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3756 Views 22 Replies Latest reply: Nov 23, 2011 1:30 PM by petainavis RSS
natas2057 Expert 1,608 posts since
May 26, 2011
Currently Being Moderated

Oct 15, 2011 7:56 PM

Deathstreaks and Air Support (people's concerns)?

Here are 2 post that I have posted on other threads about Deathstreaks and Air support (I figured I compile both of them into one thread so I can start a conversation about this). This is strictly my opinion on these 2 subjects and does not reflect anyone else's views.

 

This first one is about "Deathstreaks" and what role they play in MW3.

 

 

Deathstreaks are IW's way to minimize spawn-trapping or a losing team being destroyed. Look at Blops for instance (I like Blops but it did have it's share of problems), spawn trapping and tactical players would destroy enemy players who are less skilled which causes the losing team (who are losing really bad) to quit matches because there is no way to comeback from the slaughter that has commenced hence the reason why they leave mid-game. Like I said many times before, not everyone is going to agree on IW's decision to bring back "Deathstreaks" but I also understand why they did bring them back so that it will minimize the spawn trapping, devastation of losing team and people quiting matches (the losing team at least has a fighting chance to comeback with deathstreaks).

 

 

This second one is about "Air support" and how it will not be OP in MW3.

 

 

I think any type of air support will be taken down quite quickly because of the addition of point streaks. Let's say if I only need x amount of points for my next killstreak and the enemy just deployed there air support, I would try everything in my power to take it down so I can get my next killstreak (I think the points that you get from taking down air support killstreaks depand on what level killstreak is out). With point streaks, air support will be in the air for a lesser time then in previous COD's because everyone will be trying to take them down so they can get those extra points toward there next killstreak.

 

 

Everyone will have there own opinion's on these 2 subjects and that is fine as everyone is entitled to there own opinion but I hope this helps out some people's concern's about "Deathstreaks" and "Air support" being OP in MW3.Thank you everyone for reading.

  • Expert 1,713 posts since
    Jun 1, 2011
    Currently Being Moderated
    Oct 15, 2011 2:44 PM (in response to natas2057)
    Deathstreaks and Air Support?

    painkiller was the only terrible deathstreak and it gone as for air support being over powered it wont have time to be over powered where i am

  • vims1990 Master 7,536 posts since
    Aug 13, 2011
    Currently Being Moderated
    Oct 15, 2011 3:26 PM (in response to natas2057)
    Deathstreaks and Air Support (people's concerns)?

    Deathstreaks IMO is one of many reasons for the devs to appeal COD as a whole to the casual & new players to the franchise.

     

    I started playing COD from COD1. I got smashed, I got humiliated but not once was I rewarded for dying. Since then, I've become a better player than I was when I first played by learning from my mistakes & adjusting to different playstyles/

     

    These days, it's about placing "crutches" for the newcomers.

    " I died 4 times in a row, therefore I need a grenade to come out of my ass"

    "I died 4 times in a row, therefore I need to fall on my ass and shoot with my primary"

    .....and so on.

     

    Isn't there enough support for the newbies?

    COD Elite is suppose to be a tool to help players

    Survival Modes test your skill and AI opponents.

     

    I understand it'll stay in the game but this is just my opinion on deathstreaks.

  • chalmerzxd Novice 384 posts since
    Sep 25, 2011
    Currently Being Moderated
    Oct 15, 2011 3:35 PM (in response to natas2057)
    Re: Deathstreaks and Air Support (people's concerns)?

    Deathstreaks I haven`t got a problem with (Suck it up folks!) But the harrier was always a problem, thank god it isn`t in MW3, I hate it because it was more or less an airstrike/heli in one go. Everything else though, looks pretty sweet.

    • Expert 1,713 posts since
      Jun 1, 2011
      Currently Being Moderated
      Oct 15, 2011 3:38 PM (in response to chalmerzxd)
      Re: Deathstreaks and Air Support (people's concerns)?

      the harrier was one of my favorite streaks in mw2 and proberlys one of the easiest to shoot down most harriers dont even make it on to the screen before i shoot them down

      • vims1990 Master 7,536 posts since
        Aug 13, 2011
        Currently Being Moderated
        Oct 15, 2011 4:24 PM (in response to natas2057)
        Re: Deathstreaks and Air Support (people's concerns)?

        To be honest mate, in my opinion, none of these deathstreaks will overcome spawn trapping or rage quitting.

         

        If a decent player has a bad game, a deathstreak won't stop them from rage quitting mid-game, they'll either dashboard or quit to prevent their stats changing.

         

        I see more casual players or newcomers stay in the match (even if they're getting owned by air support) more than a player who takes their stats too seriously.

         

        If the developers really wanted to reduce rage quitting, dashboarding or spawn trapping, they would have to remove K/D ratio or any stat recorded in the game. (But I'm sure the hardcore portion of the community would be upset by this change)

         

        OR...

         

        Implement a playlist where stats aren't recorded but you can still gain XP. I can see this playlist becoming popular for all skill levels as you aren't really focused on winning or getting a high K/D ratio.

  • jamesafc Novice 284 posts since
    Sep 21, 2011
    Currently Being Moderated
    Oct 15, 2011 4:11 PM (in response to natas2057)
    Re: Deathstreaks and Air Support (people's concerns)?

    The only deathstreak that annoyed me was painkiller, so I'm glad that isn't coming back. I'd rather they weren't in the game to start with, but not not going to complain about it - Just going to adapt, like all good players should.

