If you have a vehicle, the Verdansk Highway system leads to nearly every major area on the map. If you don't, it may be wise to avoid the highways and proceed on foot on dirt trails, gulleys, or through dense forests, as you may be a sitting duck if you decide to play in highway traffic.
In general, the area south of Quarry before hitting Central Verdansk has only a few villages and points of interest that are far between each other. Be prepared to either travel by vehicle through here or prepare for long-range shootouts and using natural cover for survival.
The main area of Bloc 18 east of the Karst River has a few familiar locales: A Fire Station, Gun Store, and Police Station. If you’re searching for guaranteed ammo and other loot that could be a bit out of the way, look no further than here.
All Fire Stations have solid loot potential, including in their tall towers. These towers are often fantastic sniping perches with solid cover, so if you're looking to take the high ground, they are reliable sources for it.
Grandma’s House may feel familiar to some, and with that comes a tip they know too well: check its attic, as it may have a squad taking a breather in here after looting around the Quarry or Lozoff Pass.