In-Game Terms

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Confused about terminology in Warzone? This glossary covers some of the most common terms that appear within Warzone and in our guide.

Welcome to Warzone: 101, recruit! You’re about to read the written version of basic training for understanding what the most common mechanics, sayings, and other matters related to Warzone are.

This guide is supplemental intel for those who are picking up Warzone as their first ever Call of Duty® experience, haven’t played a game in the franchise for a while, or need a refresher on the fundamentals.

Let’s get started:

Basic In-Game Mechanics and Items

Attachment – An item that attaches to a weapon that gives it a passive benefit and changes its appearance. An example of an attachment is a Suppressor.

Camo / Camouflage – A “skin” that only changes the cosmetic appearance of a weapon.

Double XP Token – A timed consumable that doubles your XP for a predetermined time. Earn Double XP (also known as "2XP") tokens by completing challenges in-game, or by redeeming Activision codes. Use a 2XP Token by equipping it from the Warzone menu. An on-screen timer starts, ticking down in real time. The clock never stops, even if you log out, so only activate a token if you plan to use the full amount of time!

Equipment – A small object that either deals Lethal damage – e.g. a Frag Grenade – or provides a potential Tactical advantage in combat, such as a Flash Grenade blinding an enemy or Stim giving you a quick heal.

Field Upgrade – An ability or piece of gear that gives you a tactical advantage in the Warzone. Think of this as more powerful equipment.

Gunsmith – Within the Loadout menu, this is where you can customize a weapon’s attachments and camouflage.

Killstreak – A reward for earning a set number of kills in one life during a Multiplayer match. These can either deal direct damage to enemy players – e.g. a Precision Airstrike, where twin jets shoot down in a line – or provide recon on enemy movements, such as with a UAV. In Warzone, Killstreaks can be found as Loot or purchased at a Buy Station.

Loadout – What an Operator uses in battle. This consists of two weapons (a primary and a secondary), as well as three perks and two pieces of equipment (lethal and tactical). Loadouts can be created in the Weapons menu and received in Loadout Drops.

Operator – Your character in the game.

Optic – A device that offers a precise sight picture while aiming with a weapon. Some optics also offer a zoom level, which makes far away objects appear more clearly, and a magnification toggle, which allows you to switch between two zoom levels.

Perk (in a Loadout) – A passive ability or benefit given to your Operator within a Loadout. One example perk is Overkill, which allows your Operator to carry two primary weapons in a Loadout.

Perk (on a Weapon) – A passive benefit on a weapon that does not change its appearance. A weapon perk can be chosen in lieu of an attachment.

Vehicle – A drivable machine that can appear around the Warzone. Vehicles include the ATV, Tactical Rover, SUV, Cargo Truck, and Helo.

COD Lingo

ADS – Aim down sights. This occurs when you press the aim button; doing this narrows the spread of the weapon’s fire for more accurate shots.

Battle Pass System – A tiered content system that offers multiple personalization and Loadout items. Within the Battle Pass System are free Tiers that are accessible for all players, regardless of whether they own the Battle Pass or not. Purchase the Battle Pass to receive access to unlock 100 Tiers of content.

Double Tiers – When this state is active, your Battle Pass Tier Progression will be at double speed.

Double Weapon XP – When this state is active, you will earn experience points at double the rate for Weapon Levels.

Double XP – When this state is active, you will earn experience points at double the rate for your Enlisted Rank or Officer Rank, and/or Player Level. Earn Double XP tokens by completing challenges in-game, or by redeeming Activision codes. Use a 2XP Token by equipping it from the Warzone menu. An on-screen timer starts, ticking down in real time.

Enlisted Rank – The first rank progression track you will experience in Warzone. Go up the Enlisted Ranks to unlock new weapons, perks, and equipment for use in your Loadouts. Caps at rank 55 and does not reset.

Finishing Moves– A powerful melee attack, performed by holding the melee button behind an unsuspecting enemy.

Flank – When you take a side path (either left or right) to confront the enemy.

Hip Fire – The opposite of ADS. This is when you fire a weapon without aiming, which is faster than aiming down sights but may be less accurate.

Identity – The customization menu in the Barracks is where you can equip a calling card and emblem – two personalization images for your in-game profile – as well as equip in-game gestures and sprays, which are emotes to further personalize your in-game Operator.

Mounting – The act of placing a weapon on a surface, reducing its recoil and increasing aiming stability tremendously.

Officer Rank – A seasonal progression track of 100 ranks unlocked after achieving rank 55 in the Enlisted Ranks. Complete Officer Challenges unlocked with each rank up to earn ribbons, which are permanently displayed on your profile. This resets each season.

Player Level – A number that denotes your overall experience level, which increases either by progressing up Enlisted or Officer Ranks or achieving additional Player Level caps after hitting the top level of the Enlisted Ranks (before season 1) or Officer Rank (during any season).

Season – A period of time where new content, such as weapons, Battle Pass Tiers, and Community Events, will become available. This is also where you will progress up Officer Ranks.

Weapon Level – A progression system separate to Player Level, Enlisted Rank, and Officer Rank. Increase your Weapon Level by dealing damage with that weapon to unlock attachments and camos.