     

    I agree with you about the air support, there's even more incentive to shoot it down this time around It makes me laugh when people complain about how overpowered air support is on MW2. It's only overpowered if the team on the receiving end allows it to be - Not hard to shoot it down..

  • windeblade13 Novice 346 posts since
    Oct 8, 2011
    Currently Being Moderated
    Oct 15, 2011 8:53 PM (in response to natas2057)
    Deathstreaks and Air Support (people's concerns)?

    Yeah I watched an interview witht the IW Executive and he was talking about how they tried to stay away from AI controlled Streaks, and thus in the Assault package there are only two or three streaks that are not controlled by a player.

  • rPatterson Newbie 7 posts since
    Oct 16, 2011
    Currently Being Moderated
    Oct 16, 2011 9:33 AM (in response to natas2057)
    Deathstreaks and Air Support (people's concerns)?

    My concerns have always been with deathstreaks and IWs reasons for adding them. You seem to agree with the 'they help minimize spawn trapping'. This reason is not valid when you take a look at what the deathstreaks ACTUALLY do. Let us take a look.

     

    • Juiced (4 deaths) - Faster sprint for a short amount of time
    • Revenge (5 deaths) - Reveals the position of the enemy who killed you
    • Final Stand (4 deaths) - Stay alive with Primary weapon for short amount of time after next death. Can only crawl
    • Martyrdom (4 deaths) - Drop a live frag grenade on your next death
    • Dead Mans Hand (6 deaths) -  Last stand with a C4
    • Hollow Points (5 deaths) - Bullets do more damage for a short amount of time

     

    I would say at most TWO of these might help minimize spawn trapping. Juiced is probably the only one I can see as a legitimate deathstreak though. Hollow points at a close second. Do the others help prevent spawn trapping? Not a chance. What will falling into Final Stand do for you? You might be able to get a few more shots off and possibly a kill, but the teammates of said enemy will easily clean you up in any spawn trapping situation. What will dropping a grenade at your feet when the enemy is probably never going to be near you going to do? Not a thing. Dead Mans Hand falls in the same category as Final Stand. The final one called Revenge is probably the worst one yet. Being able to see the enemy of the 5th death in a row sounds like retardedness to me. Why do people who die constantly get a streak to allow them a free radar on one guy who clearly out played him?

     

    Deathstreaks have only been added to the game to get more revenue so that the not so good players have some kind of crutch to fall back on. It has nothing to do with spawn trapping. Not one bit. I have never understood why any game developer would give rewards for playing poorly. If you get outplayed, that's your own problem. Figure out how to overcome it.

    • windeblade13 Novice 346 posts since
      Oct 8, 2011
      Currently Being Moderated
      Oct 16, 2011 9:39 AM (in response to rPatterson)
      Deathstreaks and Air Support (people's concerns)?

      I agree the only Deathstreak that ever helped with that was Painkiller but everyone found it to be OP. Not saying it was or wasnt. But with the Support Strikepackage I just find it to be a little outdated and uncessecary. They pretty much ended spawn trapping by changing up the fact that little to none of the Streaks are AI controlled and with a tone of stuff to stop them anyway. Deathstreaks were just there own way of adding a different dimension of gameplay. Though pointless because the horrible players will still be horrible I kill you six times you kill me onece because you have extra bullet damage...

      • rPatterson Newbie 7 posts since
        Oct 16, 2011
        Currently Being Moderated
        Oct 16, 2011 10:45 AM (in response to natas2057)
        Re: Deathstreaks and Air Support (people's concerns)?

        I was not stating that it was YOU that was getting outplayed. I was merely stating people in general when I used that form of the word you. I have not once bashed you in my post either. The item I was referring to in your post was mainly the part where you say you understand where IW is coming from when they added deathstreaks. I simply stated my opinion and provided some proof to back up my argument. If you can't handle different opinions or a little criticism, why even start a topic like this?

         

        The TWO deathstreaks I was referring to were the ones I posted right after that sentence. Juiced for the slight speed boost which might lend itself to helping you escape the spawn and Hollow Points for the increased bullet damage for one kill.

          • rPatterson Newbie 7 posts since
            Oct 16, 2011
            Currently Being Moderated
            Oct 16, 2011 11:10 AM (in response to natas2057)
            Re: Deathstreaks and Air Support (people's concerns)?

            Again, I was not stating that it was YOU that was getting outplayed. I was merely stating people in general when I used that form of the word you. I wrote that sentence as a general statement rather than a response to you as a person/player. Reading it does indeed direct it towards the reader, but it only applies to the people who actually have that problem.

              • windeblade13 Novice 346 posts since
                Oct 8, 2011
                Currently Being Moderated
                Oct 16, 2011 11:28 AM (in response to natas2057)
                Re: Deathstreaks and Air Support (people's concerns)?

                I agree with you. Though I just find Deathstreaks almost pointless now that there is Support Strike Package and so many less AI powered Pointstreaks and that the only ones available are in the Assault Strike Package which hopefully not everyone will be running. So I just expect to see a lot less (not none) spawn traping.

  • KuroNico Expert 1,627 posts since
    Sep 29, 2011
    Currently Being Moderated
    Oct 18, 2011 6:52 AM (in response to natas2057)
    Re: Deathstreaks and Air Support (people's concerns)?

    From what I've seen of the COD: XP footage, Air Support was looking pretty fine to me. It lasted a lot longer than Blops air support I can tell you that.

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