Verdansk: East

ZONE 5C: KROVNIK FARMLAND

Size

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Landmark

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Vista

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Seclusion

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Interior

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Accessibility

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Cover

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Complexity

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Loot

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Pro Tips

The Arteries of Verdansk

Tip #173

The Arteries of Verdansk

SECTOR 1: VERDANSK NORTH ZONE 1D: KARST RIVER QUARRY

From the Railyard, you can follow the rail tracks by heading southeast, and travel (ideally by vehicle) throughout the entire map, tracing the railroad, and stopping off at multiple destinations. This rail network can be very helpful when learning the geography of Verdansk.

Picking Up Scraps in the Scrapyard

Tip #197

Picking Up Scraps in the Scrapyard

SECTOR 2: VERDANSK WEST ZONE 2H: ZHOKOV BONEYARD

Scrapyard will be familiar ground for Call of Duty veterans, which may make it a hotly contested area if it is part of the safe area. Prepare for close quarters combat within the fuselages, warehouses, and office… And don’t forget to check the catwalk of Scrapyard Warehouse 3, one that’s been a notorious sniper perch for decades.

Memorial on a Mountaintop

Tip #161

Memorial on a Mountaintop

SECTOR 1: VERDANSK NORTH ZONE 1B: BLOC 23, JARVDINSK SPOMENIK, RIVERSIDE

The Javdinsk Spomenik Memorial is at high elevation. Whether you take to the cliffside or the memorial itself, this place may be a good rest stop and scouting point before heading off into the Military Base or Riverside.

Digging Through the Dam

Tip #158

Digging Through the Dam

SECTOR 1: VERDANSK NORTH ZONE 1A: GORA DAM, GORA TUNNEL, BLOC 17, BLOC 16

The Dam isn’t just a massive concrete barrier; at its foot, there’s a generator chamber and underground tunnels to explore: These may just contain the loot you are looking for.

No Cliffhangers Here

Tip #170

No Cliffhangers Here

SECTOR 1: VERDANSK NORTH ZONE 1D: KARST RIVER QUARRY

The Cliff Roads of Quarry may leave you completely exposed, but still has incredible views over the potential action down below. Just watch your six when you’re up here: you’ll have to set up some protection or a buddy behind you, as there isn’t a border to save you from a flank from the north.

Au Naturale

Tip #175

Au Naturale

SECTOR 1: VERDANSK NORTH ZONE 1E: CRASH SITE, LOZOFF PASS, BLOC 14, BLOC 15, WHP CAMP

In general, the area south of Quarry before hitting Central Verdansk has only a few villages and points of interest that are far between each other. Be prepared to either travel by vehicle through here or prepare for long-range shootouts and using natural cover for survival.

Tickets Please!

Tip #206

Tickets Please!

SECTOR 3: VERDANSK SOUTHWEST ZONE 3B: VERDANSK TRAIN STATION

Although the Ticket Hall has a beautiful ceiling, it’s also a potential hot spot, as action can spill in from the West and Main Platforms. If an engagement happens, use the information booth and the stairwell for cover.

End of the Line

Tip #208

End of the Line

SECTOR 3: VERDANSK SOUTHWEST ZONE 3B: VERDANSK TRAIN STATION

The Verdansk Train Station also has another transit hub – a Bus Terminal – which may not be as popular as the sprawling station. With some loot opportunities here and in the Military Checkpoint, don’t hesitate to check this area before – or after – exploring the main Train Station.

An Alarming View from the Station

Tip #151

An Alarming View from the Station

Tac Map: Atlas

All Fire Stations have solid loot potential, including in their tall towers. These towers are often fantastic sniping perches with solid cover, so if you're looking to take the high ground, they are reliable sources for it.

Seek the Hide

Tip #171

Seek the Hide

SECTOR 1: VERDANSK NORTH ZONE 1D: KARST RIVER QUARRY

The watchtower in the woods north of Quarry has an incredible view of its northeastern section. If the collapse isn’t an issue and you like to snipe, consider finding it after you get a loadout that’s appropriate for extreme long-range combat.