Within the Warzone

Attack Choppers – An autonomous enemy vehicle that appears in Plunder. Shooting down an Attack Chopper will make it drop plenty of Cash. Attack Choppers can, and will, fire back at players who shoot at it.

Armor Plate – A stackable defense item that mitigates and blocks damage. Your current armor is shown above your health within the HUD. Up to three can be equipped onto an operator, and up to five unused plates can be held at one time.

Battle Royale – A game mode within Warzone where operators engage in a fight for all-out survival. Drop in, armor up, loot for rewards, and avoid the Circle Collapse as you fight to become the last squad standing.

Buy Station – An in-game store where operators use Cash to purchase high value loot items.

Cash – An in-match currency that can be used to purchase high value loot items, such as Killstreaks and Loadout Drop Markers, at a Buy Station. In Plunder, collecting Cash is your main win condition.

Cash Drops – A care package containing plenty of Cash that is available in Plunder. Cash Drops can drop anywhere in Verdansk, and their general locations are put onto your Tac Map.

Cash Deposit Balloon – A unique Field Upgrade found in Plunder. After finding it in Supply Boxes or Buy Stations, this balloon can be deployed wherever you wish, as a mobile Cash deposit point. After 15 seconds, the balloon flies away, depositing any Cash that was put into it.

Cash Deposit Helipad – In Plunder, these platforms can be activated by a squad so that they can deposit their Cash. Once activated, a colored smoke grenade will mark the helipad for a Cash Deposit Helicopter to dangle a money bag above the platform, where operators can deposit Cash before it flies away after 15 seconds.

Captured: Prisoner of War / The Gulag – A place where you visit after dying in Battle Royale for the first time. Fight in a 1v1 Gunfight – a 100-health duel with randomized loadouts on a small playable area – to redeploy.

Circle Collapse – A deadly gas that engulfs Verdansk during Battle Royale matches. This gas shrinks the playable area in predetermined increments of time, but where it collapses is random. Anyone caught in the collapse takes damage over time and can even be killed.

Contracts – In-game objectives that reward XP, Weapon XP, Cash, Loot, and other benefits during a Warzone match. Only one Contract can be active at a time.

Deposited Cash / Depositing Cash – The act of saving Cash within Plunder. Depositing Cash is the only way to protect your Cash from being lost upon death. Depositing can be done either through Cash Deposit Helipads or Cash Deposit Balloons.

Downed – When an operator reaches zero health, they enter a downed state, where they constantly lose health on a second health bar. While technically not dead, an operator will have little to defend themselves with, and require a self-revive kit or a teammate to revive them. If an operator “bleeds out” – drop to zero health again while downed – they will die.

Loadout Drop – A package that drops on the ground and allows you to receive any custom Loadout you made, or five default Loadouts.

Free-Fall – When your operator is falling from a lethal height and unable to use a loadout, e.g. during infiltration.

Gas Mask – A loot item that grants temporary immunity – 12 seconds – from the Circle Collapse. Without it, expect to start choking and losing health after around two seconds of being in the collapse.

Infiltration / Infil / Deployment – The sequence in the beginning of a Warzone match – both Battle Royale and Plunder – where your operator drops out of a plane and parachutes down to safety.

Inventory – Everything your operator is carrying on you. This includes a loadout – weapons, equipment, and perks – along with a Field Upgrade, Killstreak, Armor, Gas Mask, Ammo, and Cash.

Loadout Drop – A package that drops on the ground and allows you to receive any custom Loadout you made, or five default Loadouts.

Loot – An item on the ground that can be added to your inventory.

Parachute – Standard on every operator, this allows you to fall from great heights without taking damage, so long as you activate it. You can also cut a parachute to fall faster by re-entering a free-fall state.

Pinging – An in-game alert system that allows you to non-verbally communicate information to your squadmates.

Plunder: A game mode within Warzone where your mission is to collect the most Cash. Operators earn in-match Cash by eliminating opponents, completing Contracts, shooting down Attack Choppers, and finding Cash as Loot on the ground or in Cash Drops. The top teams in Plunder have their general location specially marked on the Tac Map. A portion of an operator’s Cash is lost upon death. Cash can be banked either at Cash Deposit Helipads or through Cash Deposit Balloons.

Rarity – The value of a Loot item. Rarity can be either Player (what is equipped in a loadout), Common, Uncommon, Rare, Legendary, and Epic.

Redeploy – The act of getting back into a game by jumping out of a plane and parachuting down to safety, similar to the initial infiltration. A common example of a Redeploy is when you win a fight in the Gulag after dying in Battle Royale.

Revive – The act of helping a downed teammate off the ground by using an interact command with them. Regardless of what an operator is carrying, any operator can revive a teammate.

Self-Revive Kit – An item that revives a downed operator when activated while in a downed state. An operator can still die before the activation of a Self-Revive Kit is complete.

Squad Leader – A designation that gives that specific player’s pings a star, making them stand out on a Tac Map compared to their squadmate’s pings. While being the Squad Leader, you can choose to pass this designation onto a squadmate.

Supply Boxes – A box that can contain multiple loot items, including those of rarer quality.

Tac Map – A 2-D top-down view of Verdansk. There is a full version of the Tac Map, as well as a mini one that is shown on the top-left corner of your HUD.

Verdansk – The area in which you are exploring and fighting within Warzone.

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