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679 Views 3 Replies Latest reply: Oct 14, 2011 10:28 PM by combatvetizaf RSS
Newbie 45 posts since
May 28, 2011
Currently Being Moderated

Oct 14, 2011 6:48 PM

Joining games

     I don't know about you guys but I absolutely hate searching for a lobby and joining one that is almost done or our team is getting slaughtered. I think there is a very simple way to work around this, and it will make a lot of people happy. Can't IW just add an option to give players the option to join a running game or not? It doesn't seem too hard, and I think it can be done. The worst thing that can happen is to wait some extra time to get into a game but I'm willing to wait.

 

What do you guys think?

  • Novice 109 posts since
    Sep 23, 2011
    Currently Being Moderated
    Oct 14, 2011 6:52 PM (in response to gnarlyskillz)
    Joining games

    I understand what you are saying, but how many people like actually joining a running game??  With that they take the chance of losing or the game almost being over.  So it seems like this would just create a bunch of games from being filled up.  Good idea, but not practical.

  • combatvetizaf Apprentice 1,029 posts since
    May 25, 2011
    Currently Being Moderated
    Oct 14, 2011 10:28 PM (in response to gnarlyskillz)
    Re: Joining games

    People hate joining losing games because the loss on their record through no fault of their own. 

     

    The solution is for the developers to shift the parameters for a win/loss.  Using TDM as an example, if you joined with less than a minute left on the clock or where the score is more than 2K points apart, it shouldn't count on your record - win or loss.

     

    However, your kills and score should always register.

     

    In certain MW2 game modes (S&D or Sabotage, for example), the win or loss wouldn't count if the game had already  been going on for a certain time or a few rounds.  This wasn't the case for all modes, but should be.

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