEL, BLOC 17, BLOC 16

Whether its atop the Fire Station or the Upper Dam, few vistas compare to what you’ll get atop the Gora Dam. Come here with the longest scope you have and look down below for any enemies worth engaging with.

Urban Warfare

Astuce #212

Urban Warfare

SECTEUR 3 : SUD-OUEST DE VERDANSK ZONE 3D : BARAKETT PROMENADE EAST

Barakett Promenade East boasts double-digit points of interest that add up to over 20 buildings with interior spaces. When exploring here, it may be wise to find a secondary weapon that’s built for close-quarters engagements, which are typical when fighting in building interiors.

No Cliffhangers Here

Astuce #170

No Cliffhangers Here

SECTEUR 1 : NORD DE VERDANSK ZONE 1D : KARST RIVER QUARRY

The Cliff Roads of Quarry may leave you completely exposed, but still has incredible views over the potential action down below. Just watch your six when you’re up here: you’ll have to set up some protection or a buddy behind you, as there isn’t a border to save you from a flank from the north.

From Downtown!

Astuce #201

From Downtown!

SECTEUR 3 : SUD-OUEST DE VERDANSK ZONE 3A : VERDANSK HOSPITAL

The front of the Hospital faces Downtown, where multiple building roofs look directly over to it. When travelling to and from this area, be mindful of potential snipers from the East.

Don’t Get Lost in the Containers

Astuce #251

Don’t Get Lost in the Containers

SECTEUR 5 : EST DE VERDANSK ZONE 5D : CITY OF VERDANSK PORT

Cargo Processing has a single dead-end that could hold a surprise… And that surprise can be an enemy player. Be sure to double check this location when travelling through Port, preferably with an explosive or Tactical Grenade.

Pulling Them Off the Air

Astuce #177

Pulling Them Off the Air

SECTEUR 1 : NORD DE VERDANSK ZONE 1E : CRASH SITE, LOZOFF PASS, BLOC 14, BLOC 15, WHP CAMP

The Switchbacks and Trails/Karst Transformer locations both have incredible sightlines over to the TV Station and Stadium, two main stops before hitting downtown. Given their obscurity, it may not be a bad idea to scout here prior to your assault on either locale.

A New Bodyshop

Astuce #250

A New Bodyshop

SECTEUR 5 : EST DE VERDANSK ZONE 5D : CITY OF VERDANSK PORT

Remember to check every office in the second and third floors of the Bodyshop; you never know what Ground Loot, or even a Supply Box, may find itself in this sneakily intricate interior.

Out on the Yard

Astuce #253

Out on the Yard

SECTEUR 5 : EST DE VERDANSK ZONE 5E : ZORDAYA PRISON COMPLEX

The Zordaya Prison Complex Yard can hold valuable loot and even vehicles, but the guard towers and wall can house enemy sharpshooters. Be cautious when wandering out onto the yard, lest you be sent to the Gulag.